// This file is generated automatically. All manually changes will be removed when running the Converter. // Illia Bandit Cave mobs 051-3.gat,31,52,21,13|monster|RedSlime|1008,8,100000,30000,Mob051-3::On1008 051-3.gat,31,52,19,14|monster|CaveMaggot|1056,3,100000,30000,Mob051-3::On1056 051-3.gat,56,102,3,2|monster|Spider|1012,1,100000,250000,Mob051-3::On1012 051-3.gat,61,102,2,2|monster|Spider|1012,1,100000,250000,Mob051-3::On1012 051-3.gat,65,102,2,2|monster|Spider|1012,1,100000,250000,Mob051-3::On1012 051-3.gat,71,109,4,2|monster|BlackScorpion|1009,1,100000,250000,Mob051-3::On1009 051-3.gat,59,56,12,36|monster|Bandit|1064,47,100000,10000,Mob051-3::On1064 051-3.gat,59,44,13,13|monster|BanditLord|1065,4,100000,20000,Mob051-3::On1065 051-3.gat,60,69,18,9|monster|BanditLord|1065,4,100000,20000,Mob051-3::On1065 051-3.gat,63,94,0,0|monster|SleepingBandit|1099,1,100000,60000,Mob051-3::On1099 051-3.gat,53,93,0,0|monster|SleepingBandit|1099,1,100000,60000,Mob051-3::On1099 051-3.gat,48,71,0,0|monster|SleepingBandit|1099,1,100000,60000,Mob051-3::On1099 051-3.gat,38,30,17,12|monster|Bandit|1064,12,100000,10000,Mob051-3::On1064 051-3.gat,39,33,11,8|monster|BanditLord|1065,2,100000,20000,Mob051-3::On1065 051-3.gat,80,101,10,12|monster|CopperSlime|1098,7,100000,60000,Mob051-3::On1098 051-3.gat,60,94,18,5|monster|CopperSlime|1098,7,100000,60000,Mob051-3::On1098 051-3.gat,0,0,0|script|Mob051-3|-1, { end; On1008: set @mobID, 1008; callfunc "MobPoints"; end; On1009: set @mobID, 1009; callfunc "MobPoints"; end; On1012: set @mobID, 1012; callfunc "MobPoints"; end; On1056: set @mobID, 1056; callfunc "MobPoints"; end; On1064: set @mobID, 1064; callfunc "MobPoints"; end; On1065: set @mobID, 1065; callfunc "MobPoints"; end; On1098: set @mobID, 1098; callfunc "MobPoints"; end; On1099: set @mobID, 1099; callfunc "MobPoints"; end; }