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2005-09-16  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/resources/image.cpp: Report which error occured when loading of
	an image fails.

2005-09-14  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/game.cpp: Fix missing parentheses in a negated check.
	* src/engine.cpp, src/engine.h, src/game.cpp: Moved Map management
	code completely into engine.cpp.
	* src/net/messagein.cpp, src/net/messagein.h, src/net/messageout.cpp,
	src/net/messageout.h: Added stream operators for char, short and long
	reading and writing.
	* src/game.cpp, src/log.cpp, src/main.cpp, src/gui/char_select.cpp,
	src/gui/char_server.cpp, src/gui/login.cpp, src/net/messageout.cpp,
	src/net/messageout.h, src/net/network.cpp, src/net/network.h,
	src/net/packet.cpp, src/net/protocol.cpp: Header cleanups.
	* src/gui/popupmenu.cpp, src/gui/sell.cpp: Use cassert instead of
	assert.h.
	* src/net/network.cpp: Add missing cassert header, remove some unused
	headers.
	* src/net/messagein.cpp: Add missing cassert header.
	* src/being.cpp, src/being.h, src/game.cpp: Made Being::setDamage
	accept a short instead of a string.
	* src/game.cpp, src/game.h, src/gui/char_select.cpp: Converted
	map_path from char array to std::string.

2005-09-13  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev: Updated to last changes.
	* The Mana World.dev: Added latest changes to the proper branch.
	* src/gui/login.cpp, src/net/messageout.cpp, src/net/messageout.h,
	src/net/network.cpp, src/net/network.h: Started to use MessageOut to
	send login data.

2005-09-13  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* ChangeLog, The Mana World.dev, configure.ac, src/Makefile.am,
	src/being.cpp, src/being.h, src/engine.cpp, src/floor_item.cpp,
	src/floor_item.h, src/game.cpp, src/game.h, src/inventory.cpp,
	src/log.h, src/main.cpp, src/playerinfo.h, src/serverinfo.h,
	src/gui/buy.cpp, src/gui/buysell.cpp, src/gui/char_select.cpp,
	src/gui/char_server.cpp, src/gui/chargedialog.cpp, src/gui/chat.cpp,
	src/gui/inventorywindow.cpp, src/gui/login.cpp, src/gui/npc.cpp,
	src/gui/npc.h, src/gui/npc_text.cpp, src/gui/npc_text.h,
	src/gui/popupmenu.cpp, src/gui/requesttrade.cpp,
	src/gui/requesttrade.h, src/gui/sell.cpp, src/gui/skill.cpp,
	src/gui/stats.cpp, src/gui/status.cpp, src/gui/status.h,
	src/gui/trade.cpp, src/net/messagein.cpp, src/net/messagein.h,
	src/net/messageout.cpp, src/net/messageout.h, src/net/network.cpp,
	src/net/network.h, src/net/packet.cpp, src/net/packet.h,
	src/net/protocol.cpp, src/net/protocol.h, src/net/win2linux.h,
	src/net/win2mac.cpp, src/net/win2mac.h: Merged with SDL_NET_TEST
	branch.
	* src/being.cpp, src/being.h, src/game.cpp: Simplify remove_node.
	* src/being.cpp, src/being.h, src/game.cpp: Merged createBeing and
	add_node into createBeing.
	* src/main.cpp, src/main.h, src/gui/char_select.cpp,
	src/gui/login.cpp: Removed some globals.
	* src/main.cpp, src/main.h, src/gui/char_select.cpp,
	src/gui/char_select.h, src/gui/char_server.cpp, src/gui/char_server.h,
	src/gui/login.cpp, src/gui/login.h, src/gui/updatewindow.cpp,
	src/gui/updatewindow.h: Unified the loops for the various dialogs that
	are shown before the actual game starts.
	* src/gui/login.cpp: Removed a close_session call i missed.
	* src/gui/login.cpp: Close the session only when it was opened.

