-|script|magic-knuckles|32767 { if(call("magic_checks")) end; if (Sp < 20) end; if (getskilllv(SKILL_MAGIC) < .level) end; set .@level, getskilllv(.school); if (.@level < .level) end; if (.@level <= 3 && countitem("Beer") >= 1) delitem "Beer", 1; elif (.@level <= 3) end; set @_M_BLOCK, 1; // block casting, until the timer clears it addtimer 500, "Magic Timer::OnClear"; // set the new debuff callfunc "adjust_spellpower"; set Sp, Sp - 20; misceffect FX_MAGIC_BLACK, strcharinfo(0); set .@delay, (((200 - Agi) * 1300) / 200); overrideattack (@spellpower/10)+10, .@delay, 1, ATTACK_ICON_GENERIC, 34, strnpcinfo(0)+"::OnAttack"; callfunc "magic_exp"; set @upmaru_str, Str; // do not allow to equip light armor, cast, and then switch to heavy armor to get bonus str end; OnAttack: void call("melee_damage", @spellpower, @target_id, (30 + rand((@upmaru_str*2) + 5))); end; OnInit: set .school, SKILL_MAGIC_WAR; set .invocation$, chr(MAGIC_SYMBOL) + "upmarmu"; // used in npcs that refer to this spell void call("magic_register"); set .level, 2; set .exp_gain, 1; end; }