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authorJared Adams <jaxad0127@gmail.com>2009-07-24 09:23:03 -0600
committerJared Adams <jaxad0127@gmail.com>2009-07-24 09:23:03 -0600
commit6f9ca0023ce77eb74d199a3c2e04e7d2b9d07494 (patch)
treec92363024be8bb06efcf5eb2acb2f14ed78a3fdf
parentcc7931166279d2302afdcc1030c3d5b7e104faad (diff)
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Prevent translations from leaving popups useless
-rw-r--r--src/gui/popupmenu.cpp98
1 files changed, 63 insertions, 35 deletions
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index afaa2512..3e3f0a78 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -73,10 +73,6 @@ void PopupMenu::showPopup(int x, int y, Being *being)
mBeingId = being->getId();
mBrowserBox->clearRows();
- // Any being's name can be added to chat
- if (being->getType() != Being::UNKNOWN)
- mBrowserBox->addRow(_("@@name|Add name to chat@@"));
-
const std::string &name = being->getType() == Being::NPC ?
being->getName().substr(0, being->getName().size()
- 6) : being->getName();
@@ -87,42 +83,67 @@ void PopupMenu::showPopup(int x, int y, Being *being)
{
// Players can be traded with. Later also follow and
// add as buddy will be options in this menu.
- mBrowserBox->addRow(strprintf(_("@@trade|Trade With %s@@"), name.c_str()));
- mBrowserBox->addRow(strprintf(_("@@attack|Attack %s@@"), name.c_str()));
+ mBrowserBox->addRow(strprintf("@@trade|%s@@",
+ strprintf(_("Trade With %s"),
+ name.c_str()).c_str()));
+ mBrowserBox->addRow(strprintf("@@attack|%s@@",
+ strprintf(_("Attack %s"),
+ name.c_str()).c_str()));
mBrowserBox->addRow("##3---");
switch (player_relations.getRelation(name)) {
case PlayerRelation::NEUTRAL:
- mBrowserBox->addRow(strprintf(_("@@friend|Befriend %s@@"), name.c_str()));
+ mBrowserBox->addRow(strprintf("@@friend|%s@@",
+ strprintf(_("Befriend %s"),
+ name.c_str()).c_str()));
case PlayerRelation::FRIEND:
- mBrowserBox->addRow(strprintf(_("@@disregard|Disregard %s@@"), name.c_str()));
- mBrowserBox->addRow(strprintf(_("@@ignore|Ignore %s@@"), name.c_str()));
+ mBrowserBox->addRow(strprintf("@@disregard|%s@@",
+ strprintf(_("Disregard %s"),
+ name.c_str()).c_str()));
+ mBrowserBox->addRow(strprintf("@@ignore|%s@@",
+ strprintf(_("Ignore %s"),
+ name.c_str()).c_str()));
break;
case PlayerRelation::DISREGARDED:
- mBrowserBox->addRow(strprintf(_("@@unignore|Un-Ignore %s@@"), name.c_str()));
- mBrowserBox->addRow(strprintf(_("@@ignore|Completely ignore %s@@"), name.c_str()));
+ mBrowserBox->addRow(strprintf("@@unignore|%s@@",
+ strprintf(_("Un-Ignore %s"),
+ name.c_str()).c_str()));
+ mBrowserBox->addRow(strprintf("@@ignore|%s@@",
+ strprintf(_("Completely ignore %s"),
+ name.c_str()).c_str()));
break;
case PlayerRelation::IGNORED:
- mBrowserBox->addRow(strprintf(_("@@unignore|Un-Ignore %s@@"), name.c_str()));
+ mBrowserBox->addRow(strprintf("@@unignore|%s@@",
+ strprintf(_("Un-Ignore %s"),
+ name.c_str()).c_str()));
break;
}
- //mBrowserBox->addRow(_(strprintf("@@follow|Follow %s@@"), name.c_str()));
- //mBrowserBox->addRow(_("@@buddy|Add ") + name + " to Buddy List@@");
+ /*mBrowserBox->addRow(strprintf("@@follow|%s@@",
+ strprintf(_("Follow %s"),
+ name.c_str()).c_str()));*/
+ /*mBrowserBox->addRow(strprintf("@@buddy|%s@@",
+ strprintf(_("Add %s to Buddy List"),
+ name.c_str()).c_str()));*/
#ifdef TMWSERV_SUPPORT
- mBrowserBox->addRow(strprintf(_("@@guild|Invite %s to join your guild@@"), name.c_str()));
+ mBrowserBox->addRow(strprintf("@@guild|%s@@",
+ strprintf(_("Invite %s to join your guild"),
+ name.c_str()).c_str()));
#endif
if (player_node->isInParty())
- mBrowserBox->addRow(strprintf(_("@@party|Invite %s to join your party@@"), name.c_str()));