2005-09-13  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/floor_item.cpp, src/floor_item.h, src/engine.cpp,
	popupmenu.cpp: Made members private and provided more convenient
	constructor.
	* src/net/messageout.cpp: Fixed bug in destructor.
	* src/net/network.cpp: Initialize buffers and enforce only a single
	session at a time.
	* src/game.cpp, src/net/protocol.h: Converted all incoming messages
	handled in game.cpp to use the MessageIn class. This is a huge change
	so please test if everything is still working correctly.
	* src/gui/npc.cpp, src/gui/npc.h, src/gui/npc_text.cpp,
	src/gui/npc_text.h: Changed argument from char* to std::string for
	convenience.
	* src/gui/setup.cpp, src/gui/setup.h: Enabled OpenGL checkbox and
	added messagebox informing the user that apply this change requires
	restarting the client.
	* src/gui/updatewindow.cpp: Start displaying file progress at 0% and
	some small fixes.

2005-09-12  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* M src/Makefile.am, src/gui/browserbox.cpp, src/gui/gui.cpp,
	src/resources/resourcemanager.cpp, src/resources/resourcemanager.h,
	src/resources/sdlimageloader.cpp, src/resources/sdlimageloader.h:
	Added SDLImageLoader to make guichan support physfs. Removed
	ResourceManager::getRealPath() because it's no longer needed.

2005-09-12  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* data/graphics/gui/hits_blue.png, data/graphics/gui/hits_red.png,
	data/graphics/gui/hits_yellow.png: Made shadow translucent.
	* data/graphics/images/minimap_new_7-1.png: Added this minimap.
	* data/help/changes.txt, data/help/commands.txt: Added 0.0.16 changes.
	* data/maps/new_7-1.tmx.gz: Fixed well being in the wrong layer.

2005-09-11  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/net/network.cpp: Improved error reporting a bit and got rid of
	loop for sending data, which shouldn't be necessary according to
	SDL_net documentation.
	* src/Makefile.am, src/being.cpp, src/being.h, src/engine.cpp,
	src/game.cpp, src/main.cpp, src/playerinfo.h, src/gui/char_server.cpp,
	src/gui/chargedialog.cpp, src/gui/chat.cpp,
	src/gui/inventorywindow.cpp, src/gui/popupmenu.cpp, src/gui/skill.cpp,
	src/gui/stats.cpp, src/gui/status.cpp, src/gui/status.h,
	src/net/protocol.cpp: Changed char_info into the array it's used as
	for character selection and introduced player_info as the pointer to
	the player information. Should help towards support for multiple
	characters on the same account. Also changed PLAYER_INFO name field to
	a std::string.
	* src/net/win2mac.cpp, src/net/win2mac.h: A bit of clean up.
	* src/net/packet.h, src/net/packet.cpp, src/net/messagein.h,
	src/net/messagein.cpp, src/net/messageout.h, src/net/messageout.cpp:
	Added these packet reading/writing helpers, taken from the new server
	in development.
	* src/gui/char_select.cpp: Made new character message be parsed
	using MessageIn. Many other incoming messages should be ready to be
	ported similarly, simplifying the parsing of packets because of
	automatic incrementation of the read position.
	* src/game.cpp, src/game.h, src/gui/popupmenu.cpp,
	src/gui/requesttrade.cpp, src/gui/requesttrade.h: Changed
	tradePartnerName to std::string.
	* src/net/win2linux.h: Removed because it became redundant with
	the use of SDL_net.
	* src/game.cpp, src/game.h, src/gui/char_select.cpp,
	src/net/messagein.cpp, src/net/messagein.h, src/net/network.cpp,
	src/net/network.h: Got rid of usage of Packet by MessageIn,
	simplifying both its usage and implementation. Now also handling
	response to character selection through MessageIn.
	* src/main.cpp, src/serverinfo.h, src/gui/char_select.cpp,
	src/gui/char_server.cpp, src/gui/login.cpp, src/net/network.cpp,
	src/net/network.h, src/net/protocol.cpp, src/net/protocol.h:
	Introduced get_next_message function to reduce duplication of that
	process. Also now MessageIn is used for all incoming messages handled
	during the login sequence.
	* src/being.cpp, src/being.h, src/game.cpp, src/game.h,
	src/inventory.cpp, src/serverinfo.h, src/gui/login.cpp,
	src/gui/trade.cpp, src/net/messagein.cpp, src/net/messagein.h,
	src/net/network.cpp, src/net/protocol.cpp, src/net/protocol.h: Added
	readCoordinates and readCoordinatePair to MessageIn for reading the
	specific ways eAthena sends sends those, and converted part of
	game.cpp to use the MessageIn class. Also simplified cases where
	flush() was still called in a loop for sending and added asserts to
	MessageIn methods.

