// Effects for opening and closing the gate. Also set it so no new player can't be warped in once the gate is opened. 027-3.gat,40,57,0 script #gatecontrol 127, 2, 1{ mes "Once you pass this point I cannot warp anyone else to help. " + "Are you sure you are ready to go?"; menu "Let's go",L_BEGIN, "No thank you",-; warp "027-3.gat",40,60; close; L_BEGIN: disablenpc "#closedgate"; initnpctimer; specialeffect 300; // add stop alacrius warp flag to temp globals close; OnTimer2000: enablenpc "#opengate"; disablenpc "#gatecontrol"; end; } 027-3.gat,40,59,0 script #closedgate 322,{ end; } 027-3.gat,40,59,0 script #opengate 323,{ end; } // Effects for the exit. 027-3.gat,40,78,0 script #cryptexit2 127, 3, 3{ mes "Unfortunately, once I bring you to this time pocket" + "you cannot leave through its normal exit." + "The only way to get out is to defeat the reaper" + "or die..."; close; }