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authorIra Rice <irarice@gmail.com>2009-02-04 22:13:12 -0700
committerIra Rice <irarice@gmail.com>2009-02-04 22:13:12 -0700
commitb0a8b8607962081e87716ab0dfbca2439953f420 (patch)
tree0cd03f7c948c5d5647351f78ed9b3a33628c8b72
parent373f1aca8bb651332fec7031853d9a685ebc896e (diff)
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Modified the NPC string and integer classes to automatically take focus
to the input fields. Now the only NPC dialog which isn't completely navigatable by the keyboard alone is the NPC list dialog (seems to have regressed slightly recently). Signed-off-by: Ira Rice <irarice@gmail.com>
-rw-r--r--src/gui/npcintegerdialog.cpp16
-rw-r--r--src/gui/npcintegerdialog.h14
-rw-r--r--src/gui/npcstringdialog.cpp6
-rw-r--r--src/gui/npcstringdialog.h6
-rw-r--r--src/net/npchandler.cpp2
5 files changed, 36 insertions, 8 deletions
diff --git a/src/gui/npcintegerdialog.cpp b/src/gui/npcintegerdialog.cpp
index 4444e04b..c58fc460 100644
--- a/src/gui/npcintegerdialog.cpp
+++ b/src/gui/npcintegerdialog.cpp
@@ -32,9 +32,10 @@
NpcIntegerDialog::NpcIntegerDialog():
Window(_("NPC Number Request"))
{
+ mValueField = new IntTextField();
+
mDecButton = new Button("-", "decvalue", this);
mIncButton = new Button("+", "incvalue", this);
- mValueField = new IntTextField();
okButton = new Button(_("OK"), "ok", this);
cancelButton = new Button(_("Cancel"), "cancel", this);
resetButton = new Button(_("Reset"), "reset", this);
@@ -56,9 +57,6 @@ NpcIntegerDialog::NpcIntegerDialog():
reflowLayout(175, 0);
setLocationRelativeTo(getParent());
-
- mValueField->setActionEventId("valuefield");
- mValueField->addKeyListener(this);
}
void NpcIntegerDialog::setRange(const int min, const int max)
@@ -105,3 +103,13 @@ void NpcIntegerDialog::action(const gcn::ActionEvent &event)
mValueField->reset();
}
}
+
+bool NpcIntegerDialog::isInputFocused()
+{
+ return mValueField->isFocused();
+}
+
+void NpcIntegerDialog::requestFocus()
+{
+ mValueField->requestFocus();
+}
diff --git a/src/gui/npcintegerdialog.h b/src/gui/npcintegerdialog.h
index b9ce70be..10ec60b9 100644
--- a/src/gui/npcintegerdialog.h
+++ b/src/gui/npcintegerdialog.h
@@ -23,7 +23,6 @@
#define GUI_NPCINTEGERDIALOG_H
#include <guichan/actionlistener.hpp>
-#include <guichan/keylistener.hpp>
#include "window.h"
@@ -34,8 +33,7 @@ class IntTextField;
*
* \ingroup Interface
*/
-class NpcIntegerDialog : public Window, public gcn::ActionListener,
- public gcn::KeyListener
+class NpcIntegerDialog : public Window, public gcn::ActionListener
{
public:
/**
@@ -63,6 +61,16 @@ class NpcIntegerDialog : public Window, public gcn::ActionListener,
*/
void setRange(const int min, const int max);
+ /**
+ * Checks whether NpcStringDialog is Focused or not.
+ */
+ bool isInputFocused();
+
+ /**
+ * Requests the textfield to take focus for input.
+ */
+ void requestFocus();
+
private:
gcn::Button *mDecButton;
gcn::Button *mIncButton;
diff --git a/src/gui/npcstringdialog.cpp b/src/gui/npcstringdialog.cpp
index 468326d6..718c416f 100644
--- a/src/gui/npcstringdialog.cpp
+++ b/src/gui/npcstringdialog.cpp
@@ -33,6 +33,7 @@ NpcStringDialog::NpcStringDialog():
Window(_("NPC Text Request"))
{
mValueField = new TextField("");
+
okButton = new Button(_("OK"), "ok", this);
cancelButton = new Button(_("Cancel"), "cancel", this);
@@ -71,3 +72,8 @@ bool NpcStringDialog::isInputFocused()
{
return mValueField->isFocused();
}
+
+void NpcStringDialog::requestFocus()
+{
+ mValueField->requestFocus();
+}
diff --git a/src/gui/npcstringdialog.h b/src/gui/npcstringdialog.h
index aa39764d..1933e0f1 100644
--- a/src/gui/npcstringdialog.h
+++ b/src/gui/npcstringdialog.h
@@ -23,7 +23,6 @@
#define GUI_NPCSTRINGDIALOG_H
#include <guichan/actionlistener.hpp>
-#include <guichan/keylistener.hpp>
#include "window.h"
@@ -64,6 +63,11 @@ class NpcStringDialog : public Window, public gcn::ActionListener
*/
bool isInputFocused();
+ /**
+ * Requests the textfield to take focus for input.
+ */
+ void requestFocus();
+
private:
gcn::TextField *mValueField;
gcn::Button *okButton;
diff --git a/src/net/npchandler.cpp b/src/net/npchandler.cpp
index 82b07d41..4e17a27e 100644
--- a/src/net/npchandler.cpp
+++ b/src/net/npchandler.cpp
@@ -92,6 +92,7 @@ void NPCHandler::handleMessage(MessageIn *msg)
current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id));
npcIntegerDialog->setRange(0, 2147483647);
npcIntegerDialog->setVisible(true);
+ npcIntegerDialog->requestFocus();
break;
case SMSG_NPC_STR_INPUT:
@@ -100,6 +101,7 @@ void NPCHandler::handleMessage(MessageIn *msg)
current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id));
npcStringDialog->setValue("");
npcStringDialog->setVisible(true);
+ npcStringDialog->requestFocus();
break;
}
}