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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-03-24 01:57:39 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-03-24 01:57:39 +0000 |
commit | d5e8513e085b6fc8da2ea4bb7151ac8e98be74c8 (patch) | |
tree | 0990fc8565e99c321344283139eb419829769d7a /ChangeLog | |
parent | a34741f590ed24c2a6e0c0ebbde832572c606b94 (diff) | |
download | mana-d5e8513e085b6fc8da2ea4bb7151ac8e98be74c8.tar.gz mana-d5e8513e085b6fc8da2ea4bb7151ac8e98be74c8.tar.bz2 mana-d5e8513e085b6fc8da2ea4bb7151ac8e98be74c8.tar.xz mana-d5e8513e085b6fc8da2ea4bb7151ac8e98be74c8.zip |
Go back to login or register state on error, depending on what the user was
doing, and fixed the error message when registering an account that already
exists. Also another crash fix following from previous commit.
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 7 |
1 files changed, 7 insertions, 0 deletions
@@ -4,6 +4,13 @@ logic, in order to prevent an incoming character delete message from deleting the player character that was about to be drawn. * src/gui/char_select.cpp: Removed useless lock/unlock calls. + * src/logindata.h, src/main.cpp, src/gui/login.cpp: Go back to login + or register state on error, depending on what the user was doing. + * src/gui/register.cpp: Actually use the server that is filled in. + * src/net/loginhandler.cpp: Fixed error message. + * src/net/charserverhandler.cpp: Fixed crash since now logic is called + after non-selected characters are deleted, by properly setting deleted + instances to 0 and going back to initial selection. 2007-03-23 Bjørn Lindeijer <bjorn@lindeijer.nl> |