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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-05 23:17:45 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-05 23:17:45 +0000
commit3f81292e7b98817575b7830b218845d63e38dcd2 (patch)
treea872c3124720b0328bd5007833e01baf2003ee73 /ChangeLog
parent2542ccea72e93569bfc48bee10107dd0e159f915 (diff)
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Fixed visibility of item amount window.
Diffstat (limited to 'ChangeLog')
-rw-r--r--ChangeLog8
1 files changed, 6 insertions, 2 deletions
diff --git a/ChangeLog b/ChangeLog
index 049b0bdd..27f5e71f 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,10 +1,14 @@
-2006-12-05 Philipp Sehmisch <tmw@crushnet.org>
+2006-12-06 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/gui/item_amount.cpp: Fixed visibility of item amount window.
+
+2006-12-05 Philipp Sehmisch <tmw@crushnet.org>
* data/graphics/tiles/desert1.png: Improved the tiling behavior
of the cliffs (still not gridless but at least the edges fit
together in the most common situations)
-2006-12-04 Bjørn Lindeijer <bjorn@lindeijer>
+2006-12-04 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/game.cpp, src/engine.h, src/gui/windowcontainer.h,
src/gui/viewport.cpp, src/gui/gui.cpp, src/gui/gui.h,