2005-09-10  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/log.cpp: Committed patch by Nayr for displaying a messagebox
	when an error occurs on MacOS.

2005-09-10  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* configure.ac: Add check for SDL_net.

2005-09-09  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/game.cpp: Fixes to dropped items network code

2005-09-09  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/net/win2linux.h: Removed inclusion of malloc.h header as it
	doens't seem necessary and was problematic on FreeBSD.

2005-09-08  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/game.cpp: Clean the floor items when the map changes.

2005-08-30  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* README, The Mana World.dev, data/graphics/sprites/items.png,
	data/graphics/sprites/npcs.png, data/help/header.txt,
	data/help/skills.txt, data/items.xml, data/maps/new_8-1.tmx.gz:
	Updated docs for release, fixed Dev-Cpp project file, added more items
	and npcs, fixed the new map and added it to the makefile.

2005-08-31  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/openglgraphics.cpp: Fix push/pop of clip area, we need to
	translate using the x/y offset, not the x/y coordinates of the clip
	area. This fixes the broken scrollareas.

2005-08-30  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev: Updated project file.
	* data/graphics/sprites/npcs.png, src/gui/sell.cpp: Added empty sprite
	and reorganized spriteset, fixed a typo.

2005-08-29  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/Makefile.am, src/configlistener.cpp, src/configlistener.h: Made
	the destructor inline, as it is an interface, we don't need a .cpp
	file, thus it was removed.
	* src/resources/image.cpp, src/resources/image.h,
	src/resources/music.cpp, src/resources/music.h,
	src/resources/resource.cpp, src/resources/resource.h,
	src/resources/resourcemanager.cpp, src/resources/soundeffect.cpp,
	src/resources/soundeffect.h: Removed the setIdPath() method from the
	Resource class and added the idPath as a Constructor parameter, as
	that value is not meant to be changed.

2005-08-29  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* data/maps/new_8-1.tmx.gz: Some layer and walkability fixes.

2005-08-28  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/openglgraphics.cpp, src/gui/browserbox.cpp,
	src/gui/buddywindow.cpp, src/gui/buddywindow.h, src/gui/buysell.h,
	src/gui/char_server.h, src/gui/chargedialog.h, src/gui/chat.cpp,
	src/gui/chat.h, src/gui/confirm_dialog.h, src/gui/equipmentwindow.h,
	src/gui/focushandler.h, src/gui/gui.cpp, src/gui/gui.h,
	src/gui/help.h, src/gui/inttextbox.cpp, src/gui/inventorywindow.cpp,
	src/gui/inventorywindow.h, src/gui/item_amount.h,
	src/gui/itemcontainer.cpp, src/gui/listbox.cpp, src/gui/newskill.h,
	src/gui/npc_text.h, src/gui/ok_dialog.h, src/gui/passwordfield.cpp,
	src/gui/requesttrade.h, src/gui/setup.h, src/gui/stats.h,
	src/gui/status.h, src/gui/textbox.cpp, src/gui/textfield.cpp,
	src/gui/trade.h, src/gui/updatewindow.h: Add #include's that just
	weren't necessary because the guichan folks don't provide clean
	headers. This is preparatory for the case that they ever do. ;)
	* src/gui/gui.cpp, src/gui/gui.h: Create a GuiConfigListener class.
	* src/gui/window.h: Small cleanup.
	* src/gui/window.cpp, src/gui/window.h: Create a static ConfigListener
	for the Window class. (Fixes each Window listening to config changes,
	although they only affect a static class member.)

2005-08-27  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/npc.cpp: Fix a memory leak.
	* src/game.cpp, src/gui/npc.cpp, src/gui/npc.h: Fix the bug when
	sometimes the last entry in npc list windows is missing. The network
	buffer isn't reset to all zeros, thus we can't rely on the received
	string to be nul-terminated, instead we have to use the length
	parameter we receive from eAthena (and this way we're also safe
	against buffer overflows, because we can use strncpy()).
	* src/gui/window.cpp: Bail out early if there's no window container.
	* src/engine.cpp, src/game.cpp, src/gui/stats.cpp, src/gui/stats.h,
	src/gui/status.cpp, src/gui/status.h: Update the stats and status
	window contents only at a single location and let them do it
	automagically.
	* src/gui/updatewindow.cpp, src/gui/updatewindow.h: Small cleanups.

