/*
* The Mana Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2012 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "gui/widgets/progressbar.h"
#include "graphics.h"
#include "gui/gui.h"
#include "resources/theme.h"
#include
ProgressBar::ProgressBar(float progress,
int width, int height,
int color):
mProgressPalette(color)
{
// The progress value is directly set at load time:
if (progress > 1.0f || progress < 0.0f)
progress = 1.0f;
mProgress = mProgressToGo = progress;
mColor = mColorToGo = Theme::getProgressColor(color >= 0 ? color : 0,
mProgress);
setSize(width, height);
}
void ProgressBar::logic()
{
if (mSmoothColorChange && mColorToGo != mColor)
{
// Smoothly changing the color for a nicer effect.
if (mColorToGo.r > mColor.r)
mColor.r++;
if (mColorToGo.g > mColor.g)
mColor.g++;
if (mColorToGo.b > mColor.b)
mColor.b++;
if (mColorToGo.r < mColor.r)
mColor.r--;
if (mColorToGo.g < mColor.g)
mColor.g--;
if (mColorToGo.b < mColor.b)
mColor.b--;
}
if (mSmoothProgress && mProgressToGo != mProgress)
{
// Smoothly showing the progressbar changes.
if (mProgressToGo > mProgress)
mProgress = std::min(1.0f, mProgress + 0.005f);
if (mProgressToGo < mProgress)
mProgress = std::max(0.0f, mProgress - 0.005f);
}
}
void ProgressBar::draw(gcn::Graphics *graphics)
{
mColor.a = gui->getTheme()->getGuiAlpha();
gcn::Rectangle rect = getDimension();
rect.x = 0;
rect.y = 0;
Theme::ProgressPalette palette = Theme::THEME_PROG_END;
if (mProgressPalette >= 0)
palette = static_cast(mProgressPalette);
gui->getTheme()->drawProgressBar(static_cast(graphics),
rect,
mColor,
mProgress,
mText,
palette);
}
void ProgressBar::setProgress(float progress)
{
const float p = std::min(1.0f, std::max(0.0f, progress));
mProgressToGo = p;
if (!mSmoothProgress)
mProgress = p;
if (mProgressPalette >= 0)
mColorToGo = Theme::getProgressColor(mProgressPalette, progress);
}
void ProgressBar::setProgressPalette(int progressPalette)
{
int oldPalette = mProgressPalette;
mProgressPalette = progressPalette;
if (mProgressPalette != oldPalette && mProgressPalette >= 0)
mColorToGo = Theme::getProgressColor(mProgressPalette, mProgressToGo);
}
void ProgressBar::setColor(const gcn::Color &color)
{
mColorToGo = color;
if (!mSmoothColorChange)
mColor = color;
}