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author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-10-07 12:40:35 +0200 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-10-29 17:16:37 +0100 |
commit | 93ad5ec32de124dfa0c054acfd1f2a378cb9ca75 (patch) | |
tree | bfe8e842a780cd87ee105806f4112e01784ff7fc /src/game.h | |
parent | 63fffadacc51fb7c4915361f0286682e08a55cb1 (diff) | |
download | mana-93ad5ec32de124dfa0c054acfd1f2a378cb9ca75.tar.gz mana-93ad5ec32de124dfa0c054acfd1f2a378cb9ca75.tar.bz2 mana-93ad5ec32de124dfa0c054acfd1f2a378cb9ca75.tar.xz mana-93ad5ec32de124dfa0c054acfd1f2a378cb9ca75.zip |
Optimise PlayerRelationsManager::clear
Previous implementation was O(n^2), doing lots of work (saving file and
updating UI) for each removed player.
Diffstat (limited to 'src/game.h')
0 files changed, 0 insertions, 0 deletions