From e77daff2f5fa3f42d6c641232e7dfda86d470830 Mon Sep 17 00:00:00 2001 From: Stefan Beller Date: Sun, 13 Feb 2011 00:20:01 +0100 Subject: Improving Automapping rules for snowlands and deserts Snowlands is slightly better usable, but not completely done. --- rules/icemountain/rule_icemountain.txt | 14 +++----------- 1 file changed, 3 insertions(+), 11 deletions(-) (limited to 'rules/icemountain/rule_icemountain.txt') diff --git a/rules/icemountain/rule_icemountain.txt b/rules/icemountain/rule_icemountain.txt index c01afdb9..8834e52d 100644 --- a/rules/icemountain/rule_icemountain.txt +++ b/rules/icemountain/rule_icemountain.txt @@ -1,18 +1,10 @@ # lines starting with # or // are comments # all other lines will be parsed and treated as filenames. -# ice mountains. In this Ruleset you have 3 colors setting -# the height of the current tile: -# black: usual height -# light red: above -# dark red: below -# the transitions "black<->dark red" and "black<->light red" can be mapped with -# this ruleset. -# When you wan to have more than 3 different heights, you should use the -# transition "light red<->dark red". So there is no wall at this transition and -# you can start over from the red to black, having a wall to another height. - ./rule_icemountain_001.tmx ./rule_icemountain_002.tmx ./rule_icemountain_003.tmx ./rule_icemountain_004.tmx + +./rule_icemountain_010.tmx +./rule_icemountain_011.tmx -- cgit v1.2.3-70-g09d2