+ mBrowserBox->addRow(strprintf("@@pickup|%s@@",
+ strprintf(_("Invite %s to join your party"),
+ name.c_str()).c_str()));
if (player_node->isGM())
{
mBrowserBox->addRow("##3---");
- mBrowserBox->addRow(_("@@admin-kick|Kick player@@"));
+ mBrowserBox->addRow(strprintf("@@admin-kick|%s@@",
+ _("Kick player")));
}
}
break;
@@ -130,16 +151,21 @@ void PopupMenu::showPopup(int x, int y, Being *being)
case Being::NPC:
// NPCs can be talked to (single option, candidate for removal
// unless more options would be added)
- mBrowserBox->addRow(strprintf(_("@@talk|Talk To %s@@"), name.c_str()));
+ mBrowserBox->addRow(strprintf("@@talk|%s@@",
+ strprintf(_("Talk to %s"),
+ name.c_str()).c_str()));
break;
case Being::MONSTER:
{
// Monsters can be attacked
- mBrowserBox->addRow(strprintf(_("@@attack|Attack %s@@"), name.c_str()));
+ mBrowserBox->addRow(strprintf("@@attack|%s@@",
+ strprintf(_("Attack %s"),
+ name.c_str()).c_str()));
if (player_node->isGM())
- mBrowserBox->addRow(_("@@admin-kick|Kick monster@@"));
+ mBrowserBox->addRow(strprintf("@@admin-kick|%s@@",
+ _("Kick monster")));
}
break;
@@ -147,10 +173,11 @@ void PopupMenu::showPopup(int x, int y, Being *being)
/* Other beings aren't interesting... */
return;
}
+ mBrowserBox->addRow(strprintf("@@name|%s@@", _("Add name to chat")));
- //browserBox->addRow("@@look|Look To@@");
+ //mBrowserBox->addRow(strprintf("@@look|%s@@", _("Look To")));
mBrowserBox->addRow("##3---");
- mBrowserBox->addRow(_("@@cancel|Cancel@@"));
+ mBrowserBox->addRow(strprintf("@@cancel|%s@@", _("Cancel")));
showPopup(x, y);
}
@@ -163,12 +190,13 @@ void PopupMenu::showPopup(int x, int y, FloorItem *floorItem)
// Floor item can be picked up (single option, candidate for removal)
std::string name = ItemDB::get(mFloorItem->getItemId()).getName();
- mBrowserBox->addRow(strprintf(_("@@pickup|Pick up %s@@"), name.c_str()));
- mBrowserBox->addRow(_("@@chat|Add to chat@@"));
+ mBrowserBox->addRow(strprintf("@@pickup|%s@@", strprintf(_("Pick up %s"),
+ name.c_str()).c_str()));
+ mBrowserBox->addRow(strprintf("@@chat|%s@@", _("Add to chat")));
- //browserBox->addRow("@@look|Look To@@");
+ //mBrowserBox->addRow(strprintf("@@look|%s@@", _("Look To")));
mBrowserBox->addRow("##3---");
- mBrowserBox->addRow(_("@@cancel|Cancel@@"));
+ mBrowserBox->addRow(strprintf("@@cancel|%s@@", _("Cancel")));
showPopup(x, y);
}
@@ -352,34 +380,34 @@ void PopupMenu::showPopup(int x, int y, Item *item, bool isInventory)
if (item->isEquipment())
{
if (item->isEquipped())
- mBrowserBox->addRow(_("@@use|Unequip@@"));
+ mBrowserBox->addRow(strprintf("@@use|%s@@", _("Unequip")));
else
- mBrowserBox->addRow(_("@@use|Equip@@"));
+ mBrowserBox->addRow(strprintf("@@use|%s@@", _("Equip")));
}
else
- mBrowserBox->addRow(_("@@use|Use@@"));
+ mBrowserBox->addRow(strprintf("@@use|%s@@", _("Use")));
- mBrowserBox->addRow(_("@@drop|Drop@@"));
+ mBrowserBox->addRow(strprintf("@@drop|%s@@", _("Drop")));
if (Net::getInventoryHandler()->canSplit(item))
{
- mBrowserBox->addRow(_("@@split|Split@@"));
+ mBrowserBox->addRow(strprintf("@@split|%s@@", _("Split")));
}
if (player_node->getInStorage())
{
- mBrowserBox->addRow(_("@@store|Store@@"));
+ mBrowserBox->addRow(strprintf("@@store|%s@@", _("Store")));
}
}
// Assume in storage for now
// TODO: make this whole system more flexible, if needed
else
{
- mBrowserBox->addRow(_("@@retrieve|Retrieve@@"));
+ mBrowserBox->addRow(strprintf("@@retrieve|%s@@", _("Retrieve")));
}
- mBrowserBox->addRow(_("@@chat|Add to chat@@"));
+ mBrowserBox->addRow(strprintf("@@chat|%s@@", _("Add to chat")));
mBrowserBox->addRow("##3---");
- mBrowserBox->addRow(_("@@cancel|Cancel@@"));
+ mBrowserBox->addRow(strprintf("@@cancel|%s@@", _("Cancel")));
showPopup(x, y);
}