/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gui/widgets/progressbar.h" #include "graphics.h" #include "gui/gui.h" #include "resources/theme.h" #include ProgressBar::ProgressBar(float progress, int width, int height, int color): mProgressPalette(color) { // The progress value is directly set at load time: if (progress > 1.0f || progress < 0.0f) progress = 1.0f; mProgress = mProgressToGo = progress; mColor = mColorToGo = Theme::getProgressColor(color >= 0 ? color : 0, mProgress); setSize(width, height); } void ProgressBar::logic() { if (mSmoothColorChange && mColorToGo != mColor) { // Smoothly changing the color for a nicer effect. if (mColorToGo.r > mColor.r) mColor.r++; if (mColorToGo.g > mColor.g) mColor.g++; if (mColorToGo.b > mColor.b) mColor.b++; if (mColorToGo.r < mColor.r) mColor.r--; if (mColorToGo.g < mColor.g) mColor.g--; if (mColorToGo.b < mColor.b) mColor.b--; } if (mSmoothProgress && mProgressToGo != mProgress) { // Smoothly showing the progressbar changes. if (mProgressToGo > mProgress) mProgress = std::min(1.0f, mProgress + 0.005f); if (mProgressToGo < mProgress) mProgress = std::max(0.0f, mProgress - 0.005f); } } void ProgressBar::draw(gcn::Graphics *graphics) { mColor.a = gui->getTheme()->getGuiAlpha(); gcn::Rectangle rect = getDimension(); rect.x = 0; rect.y = 0; gui->getTheme()->drawProgressBar(static_cast(graphics), rect, mColor, mProgress, mText); } void ProgressBar::setProgress(float progress) { const float p = std::min(1.0f, std::max(0.0f, progress)); mProgressToGo = p; if (!mSmoothProgress) mProgress = p; if (mProgressPalette >= 0) mColorToGo = Theme::getProgressColor(mProgressPalette, progress); } void ProgressBar::setProgressPalette(int progressPalette) { int oldPalette = mProgressPalette; mProgressPalette = progressPalette; if (mProgressPalette != oldPalette && mProgressPalette >= 0) mColorToGo = Theme::getProgressColor(mProgressPalette, mProgressToGo); } void ProgressBar::setColor(const gcn::Color &color) { mColorToGo = color; if (!mSmoothColorChange) mColor = color; }