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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-04-30 09:11:23 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-04-30 09:11:23 +0000 |
commit | 22799314e68a0535f65cc7aa56c490cdde7ca544 (patch) | |
tree | d1335e4461936285515c2fa01b307b5647b6f01b | |
parent | b7dfc4d660d3ad930610c4f6af35d8e916a7feb8 (diff) | |
download | mana-22799314e68a0535f65cc7aa56c490cdde7ca544.tar.gz mana-22799314e68a0535f65cc7aa56c490cdde7ca544.tar.bz2 mana-22799314e68a0535f65cc7aa56c490cdde7ca544.tar.xz mana-22799314e68a0535f65cc7aa56c490cdde7ca544.zip |
Updated change log and made little fix.
-rw-r--r-- | ChangeLog | 2 | ||||
-rw-r--r-- | src/gui/chat.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
@@ -6,6 +6,7 @@ - Added player names below players - Added register button in login screen - Added warning message to use at least 4 characters as user name +- Added scrollbar and command history to chat window - Improved skin on scrollbars, arrows and slider - Improved sound engine and added fade in and out option for music - Now you can use right mouse button to attack (enables also ranged attacks) @@ -16,7 +17,6 @@ - Fixed NPC lists not to show garbage - Fixed attack animation to be synced with attack speed - Fixed speech and emoticons position -- Fixed long nicknames to be clipped in chat window - Fixed speech and damage display to be framerate independent - Fixed rendering of some monsters and items in OpenGL mode diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index a193a5e7..49841623 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -213,7 +213,7 @@ void ChatWindow::action(const std::string& eventId) std::string message = chatInput->getText(); if (message.length() > 0) { - if (message != history.back()) { + if (history.size() == 0 || message != history.back()) { history.push_back(message); } curHist = history.end(); |