blob: 5d23ebd6bd37cb59b90d58862779145d0a2ac4e8 (
plain) (
tree)
|
|
/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef NET_MANASERV_TRADEHANDLER_H
#define NET_MANASERV_TRADEHANDLER_H
#include "net/tradehandler.h"
#include "net/manaserv/messagehandler.h"
namespace ManaServ {
class TradeHandler : public MessageHandler, public Net::TradeHandler
{
public:
TradeHandler();
void handleMessage(Net::MessageIn &msg);
/**
* Returns whether trade requests are accepted.
*
* @see setAcceptTradeRequests
*/
bool acceptTradeRequests() const
{ return mAcceptTradeRequests; }
/**
* Sets whether trade requests are accepted. When set to false, trade
* requests are automatically denied. When true, a popup will ask the
* player whether he wants to trade.
*/
void setAcceptTradeRequests(bool acceptTradeRequests);
void request(Being *being);
void respond(bool accept);
void addItem(Item *item, int amount);
void removeItem(int slotNum, int amount);
void setMoney(int amount);
void confirm();
void finish();
void cancel();
private:
bool mAcceptTradeRequests;
};
} // namespace ManaServ
#endif // NET_MANASERV_TRADEHANDLER_H
|