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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-25 19:16:41 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-25 19:16:41 +0000
commit16dfff543ca4ce8a6fa3f1e5f4ba7275a12ce4c4 (patch)
tree38b6461432c5952fd72c0773ff85630cccd53f37 /src/game.cpp
parentc435ea1644f70ca3acaa9f371e6d07952b5f9003 (diff)
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Moved level.ogg to new location, and put playing levelup sound under F7.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 78299ebb..b88a8597 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -130,7 +130,7 @@ void do_init()
/*std::string pathDir = path.substr(0, path.rfind(".") + 1);
pathDir.insert(pathDir.size(), "tmx.gz");*/
-
+
tiledMap = Map::load(map_path);
std::cout << map_path << std::endl;
@@ -202,6 +202,11 @@ void do_input()
{
displayPathToMouse = !displayPathToMouse;
}
+ else if ((keysym.sym == SDLK_F7))
+ {
+ SOUND_SID id = sound.loadItem("data/sfx/level.ogg");
+ sound.startItem(id, 70);
+ }
// Emotions, Skill dialog
if (keysym.mod & KMOD_ALT && action_time)
@@ -992,7 +997,7 @@ void do_parse() {
case 0x019b:
if (RFIFOL(2) == player_node->id) {
SOUND_SID sound_id = sound.loadItem(
- "./data/sound/wavs/level.ogg");
+ "data/sfx/level.ogg");
sound.startItem(sound_id, 64);
sound.clearCache();
}