2005-08-25  Ferreira Yohann  <bertram@cegetel.net>

	* src/gui/buy.h, src/gui/buy.cpp, src/gui/sell.h, src/gui/sell.cpp,
	src/gui/inventorywindow.h, src/gui/inventorywindow.cpp: Added effect
	description to those each windows, and also made some improvements and
	bugfixes as I was on it.
	* data/maps/new_7-1.tmx.gz: Added eyecandy to the map 7-1.

2005-08-26  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* ChangeLog: Fix indentation and line length.
	* docs/HACKING.txt: Fix the example (OOPS!).
	* src/configuration.cpp: Remove dependency on math.h.
	* src/openglgraphics.cpp: Remove useless code.
	* src/openglgraphics.cpp: Use glTranslatef instead of glTranslated.
	Remove some useless code.

2005-08-25  Ferreira Yohann  <bertram@cegetel.net>

	* src/main.h, src/main.cpp, src/gui/login.cpp,
	src/resources/buddylist.cpp, gui/char_select.cpp: Adding min and max
	length check for password, more code cleanups in login and removing
	possible buffer overflows by replacing some global char[] by
	std::strings.
	* src/items.h, src/items.cpp, src/resources/itemmanager.h,
	src/resources/itemmanager.cpp, src/resources/iteminfo.h,
	src/resources/iteminfo.cpp, data/items.xml, data/items.xsd: Added
	Effects description to items.

2005-08-25  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* ChangeLog: Fixed line length using tab size of 8.
	* src/configuration.h, src/configuration.cpp: Removed some debug code
	and updated documentation a bit.
	* src/resources/resourcemanager.cpp: Removed unused (I think) headers
	for Windows.

2005-08-25  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/openglgraphics.cpp: Use the translation capabilities of OpenGL
	instead of doing it ourselves all the time.
	* src/graphics.cpp: Simplify the image rect drawing code a bit and
	remove an obsolete included header.
	* src/openglgraphics.cpp, src/openglgraphics.h: Reduce the code
	duplication even further.
	* src/engine.cpp, src/floor_item.cpp, src/floor_item.h: Move the
	extern declaration for the floor item list into engine.cpp as it's
	only used there.
	* src/log.cpp: Lower indentation level.
	* src/openglgraphics.cpp, src/openglgraphics.h: Reduce code
	duplication.
	* src/configuration.cpp: Fix compilation errors.
	* src/graphics.cpp, src/openglgraphics.cpp, src/gui/button.cpp,
	src/gui/checkbox.cpp, src/gui/equipmentwindow.cpp,
	src/gui/itemcontainer.cpp, src/gui/minimap.cpp,
	src/gui/passwordfield.cpp, src/gui/playerbox.cpp,
	stc/gui/progressbar.cpp, src/gui/radiobutton.cpp,
	src/gui/scrollarea.cpp, src/gui/slider.cpp, src/gui/textfield.cpp,
	src/gui/window.cpp: Made our Graphics::drawImage() method respect the
	clip area from the guichan part. Removed some obsolete code.
	* src/gui/tabbedcontainer.h: Fix include path for guichanfwd.h.
	* src/gui/tabbedcontainer.cpp, src/gui/tabbedcontainer.h: Added a new
	container type, that allows switching between the contents through a
	tab bar at the top of the container.
	* ChangeLog: Fixed intendation and line length.
	* docs/HACKING.txt: Added a notice about line length in ChangeLog and
	an example for the ChangeLog format.

2005-08-24  Ferreira Yohann  <bertram@cegetel.net>

	* src/game.cpp: Simply don't show equipped items in sell dialog as it's
	annoying.
	* src/gui/login.h, src/gui/login.cpp: Code cleanups and improvements
	to the login sequence.

