/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "net/tmwserv/connection.h"
#include "net/tmwserv/internal.h"
#include "net/messageout.h"
#include "log.h"
#include <string>
Net::Connection::Connection(ENetHost *client):
mConnection(0), mClient(client)
{
mPort = 0;
Net::connections++;
}
Net::Connection::~Connection()
{
Net::connections--;
}
bool Net::Connection::connect(const std::string &address, short port)
{
logger->log("Net::Connection::connect(%s, %i)", address.c_str(), port);
if (address.empty())
{
logger->log("Net::Connection::connect() got empty address!");
mState = NET_ERROR;
return false;
}
ENetAddress enetAddress;
enet_address_set_host(&enetAddress, address.c_str());
enetAddress.port = port;
// Initiate the connection, allocating channel 0.
mConnection = enet_host_connect(mClient, &enetAddress, 1);
if (!mConnection)
{
logger->log("Unable to initiate connection to the server.");
mState = NET_ERROR;
return false;
}
mPort = port;
return true;
}
void Net::Connection::disconnect()
{
if (!mConnection)
return;
enet_peer_disconnect(mConnection, 0);
enet_host_flush(mClient);
enet_peer_reset(mConnection);
mConnection = 0;
}
bool Net::Connection::isConnected()
{
return (mConnection) ?
(mConnection->state == ENET_PEER_STATE_CONNECTED) : false;
}
void Net::Connection::send(const MessageOut &msg)
{
if (!isConnected())
{
logger->log("Warning: cannot send message to not connected server!");
return;
}
ENetPacket *packet = enet_packet_create(msg.getData(),
msg.getDataSize(),
ENET_PACKET_FLAG_RELIABLE);
enet_peer_send(mConnection, 0, packet);
}