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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-17 22:41:17 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-17 22:41:17 +0000
commitbe44b930402c7d6cc8818bb209eed8a155b25e1b (patch)
tree16052d489a2de027c8a5303104fd3bd80aeee18d
parent94808d9f6c958106176f891b35cb7d59f63c56c7 (diff)
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More standard way of converting surface.
-rw-r--r--src/resources/image.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/resources/image.cpp b/src/resources/image.cpp
index 624036cf..7a06a4cc 100644
--- a/src/resources/image.cpp
+++ b/src/resources/image.cpp
@@ -44,11 +44,10 @@ Image* Image::load(const std::string &filePath)
#endif
// Attempt to use SDL_Image to load the file.
SDL_Surface *tmpImage = IMG_Load(filePath.c_str());
- SDL_Surface *image = SDL_ConvertSurface(
- tmpImage, screen->format, SDL_SWSURFACE);
+ SDL_SetColorKey(tmpImage, SDL_SRCCOLORKEY | SDL_RLEACCEL,
+ SDL_MapRGB(tmpImage->format, 255, 0, 255));
+ SDL_Surface *image = SDL_DisplayFormat(tmpImage);
SDL_FreeSurface(tmpImage);
- SDL_SetColorKey(image, SDL_SRCCOLORKEY | SDL_RLEACCEL,
- SDL_MapRGB(image->format, 255, 0, 255));
// Check if the file was opened and return the appropriate value.
if (!image) {