002-4,30,47,0|script|Button#mine-1|400,0,0
{
    if (QL_MINEALL == 24) goto L_Trigger_Wrong_1;
    if (QL_MINEALL == 23) goto L_Trigger_Wrong_1;
    if (QL_MINEALL == 22) goto L_Trigger_1;

    mes "There is a large button on the ground. A key hole appears on the button.";
    goto L_Close;

L_Trigger_Wrong_1:
    mes "There is a large button on the ground. A key hole appears on the button.";
    menu
        "Put the key in, turn right.", L_Right_Wrong_1,
        "Put the key in, turn left.", L_Left_Wrong_1,
        "Do nothing.", L_Nothing_1;

L_Right_Wrong_1:
    set QL_MINEALL, 22;
    mes "You turn the key right.";
    goto L_Close;

L_Left_Wrong_1:
    set QL_MINEALL, 22;
    mes "You turn the key left.";
    goto L_Close;

L_Trigger_1:
    mes "There is a large button on the ground. A key hole appears on the button.";
    menu
        "Put the key in, turn right.", L_Right_1,
        "Put the key in, turn left.", L_Left_1,
        "Do nothing.", L_Nothing_1;

L_Right_1:
    set QL_MINEALL, 23;
    mes "You turn the key right. A clicking sound echoes throughout the mine.";
    goto L_Close;

L_Left_1:
    set QL_MINEALL, 22;
    mes "You turn the key left.";
    goto L_Close;

L_Nothing_1:
    mes "You leave the button alone.";
    goto L_Close;

L_Close:
    close;
}