From d7fc41a69bce75177626b1fe9d63469e1895e92d Mon Sep 17 00:00:00 2001 From: Ali-G Date: Thu, 30 Jun 2011 20:07:16 +0200 Subject: Made a lot of fixes including layer issues, collision issues. In addition, the map 001-4 was an interior map so it was put into 001-2 such as the npcs that were located in 004-1. --- world/map/npc/025-3/_mobs.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'world/map/npc/025-3') diff --git a/world/map/npc/025-3/_mobs.txt b/world/map/npc/025-3/_mobs.txt index 9ce0508c..236af8c8 100644 --- a/world/map/npc/025-3/_mobs.txt +++ b/world/map/npc/025-3/_mobs.txt @@ -4,7 +4,7 @@ 025-3.gat,0,0,0,0 monster CaveMaggot 1056,100,0,100,Mob025-3::On1056 025-3.gat,0,0,0,0 monster Archant 1060,20,0,100,Mob025-3::On1060 025-3.gat,0,0,0,0 monster AngryScorpion 1057,25,0,0,Mob025-3::On1057 -025-3.gat,67,153,4,2 monster Skeleton 1043,1,0,30000,Mob025-3::On1043 +025-3.gat,69,153,13,1 monster Skeleton 1043,1,0,30000,Mob025-3::On1043 025-3.gat,0,0,0 script Mob025-3 -1,{ -- cgit v1.2.3-60-g2f50