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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-03-24 01:57:39 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-03-24 01:57:39 +0000
commitd5e8513e085b6fc8da2ea4bb7151ac8e98be74c8 (patch)
tree0990fc8565e99c321344283139eb419829769d7a /ChangeLog
parenta34741f590ed24c2a6e0c0ebbde832572c606b94 (diff)
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Go back to login or register state on error, depending on what the user was
doing, and fixed the error message when registering an account that already exists. Also another crash fix following from previous commit.
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@@ -4,6 +4,13 @@
logic, in order to prevent an incoming character delete message from
deleting the player character that was about to be drawn.
* src/gui/char_select.cpp: Removed useless lock/unlock calls.
+ * src/logindata.h, src/main.cpp, src/gui/login.cpp: Go back to login
+ or register state on error, depending on what the user was doing.
+ * src/gui/register.cpp: Actually use the server that is filled in.
+ * src/net/loginhandler.cpp: Fixed error message.
+ * src/net/charserverhandler.cpp: Fixed crash since now logic is called
+ after non-selected characters are deleted, by properly setting deleted
+ instances to 0 and going back to initial selection.
2007-03-23 Bjørn Lindeijer <bjorn@lindeijer.nl>