/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <guichan/font.hpp>
#include <guichan/graphics.hpp>
#include <guichan/listmodel.hpp>
#include "colour.h"
#include "listbox.h"
#include "../configuration.h"
float ListBox::mAlpha = config.getValue("guialpha", 0.8);
ListBox::ListBox(gcn::ListModel *listModel):
gcn::ListBox(listModel)
{
}
void ListBox::draw(gcn::Graphics *graphics)
{
if (!mListModel)
return;
if (config.getValue("guialpha", 0.8) != mAlpha)
mAlpha = config.getValue("guialpha", 0.8);
bool valid;
const int red = (textColour->getColour('H', valid) >> 16) & 0xFF;
const int green = (textColour->getColour('H', valid) >> 8) & 0xFF;
const int blue = textColour->getColour('H', valid) & 0xFF;
const int alpha = mAlpha * 255;
graphics->setColor(gcn::Color(red, green, blue, alpha));
graphics->setFont(getFont());
const int fontHeight = getFont()->getHeight();
// Draw rectangle below the selected list element
if (mSelected >= 0)
graphics->fillRectangle(gcn::Rectangle(0, fontHeight * mSelected,
getWidth(), fontHeight));
// Draw the list elements
graphics->setColor(gcn::Color(0, 0, 0, 255));
for (int i = 0, y = 0; i < mListModel->getNumberOfElements();
++i, y += fontHeight)
{
graphics->drawText(mListModel->getElementAt(i), 1, y);
}
}
void ListBox::mouseDragged(gcn::MouseEvent &event)
{
// Pretend mouse is pressed continuously while dragged. Causes list
// selection to be updated as is default in many GUIs.
mousePressed(event);
}