2005-08-23  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/shop.h: Fixed using a forward declaration for std::string,
	where it was a class member.
	* src/game.cpp, src/gui/sell.cpp, src/gui/sell.h: Made the sell dialog
	accepts Items instead of looking them up in the inventory.
	* src/gui/sell.cpp: Some code cleanups, simplifications and removal of
	duplicate code.
	* src/gui/buy.cpp, src/gui/sell.cpp, src/gui/shop.h: Avoid possible
	buffer overflows by using a std::string instead of char[30].
	* src/gui/buy.cpp: Some code cleanups, simplifications and removal of
	duplicate code.

2005-08-22  Ferreira Yohann  <bertram@cegetel.net>

	* src/gui/buy.cpp, src/gui/sell.cpp, src/game.cpp: Removed asserts as
	they were not suitable for a stable implementation of buy/sell dialogs
	and made some improvements on them. Still has to clean up code.
	* src/gui/login.h, src/login.cpp: Code cleanups, little improvements of
	the login function.

2005-08-22  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/gui/skill.cpp: Disabled use button in skill dialog since is still
	not being used.

2005-08-20  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/openglgraphics.cpp: Added some missing state changes and checks.
	* src/gui/inventorywindow.cpp, src/gui/item_amount.cpp,
	src/gui/item_amount.h, src/gui/popupmenu.cpp, src/gui/trade.cpp: Made
	the item amount dialog work on a provided item, instead of having it
	ask the inventory window itself.

2005-08-19  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp, src/game.cpp: The engine isn't connected to all the
	gui windows, so move creation from its constructor into the game.cpp
	where most of them are actually used.
	* src/log.cpp, src/log.h, src/main.cpp: Added support for parsing
	command line options. Added option to skip the update process. Made
	logger being created immediately after startup, because some
	destructors use it.

2005-08-18  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev, src/game.cpp, src/gui/skill.h, src/gui/skill.cpp:
	Updated reference to latest libxml, fixed a bug in updating skills,
	updated skill names database.

2005-08-18  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/Makefile.am, src/graphics.cpp, src/graphics.h, src/main.cpp,
	src/openglgraphics.cpp src/openglgraphics.h, src/gui/gui.cpp,
	src/resources/image.h: Semi-separated OpenGL and SDL graphics classes,
	improves OpenGL performance quite a bit, while rewriting a good bunch
	of code provided by guichan (but maybe we'll diverge so much that we'd
	need that anyways...)

2005-08-17  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/configuration.cpp, src/resources/itemmanager.cpp,
	src/resources/mapreader.cpp: Removed special #ifdefs for libxml2
	linking issues in Win32.

2005-08-16  Ferreira Yohann  <bertram@cegetel.net>

	* src/gui/window.h, src/gui/window.cpp: Bugfixing and simplifying
	resize code.
	* debian/*: Updates to the debian packaging files. (The actual update
	was from a few days ago.) Now we have the tmw, tmw-data and tmw-music
	packages.
	* src/gui/setup.h, src/gui/setup.cpp: Now the setup (Config) windows
	works as it should be. (The actual update was from a few days ago.)

2005-08-16  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev, src/gui/status.cpp, src/gui/window.cpp,
	src/gui/window.h, src/gui/windowcontainer.h,
	data/graphics/gui/resize.png: Added a resize grip to resizable window,
	fixed some compiling errors.

2005-08-15  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp, src/gui/gui.cpp, src/gui/gui.h: Removed guiTop global
	variable.
	* src/graphics.cpp, src/graphics.h, src/main.cpp: Made the OpenGL
	related code fully #ifdef'ed.
	* src/main.cpp, src/gui/browserbox.cpp, src/gui/gui.cpp,
	src/resources/image.cpp, src/resources/image.h: Fully faded out the
	useOpenGL global. Image and Graphics keep track of the mode on their
	own now (the latter will go away once we have separate classes...)
	* src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h,
	src/gui/browserbox.cpp, src/gui/gui.cpp, src/resources/image.cpp:
	Started to fade out the useOpenGL global variable.
	* src/engine.cpp, src/gui/char_select.cpp, src/gui/char_server.cpp,
	src/gui/chat.cpp, src/gui/gui.cpp, src/gui/gui.h, src/gui/login.cpp,
	src/gui/popupmenu.cpp, src/gui/setup.cpp, src/gui/updatewindow.cpp,
	src/gui/window.cpp: Removed guiGraphics global pointer and removed
	dependencies on gui.h in some places.


