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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-02-04 15:38:07 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-02-04 15:38:07 +0000 |
commit | 5e2d0d1075c93fb6087441e30e94bb5cfe45ffa5 (patch) | |
tree | 6c33132df865fa9dbb5b854e17bb769b275c8775 | |
parent | c034639f4f5090040667d946bf77bc8261c9878e (diff) | |
download | mana-5e2d0d1075c93fb6087441e30e94bb5cfe45ffa5.tar.gz mana-5e2d0d1075c93fb6087441e30e94bb5cfe45ffa5.tar.bz2 mana-5e2d0d1075c93fb6087441e30e94bb5cfe45ffa5.tar.xz mana-5e2d0d1075c93fb6087441e30e94bb5cfe45ffa5.zip |
Some more small corrections.
-rw-r--r-- | docs/server.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/docs/server.txt b/docs/server.txt index 06bb1b50..8a6218a0 100644 --- a/docs/server.txt +++ b/docs/server.txt @@ -13,12 +13,12 @@ THE MANA WORLD SERVER PROJECT 1. INTRODUCTION -First let me show you a screenshot of TMW. From left to right it shows a +First let me show you a screen shot of TMW. From left to right it shows a player, an enemy, a tree and an apple. In this document the player and enemy will go as beings, and the tree and apple will go as objects. Finally, the thing they're on is a map. - ----------------- Fig. 1) screenshot of TMW showing three kind of objects + ----------------- Fig. 1) screen shot of TMW showing three kind of objects | | | o O | MAP | O <> |o | OBJECT @@ -32,9 +32,9 @@ items, we'll mention those too. The effects of using objects or items, talking to beings and attacking enemies are all calculated server side. It is interesting to think about approaches -that allow a scripting language to be used in there areas. +that allow a scripting language to be used in these areas. -In the messages described the following datatypes are being used: +In the messages described the following data types are being used: A - char array (null terminated) S - short (2 bytes) @@ -44,7 +44,7 @@ In the messages described the following datatypes are being used: 2. MAP - Stored as XML file (.tmx) -- Refers to tileset images and potentially to music file(s) and objects +- Refers to tile set images and potentially to music file(s) and objects - Beings can change from one map to another @@ -126,7 +126,7 @@ There are several channels in the chat system: Team - To players in the same team (when in team) Guild - To players in the same guild (when in guild) -In addition to these there are also system messages, and accouncements made +In addition to these there are also system messages, and announcements made by moderators / administrators. Server to client: |