From e3cb398a2baa95206a2c67e40e3b67d42c9a912e Mon Sep 17 00:00:00 2001 From: Ben Longbons Date: Sat, 19 Jan 2013 18:25:47 -0800 Subject: Remove hard-coded mob stuff, make mode enum --- src/map/npc.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/npc.cpp') diff --git a/src/map/npc.cpp b/src/map/npc.cpp index 876b0fd..1d10855 100644 --- a/src/map/npc.cpp +++ b/src/map/npc.cpp @@ -1719,7 +1719,7 @@ int npc_parse_mob(const char *w1, const char *, const char *w3, const char *w4) memcpy(md->name, w3, 24); md->n = i; - md->base_class = md->mob_class = mob_class; + md->mob_class = mob_class; md->bl.id = npc_get_new_npc_id(); md->m = m; md->x0 = x; @@ -1734,7 +1734,7 @@ int npc_parse_mob(const char *w1, const char *, const char *w3, const char *w4) md->target_id = 0; md->attacked_id = 0; - if (mob_db[mob_class].mode & 0x02) + if (bool(mob_db[mob_class].mode & MobMode::LOOTER)) md->lootitem = (struct item *) calloc(LOOTITEM_SIZE, sizeof(struct item)); else -- cgit v1.2.3-60-g2f50