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author | Jared Adams <jaxad0127@gmail.com> | 2009-05-10 11:09:03 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-05-10 11:09:03 -0600 |
commit | 46f42999a40f225400f9a0c5168e56ea8024395d (patch) | |
tree | 7ceb8e1247dcf11ee2718b66096fbef5f252e7a3 | |
parent | 2f9d09c33429913c103b8832b1082df52f52607b (diff) | |
download | mana-46f42999a40f225400f9a0c5168e56ea8024395d.tar.gz mana-46f42999a40f225400f9a0c5168e56ea8024395d.tar.bz2 mana-46f42999a40f225400f9a0c5168e56ea8024395d.tar.xz mana-46f42999a40f225400f9a0c5168e56ea8024395d.zip |
Color player names more appropriately
Party memebrs use the party color. Text color for local player uses the
local player color.
-rw-r--r-- | src/being.h | 2 | ||||
-rw-r--r-- | src/player.cpp | 23 |
2 files changed, 19 insertions, 6 deletions
diff --git a/src/being.h b/src/being.h index 72c0d8b2..4d1b0138 100644 --- a/src/being.h +++ b/src/being.h @@ -584,7 +584,7 @@ class Being : public Sprite, public ConfigListener Uint16 mStunMode; /**< Stun mode; zero if not stunned */ std::set<int> mStatusEffects; /**< set of active status effects */ - const gcn::Color* mNameColor; + const gcn::Color *mNameColor; std::vector<AnimatedSprite*> mSprites; std::vector<int> mSpriteIDs; diff --git a/src/player.cpp b/src/player.cpp index 382008e2..d6f1a43f 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -31,6 +31,7 @@ #include "text.h" #include "gui/palette.h" +#include "gui/partywindow.h" #include "resources/colordb.h" #include "resources/itemdb.h" @@ -68,15 +69,27 @@ void Player::setName(const std::string &name) &guiPalette->getColor(Palette::GM_NAME)); } else - { - mNameColor = &guiPalette->getColor(Palette::PLAYER); + { + const gcn::Color *color; + if (this == player_node) + { + color = mNameColor = &guiPalette->getColor(Palette::SELF); + } + else if (partyWindow->findMember(getId())) + { + color = mNameColor = &guiPalette->getColor(Palette::PARTY); + } + else + { + mNameColor = &guiPalette->getColor(Palette::PLAYER); + color = &guiPalette->getColor(Palette::PC); + } + mName = new FlashText(name, getPixelX(), getPixelY(), gcn::Graphics::CENTER, - (this == player_node) ? - &guiPalette->getColor(Palette::SELF) : - &guiPalette->getColor(Palette::PC)); + color); } } Being::setName(name); |