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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-03-21 21:56:12 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-03-21 21:56:12 +0000 |
commit | 823aa330987205b251d9f662cfdd4c39149c6ec7 (patch) | |
tree | 55e78b4621bfc867b5ff1ecee101d46a6d7169e2 /ChangeLog | |
parent | 9d51b2e1077042ae42d42a0e6314e439c62e2925 (diff) | |
download | mana-823aa330987205b251d9f662cfdd4c39149c6ec7.tar.gz mana-823aa330987205b251d9f662cfdd4c39149c6ec7.tar.bz2 mana-823aa330987205b251d9f662cfdd4c39149c6ec7.tar.xz mana-823aa330987205b251d9f662cfdd4c39149c6ec7.zip |
Renamed Spriteset to ImageSet.
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 9 |
1 files changed, 9 insertions, 0 deletions
@@ -11,6 +11,15 @@ * src/gui/viewport.cpp, src/monster.h: Avoiding magic numbers where possible (1002) and also display the target when other players are targeted. + * src/floor_item.cpp, src/being.cpp, src/main.cpp, src/CMakeLists.txt, + src/gui/equipmentwindow.cpp, src/gui/viewport.cpp, + src/gui/itemcontainer.cpp, src/gui/viewport.h, src/engine.cpp, + src/animatedsprite.cpp, src/tileset.h, src/npc.cpp, src/Makefile.am, + src/being.h, src/resources/imageset.cpp, src/resources/animation.h, + src/resources/spritedef.cpp, src/resources/resourcemanager.h, + src/resources/spriteset.h, src/resources/imageset.h, + src/resources/resourcemanager.cpp, src/resources/spriteset.cpp, + src/resources/spritedef.h: Renamed Spriteset to ImageSet. 2007-03-20 David Athay <ko2fan@gmail.com> |