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/*
* The Mana World
* Copyright 2008 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id: monsterdb.cpp 3999 2008-03-23 01:27:13Z b_lindeijer $
*/
#include "npcdb.h"
#include "resourcemanager.h"
#include "../log.h"
#include "../utils/dtor.h"
#include "../utils/xml.h"
namespace
{
NPCInfos mNPCInfos;
NPCInfo mUnknown;
bool mLoaded = false;
}
void NPCDB::load()
{
if (mLoaded)
return;
NPCsprite *unknownSprite = new NPCsprite;
unknownSprite->sprite = "error.xml";
unknownSprite->variant = 0;
mUnknown.push_back(unknownSprite);
logger->log("Initializing NPC database...");
XML::Document doc("npcs.xml");
xmlNodePtr rootNode = doc.rootNode();
if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "npcs"))
{
logger->error("NPC Database: Error while loading items.xml!");
}
//iterate <monster>s
for_each_xml_child_node(npcNode, rootNode)
{
if (!xmlStrEqual(npcNode->name, BAD_CAST "npc"))
continue;
int id = XML::getProperty(npcNode, "id", 0);
if (id == 0)
{
logger->log("NPC Database: NPC with missing ID in npcs.xml!");
continue;
}
NPCInfo *currentInfo = new NPCInfo;
for_each_xml_child_node(spriteNode, npcNode)
{
if (!xmlStrEqual(spriteNode->name, BAD_CAST "sprite"))
continue;
NPCsprite *currentSprite = new NPCsprite;
currentSprite->sprite = (const char*)spriteNode->xmlChildrenNode->content;
currentSprite->variant = XML::getProperty(spriteNode, "variant", 0);
currentInfo->push_back(currentSprite);
}
mNPCInfos[id] = currentInfo;
}
mLoaded = true;
}
void
NPCDB::unload()
{
for ( NPCInfosIterator i = mNPCInfos.begin();
i != mNPCInfos.end();
i++)
{
while (!i->second->empty())
{
delete i->second->front();
i->second->pop_front();
}
delete i->second;
}
mNPCInfos.clear();
while (!mUnknown.empty())
{
delete mUnknown.front();
mUnknown.pop_front();
}
mLoaded = false;
}
const NPCInfo&
NPCDB::get(int id)
{
NPCInfosIterator i = mNPCInfos.find(id);
if (i == mNPCInfos.end())
{
logger->log("NPCDB: Warning, unknown NPC ID %d requested", id);
return mUnknown;
}
else
{
return *(i->second);
}
}
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