#pragma once // char.hpp - Character server. // // Copyright © ????-2004 Athena Dev Teams // Copyright © 2004-2011 The Mana World Development Team // Copyright © 2011-2014 Ben Longbons // // This file is part of The Mana World (Athena server) // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #include "fwd.hpp" #include "../strings/fwd.hpp" #include "../generic/array.hpp" #include "../net/ip.hpp" #include "../mmo/mmo.hpp" namespace tmwa { constexpr int MAX_MAP_SERVERS = 30; struct mmo_map_server { IP4Address ip; short port; int users; Array maps; }; const CharPair *search_character(CharName character_name); const CharPair *search_character_id(CharId char_id); Session *server_for(const CharPair *mcs); auto iter_map_sessions() -> decltype(filter_iterator(std::declval *>())); void char_log(XString line); #define CHAR_LOG(fmt, ...) \ char_log(STRPRINTF(fmt, ## __VA_ARGS__)) } // namespace tmwa