#pragma once // magic-interpreter.t.hpp - Old magic. // // Copyright © 2004-2011 The Mana World Development Team // Copyright © 2011-2014 Ben Longbons // // This file is part of The Mana World (Athena server) // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #include "fwd.hpp" #include "../generic/enum.hpp" namespace tmwa { enum class SPELLARG : uint8_t { NONE, PC, STRING, }; enum class TYPE : uint8_t { UNDEF, INT, DIR, STRING, ENTITY, LOCATION, AREA, SPELL, INVOCATION, FAIL = 127, NEGATIVE_1 = 255, }; enum class AREA : uint8_t { LOCATION, UNION, RECT, BAR, }; enum class EXPR : uint8_t { VAL, LOCATION, AREA, FUNAPP, ID, SPELLFIELD, }; // temporary rename to avoid collision with enum value // in magic-interpreter-parser enum class EFFECT : uint8_t { SKIP, ABORT, ASSIGN, FOREACH, FOR, IF, SLEEP, SCRIPT, BREAK, OP, END, CALL, }; enum class FOREACH_FILTER : uint8_t { MOB, PC, ENTITY, TARGET, SPELL, NPC, }; enum class SPELLGUARD : uint8_t { CONDITION, COMPONENTS, CATALYSTS, CHOICE, MANA, CASTTIME, EFFECT, }; namespace e { enum class SPELL_FLAG : uint8_t { ZERO = 0, // spell associated not with caster but with place LOCAL = 1 << 0, // spell invocation never uttered SILENT = 1 << 1, // `magic word' only: don't require spellcasting ability NONMAGIC = 1 << 2, }; ENUM_BITWISE_OPERATORS(SPELL_FLAG) } using e::SPELL_FLAG; enum class CONT_STACK : uint8_t { FOREACH, FOR, PROC, }; namespace e { enum class INVOCATION_FLAG : uint8_t { ZERO = 0, // Bound directly to the caster (i.e., ignore its location) BOUND = 1 << 0, // Used `abort' to terminate ABORTED = 1 << 1, // On magical attacks: if we run out of steam, stop attacking altogether STOPATTACK = 1 << 2, }; ENUM_BITWISE_OPERATORS(INVOCATION_FLAG) } using e::INVOCATION_FLAG; } // namespace tmwa