2005-08-14  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/graphics.cpp, src/graphics.h, src/resources/image.cpp,
	src/resources/image.h: Moved the image drawing code into the graphics
	class.
	* src/being.cpp, src/engine.cpp, src/graphics.cpp, src/graphics.h: Made
	the wrapper functions in the Graphics class conditional on whether we
	compile with OpenGL support.

2005-08-13  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/Makefile.am, src/being.cpp, src/being.h, src/configlistener.cpp,
	src/configlistener.h, src/configuration.cpp, src/configuration.h,
	src/engine.cpp, src/engine.h, src/equipment.cpp, src/equipment.h,
	src/game.cpp, src/game.h, src/graphics.cpp, src/graphics.h,
	src/guichanfwd.h, src/inventory.cpp, src/inventory.h, src/item.h,
	src/log.cpp, src/log.h, src/main.cpp, src/main.h, src/map.cpp,
	src/map.h, src/playerinfo.h, src/sound.cpp, src/sound.h,
	src/graphic/imagerect.h, src/graphic/spriteset.cpp,
	src/graphic/spriteset.h, src/gui/box.h, src/gui/browserbox.cpp,
	src/gui/browserbox.h, src/gui/buddywindow.h, src/gui/button.cpp,
	src/gui/button.h, src/gui/buy.cpp, src/gui/buy.h, src/gui/buysell.h,
	src/gui/char_select.cpp, src/gui/char_select.h,
	src/gui/char_server.cpp, src/gui/char_server.h,
	src/gui/chargedialog.cpp, src/gui/chargedialog.h, src/gui/chat.cpp,
	src/gui/chat.h, src/gui/chatinput.cpp, src/gui/checkbox.cpp,
	src/gui/checkbox.h, src/gui/confirm_dialog.cpp,
	src/gui/confirm_dialog.h, src/gui/equipmentwindow.cpp,
	src/gui/equipmentwindow.h, src/gui/focushandler.h, src/gui/gui.cpp,
	src/gui/gui.h, src/gui/help.cpp, src/gui/help.h,
	src/gui/inttextbox.cpp, src/gui/inttextbox.h,
	src/gui/inventorywindow.cpp, src/gui/inventorywindow.h,
	src/gui/item_amount.cpp, src/gui/item_amount.h,
	src/gui/itemcontainer.cpp, src/gui/itemcontainer.h,
	src/gui/listbox.cpp, src/gui/listbox.h, src/gui/login.cpp,
	src/gui/login.h, src/gui/minimap.cpp, src/gui/minimap.h,
	src/gui/newskill.cpp, src/gui/newskill.h, src/gui/npc.h,
	src/gui/npc_text.h, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
	src/gui/passwordfield.h, src/gui/playerbox.cpp, src/gui/playerbox.h,
	src/gui/popupmenu.cpp, src/gui/popupmenu.h, src/gui/progressbar.cpp,
	src/gui/progressbar.h, src/gui/radiobutton.cpp, src/gui/radiobutton.h,
	src/gui/requesttrade.cpp, src/gui/requesttrade.h,
	src/gui/scrollarea.cpp, src/gui/scrollarea.h, src/gui/sell.cpp,
	src/gui/sell.h, src/gui/setup.cpp, src/gui/setup.h, src/gui/skill.h,
	src/gui/slider.cpp, src/gui/slider.h, src/gui/stats.cpp,
	src/gui/stats.h, src/gui/status.cpp, src/gui/status.h,
	src/gui/textbox.cpp, src/gui/textbox.h, src/gui/textfield.cpp,
	src/gui/textfield.h, src/gui/trade.cpp, src/gui/trade.h,
	src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/gui/window.cpp,
	src/gui/window.h, src/gui/windowcontainer.h, src/net/protocol.cpp,
	src/net/protocol.h, src/resources/buddylist.hm
	src/resources/image.cpp, src/resources/image.h,
	src/resources/itemmanager.cpp, src/resources/itemmanager.h,
	src/resources/mapreader.cpp, src/resources/mapreader.h,
	src/resources/music.h, src/resources/resource.cpp,
	src/resources/resourcemanager.cpp, src/resources/resourcemanager.h,
	src/resources/soundeffect.h: Huge header cleanup, removing nearly all
	#include's from headers to reduce dependencies and compile time.
	* src/engine.cpp, src/gui/char_select.cpp, src/gui/inventorywindow.cpp,
	src/gui/skill.cpp, src/gui/skill.h, src/gui/stats.cpp,
	src/gui/status.cpp: Another small header cleanup, should also solve
	compilation problems on windows.
	* src/gui/sell.cpp: Reset selection in the sell dialog if all items at
	the selected slot are sold.

