From 6a25aedff608a90a7240bb36348fa1bbbfcd0dc5 Mon Sep 17 00:00:00 2001 From: Philipp Sehmisch Date: Sat, 4 Nov 2006 23:56:30 +0000 Subject: added scythe as a permanent weapon. When you want to test it: either spawn an item with the id 623 or uncomment the lines 439-441 in being.cpp to use the sharp knive as scythe. --- graphics/items/weapon-polearm-scythe.png | Bin 0 -> 642 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 graphics/items/weapon-polearm-scythe.png (limited to 'graphics/items/weapon-polearm-scythe.png') diff --git a/graphics/items/weapon-polearm-scythe.png b/graphics/items/weapon-polearm-scythe.png new file mode 100644 index 00000000..c1d097a3 Binary files /dev/null and b/graphics/items/weapon-polearm-scythe.png differ -- cgit v1.2.3-60-g2f50