struct TextFormat;
enum class FillMode
{
Stretch,
Repeat,
};
/**
* An image reference along with the margins specifying how to render this
* image at different sizes. The margins divide the image into 9 sections as
* follows:
*
*
* !------!--------------!-------!
* ! ! top ! !
* !------!--------------!-------!
* ! left ! ! right !
* !------!--------------!-------!
* ! ! bottom ! !
* !------!--------------!-------!
*
*
* The corner sections will remain as is. The edges and the center sections
* will be repeated or stretched to fit the target size, depending on the fill
* mode.
*/
struct ImageRect
{
std::unique_ptr image;
int top = 0;
int left = 0;
int bottom = 0;
int right = 0;
FillMode fillMode = FillMode::Stretch;
int minWidth() const { return left + right; }
int minHeight() const { return top + bottom; }
};
/**
* A central point of control for graphics.
*/
class Graphics : public gcn::Graphics
{
public:
Graphics() = default;
/**
* Sets whether vertical refresh syncing is enabled.
*/
virtual void setVSync(bool sync) = 0;
/**
* Called when the window size or scale has changed.
*/
virtual void updateSize(int width, int height, float scale);
using gcn::Graphics::drawImage;
/**
* Blits an image onto the screen.
*
* @return true
if the image was blitted properly
* false
otherwise.
*/
bool drawImage(const Image *image, int x, int y);
/**
* Blits an image onto the screen.
*
* @return true
if the image was blitted properly
* false
otherwise.
*/
bool drawImageF(const Image *image, float x, float y);
/**
* Draws a rescaled version of the image.
*/
bool drawRescaledImage(const Image *image, int x, int y, int width, int height);
/**
* Draws a rescaled version of the image.
*/
virtual bool drawRescaledImage(const Image *image,
int srcX, int srcY,
int dstX, int dstY,
int width, int height,
int desiredWidth, int desiredHeight,
bool useColor = false) = 0;
/**
* Draws a rescaled version of the image.
*/
virtual bool drawRescaledImageF(const Image *image, int srcX, int srcY,
float dstX, float dstY,
int width, int height,
float desiredWidth, float desiredHeight,
bool useColor = false);
/**
* Blits an image onto the screen.
*
* @return true
if the image was blitted properly
* false
otherwise.
*/
virtual bool drawImage(const Image *image,
int srcX, int srcY,
int dstX, int dstY,
int width, int height,
bool useColor = false);
/**
* Blits an image onto the screen.
*
* @return true
if the image was blitted properly
* false
otherwise.
*/
virtual bool drawImageF(const Image *image,
int srcX, int srcY,
float dstX, float dstY,
int width, int height,
bool useColor = false);
virtual void drawImagePattern(const Image *image,
int x, int y,
int w, int h);
/**
* Draw a pattern based on a rescaled version of the given image.
*/
void drawRescaledImagePattern(const Image *image,
int x, int y,
int w, int h,
int scaledWidth,
int scaledHeight);
/**
* Draw a pattern based on a rescaled version of the given image.
*/
virtual void drawRescaledImagePattern(const Image *image,
int srcX, int srcY,
int srcW, int srcH,
int dstX, int dstY,
int dstW, int dstH,
int scaledWidth,
int scaledHeight) = 0;
/**
* Draws a rectangle using images. 4 corner images, 4 side images and 1
* image for the inside.
*/
void drawImageRect(const ImageRect &imgRect, int x, int y, int w, int h);
void drawImageRect(const ImageRect &imgRect, const gcn::Rectangle &area)
{
drawImageRect(imgRect, area.x, area.y, area.width, area.height);
}
using gcn::Graphics::drawText;
void drawText(const std::string &text,
int x, int y,
gcn::Graphics::Alignment alignment,
const gcn::Color &color,
gcn::Font *font,
bool outline = false,
bool shadow = false,
const std::optional &outlineColor = {},
const std::optional &shadowColor = {});
void drawText(const std::string &text,
int x,
int y,
gcn::Graphics::Alignment align,
gcn::Font *font,
const TextFormat &format);
/**
* Updates the screen. This is done by either copying the buffer to the
* screen or swapping pages.
*/
virtual void updateScreen() = 0;
/**
* Returns the logical width of the screen.
*/
int getWidth() const { return mWidth; }
/**
* Returns the logical height of the screen.
*/
int getHeight() const { return mHeight; }
/**
* Returns the graphics scale.
*/
float getScale() const { return mScale; }
/**
* Converts a window coordinate to a logical coordinate. Used for
* converting mouse coordinates.
*/
virtual void windowToLogical(int windowX, int windowY,
float &logicalX, float &logicalY) const = 0;
void _beginDraw() override;
void _endDraw() override;
/**
* Takes a screenshot and returns it as SDL surface.
*/
virtual SDL_Surface *getScreenshot() = 0;
gcn::Font *getFont() const { return mFont; }
void drawImage(const gcn::Image *image,
int srcX, int srcY,
int dstX, int dstY,
int width, int height) override {} // not used
void setColor(const gcn::Color &color) override
{
mColor = color;
}
const gcn::Color &getColor() const final
{
return mColor;
}
void pushClipRect(const gcn::Rectangle &rect);
void popClipRect();
protected:
virtual void updateClipRect() = 0;
int mWidth = 0;
int mHeight = 0;
float mScale = 1.0f;
gcn::Color mColor;
// Actual clipping rects. Clipping by gcn::Graphics::mClipStack is disabled.
std::stack mClipRects;
};
extern Graphics *graphics;