2005-08-13  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/gui/status.h, src/gui/status.cpp: Reformatted status window
	layout to avoid overlapping and lowered saturation of bars' colors.
	* src/gui/status.cpp: Removed smooth color changing from xp bar which
	was causing problems and doesn't act as the job xp bar.
	* The Mana World.dev, src/game.cpp, src/playerinfo.h,
	src/net/protocol.cpp, src/resources/itemmanager.cpp,
	src/gui/inventorywindow.cpp: Updated dev-cpp project file, removed
	unnecessary header, fixed some include paths.

2005-08-12  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/buy.cpp, src/sell.cpp: Resetting quantity to 0 after selecting
	other items in buy/sell dialogs.

2005-08-11  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/resources/image.cpp: Little cleanup and simplification.

2005-08-10  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp, src/graphics.cpp, src/graphics.h,
	src/gui/browserbox.cpp, src/gui/gui.cpp, src/gui/listbox.cpp,
	src/gui/minimap.cpp, src/gui/progressbar.cpp, src/gui/scrollarea.cpp:
	Moved knowledge about whether we use OpenGL into the Graphics class (as
	much as possible)
	* src/game.cpp: Added helper function for being creation to reduce code
	duplication. Some code simplifications.

2005-08-09  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp: Adjust drawing offset to have the player centered in
	higher resolutions as well.

2005-08-04  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/main.cpp: Use "true" instead of "1" as bool argument.
	* src/resources/resourcemanager.cpp, src/resources/resourcemanager.h:
	Added a method to determine the real path of a file in the PhysFS
	search path.
	* src/gui/browserbox.cpp: Make use of then new resource manager method
	to determine the real path of a file.
	* src/gui/gui.cpp: Dynamically determine the path to graphic files
	instead of using the try-catch fallback method.

2005-08-03  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/game.cpp, src/game.h, src/gui/requesttrade.cpp,
	src/gui/requesttrade.h: Moved my invented variable, since it makes more
	sense.
	* src/game.cpp, src/game.h, src/gui/requesttrade.cpp: Fix my previous
	fix because it broke my own code.

2005-08-03  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/main.cpp: Use PhysFS to determine user's home directory on unix
	system. Removed an now unused header.
	* src/game.cpp: Commented a switch case label that was left uncommented
	though the rest was commented.
	* src/resources/buddylist.cpp, src/main.h: Removed unneeded header from
	main.h, added it to buddylist.cpp.
	* src/engine.cpp: Converted two global variables to function-local
	ones.

2005-08-02  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/game.cpp: Fixed "Trade canceled" happening often.

2005-08-02  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp: Cleanups in the drawing code.
	* src/engine.cpp, src/game.cpp: Made autoTarget checks being handled at
	a single location.
	* src/being.cpp, src/being.h, src/engine.h: Small header cleanups.
	* src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h,
	src/gui/setup.cpp: Moved graphics setup code into the graphics class.

2005-08-02  Marcel W. Wysocki  <maci@satgnu.org> 

	* tmw/src/gui/status.cpp: making setup dialog quitting when clicking 
	on setup button while dialog is opened

2005-08-01  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/inventory.cpp, src/inventory.h, src/gui/itemcontainer.cpp,
	src/gui/itemcontainer.h: Added a logic function to dynamically adjust
	the size of the itemcontainer.
	* src/game.cpp: Fixed autoTarget not being set to NULL on map change.

2005-07-31  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/game.cpp, src/game.h, src/gui/popupmenu.cpp: Show the name of the
	trade partner in the trade dialog.

2005-07-31  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/listbox.cpp: Small cleanup of the drawing code.
	* src/engine.cpp: Added a check to stop scrolling when we hit the map
	border.

