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authorPhilipp Sehmisch <tmw@crushnet.org>2008-03-09 20:41:27 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2008-03-09 20:41:27 +0000
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Implemented possibility to rotate particle emitters. Implemented interpretation of the attacktype parameter of attack messages and visualize monster attacks other than id 1 with a particle effect. Prepared to get attack particle effects and animation types from the monster database.
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+2008-03-09 Philipp Sehmisch <tmw@crushnet.org>
+
+ * src/particle.cpp, src/particle.h, src/particleemitter.cpp,
+ src/particleemitter.h, src/utils/minmax.h: Implemented possibility
+ to rotate particle emitters.
+ * src/being.cpp, src/being.h, src/monster.cpp, src/monster.h,
+ src/net/beinghandler.cpp, src/resources/monsterinfo.cpp,
+ src/resources/monsterinfo.h: Implemented interpretation of the
+ attacktype parameter of attack messages and visualize monster attacks
+ other than id 1 with a particle effect. Prepared to get attack particle
+ effects and animation types from the monster database.
+
2008-03-06 David Athay <ko2fan@gmail.com>
* src/net/guildhandler.cpp, src/net/guildhandler.hpp: Fixed