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/*
* The Legend of Mazzeroth
* Copyright (C) 2008, The Legend of Mazzeroth Development Team
*
* This file is part of The Legend of Mazzeroth based on original code
* from The Mana World.
*
* The Legend of Mazzeroth is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Legend of Mazzeroth is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Legend of Mazzeroth; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef SPEECHBUBBLE_H
#define SPEECHBUBBLE_H
#include "window.h"
class ScrollArea;
class TextBox;
class SpeechBubble : public Window
{
public:
SpeechBubble();
~SpeechBubble();
void setCaption(const std::string &name,
const gcn::Color &color = 0x000000);
void setText(std::string mText, bool showName = true);
void setLocation(int x, int y);
unsigned int getNumRows();
private:
gcn::Label *mCaption;
TextBox *mSpeechBox;
ScrollArea *mSpeechArea;
};
#endif
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