2005-07-31  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/game.cpp: Don't allow more than one trade dialog or requesting it
	at once; if a trade is canceled on the other side, close the trade
	window.

2005-07-30  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/main.cpp: Removed unnecessary value assignment to a variable.

2005-07-30  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/main.cpp, src/resources/resourcemanager.h,
	src/resources/resourcemanager.cpp: Fixed buggy check for the existence
	of the updates directory. Extended the resource manager with some
	physfs functions and moved the actual setup process from the resource
	manager constructor into the main initialization.

2005-07-29  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/game.cpp: Fixed popup window not always being correctly hidden
	when the player clicks somewhere else.

2005-07-28  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/main.cpp, src/gui/update.cpp, src/resources/resourcemanager.cpp,
	src/resources/resourcemanager.h: Added support for files downloaded
	through the update manager to the resource manager. Changed directory
	name for updates from "data" to "updates".
	* src/game.cpp, src/gui/inventorywindow.cpp, src/gui/popupmenu.cpp,
	src/gui/popupmenu.h: Cleaned up the showPopup() code, moved
	"map"-related code into game.cpp, made the popup show up at mouse
	coordinates instead of being aligned to tiles.
	* src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp, src/game.h,
	src/gui/gui.cpp, src/net/protocol.cpp: Added an action enumeration to
	the Being class and removed the old #define's.
	* src/resources/resourcemanager.cpp: Fixed a location where a wrong
	dir-separator was used.
	* src/main.cpp: Fixed updates directory not being created on non-unix
	systems. Started using PhysFS write support.

2005-07-27  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/engine.cpp, src/game.cpp, src/graphics.cpp, src/graphics.h,
	src/main.cpp, src/gui/browserbox.cpp, src/gui/button.cpp,
	src/gui/gui.cpp, src/gui/listbox.cpp, src/gui/minimap.cpp,
	src/gui/playerbox.cpp, src/gui/progressbar.cpp,
	src/gui/scrollarea.cpp, src/gui/textfield.cpp, src/gui/window.cpp,
	src/resources/image.cpp, src/resources/image.h,
	src/resources/mapreader.h: Merged OpenGL/SDL merge patch by Andrej
	Sinicyn, and his followup patch for fixing SDL-only build.

2005-07-27  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/gui.cpp, src/gui/gui.h: Removed continous mouse movement,
	that implementation wasn't suitable for a release.

2005-07-26  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp,
	src/gui/minimap.cpp, src/gui/popupmenu.cpp, src/net/protocol.cpp:
	Introduced a Being::Type enumeration. Added type-aware findNode()
	function.
	* src/being.cpp: Set font back to gui font after drawing speech.
	Draw auto-target marker in engine instead of being.
	* src/gui/popupmenu.cpp: Fixed empty popup window being shown when user
	right clicks on an empty tile while the popup is visible.

2005-07-26  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev: Updated release infos.
	* data/graphics/sprites/emotions.png: Added Modanung's smilies.
	* src/being.cpp, src/engine.cpp: Fixed text and smilies position.
	* src/game.cpp: Cleanups.
	* src/gui/skill.cpp: Added new skill names.
	* src/main.cpp: Moved sound playback to update screen and changed song.

2005-07-24  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/game.cpp: Made the key-event handler use switches instead of
	if-else.
	* src/gui/gui.cpp, src/gui/gui.h: Allow continous movement when holding
	down the left mouse button.

2005-07-23  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/being.h, src/being.cpp: Added a member to keep the current map,
	restored setDestination.
	* src/game.cpp, src/gui/gui.cpp: Change calls to Being::setPath() to
	Being::setDestination().
	* src/map.h: Add a forward declaration for struct PATH_NODE.

2005-07-23  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* NEWS: Moved project news here.
	* ChangeLog: Started standard ChangeLog file here.
	* docs/HACKING.txt: Added info about member naming and ChangeLog
	format.
	* src/gui/updatewindow.h, src/gui/updatewindow.cpp: Changed member
	names, set a 15 second timeout for connecting to update server and
	restore some doxygen comments, improved size adaption and made the
	window a shorter.
	* data/graphics/images/login_wallpaper.png: New login wallpaper by
	Momotaro.