// Moubootaur Legends Script // Author: // Jesusalva // Description: // Guild House & Warps 033-1,134,79,0 script #GDoor NPC_NO_SPRITE,0,0,{ end; OnTouch: if (getcharid(2) < 1) { dispbottom l("You do not belong to a guild."); end; } // Warp you to your guild house if exist. // Build the instance otherwise. // Well, "checking if instance exist by mapname" is an illusion. // So we try to build and if we fail, we warp the player to the instance. .@ID=getcharid(2); @MAP_NAME$="guild@"+str(.@ID); // Max 4 chars for map name .@INSTID = instance_create("guilds@a"+(.@ID), getcharid(2), IOT_GUILD); // Instance already exists - .@INSTID returns "-4" if (.@INSTID == -4) { warp @MAP_NAME$, any(34,35), 48; end; } .@instanceMapName$ = instance_attachmap("guilds", .@INSTID, 0, @MAP_NAME$); instance_set_timeout(0, 0, .@INSTID); instance_init(.@INSTID); warp @MAP_NAME$, any(34,35), 48; end; } function script SetPorthosPortal { .@id = getarg(0); mesn l("Portal %02d", .@id); switch (.@id) { case 6: mesc l("Event: Moubootaur Showdown"), 1; break; case 7: mesc l("Warp: TMW Classic"), 1; close; case 8: mesc l("Event: Blanc's Showdown"), 1; break; case 9: mesc l("Warp: TMW ML"), 1; close; default: mesc l("This portal has not been coded yet."); close; } next; mes l("Do you want to activate the event?"); if (askyesno() == ASK_NO) close; switch (.@id) { case 6: setd(sprintf("$@EVENT_%02d", .@id), PORTHOS_ACTIVE); setd(sprintf("$@EVENT_%02d_M$", .@id), "001-13-2"); setd(sprintf("$@EVENT_%02d_X", .@id), 47); setd(sprintf("$@EVENT_%02d_Y", .@id), 52); break; case 8: // Clean-up 001-3 in case there are already mobs there killmonsterall("001-3"); // Environment Monsters, they do not respawn .@m$="001-3"; // Thematic mobs areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, Thug), Thug, 150); areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, Swashbuckler), Swashbuckler, 150); areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, Grenadier), Grenadier, 140); areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, OceanPirate), OceanPirate, 100); // There's `Marley` but they're listed as boss // We'll likely use them in the mazes, as your target? // Environment runt areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, DeathCat), DeathCat, 100); areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, BlackSlime), BlackSlime, 90); areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, SmallFrog), SmallFrog, 80); areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, BigFrog), BigFrog, 80); // The lower tier areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, WickedMushroom), WickedMushroom, 50); areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, Forain), Forain, 50); areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, Assassin), Assassin, 50); // The mid tier areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, HoodedNinja), HoodedNinja, 30); // The high tier areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, BlackSlimeMother), BlackSlimeMother, 10); // The boss level spawns areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, Reaper), Reaper, 2); areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, NightmareDragon), NightmareDragon, 2); areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, Mandragora), Mandragora, 1); areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, SiegeTower), SiegeTower, 1); areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, Golem), Golem, 2); areamonster(.@m$, 20, 20, getmapinfo(MAPINFO_SIZE_X, .@m$), getmapinfo(MAPINFO_SIZE_Y, .@m$), strmobinfo(1, ShadowTortuga), ShadowTortuga, 1); // Set everything up setd(sprintf("$@EVENT_%02d", .@id), PORTHOS_ACTIVE); setd(sprintf("$@EVENT_%02d_M$", .@id), "001-3"); setd(sprintf("$@EVENT_%02d_X", .@id), 164); setd(sprintf("$@EVENT_%02d_Y", .@id), 33); kamibroadcast("Blanc's Showdown was enabled."); break; default: mes l("Error."); break; } close; return; } // Shortcut to TMW Classic? 033-1,85,227,0 script #Porthos07 NPC_NO_SPRITE,0,0,{ end; OnTouch: slide 85, 228; mes l("Do you want to visit The Mana World: Classic?"); next; if (askyesno() == ASK_YES) MirrorLakeSendTo(MLP_TMW, 0); closeclientdialog; end; } // Event: Blanc's Manhunt 033-1,72,190,0 script #Porthos08 NPC_NO_SPRITE,0,0,{ end; OnTouch: if ($@EVENT_06 == PORTHOS_BUSY) { dispbottom l("This portal is currently busy - an event must be in progress."); end; } // 001-3 portals if ($@EVENT_08 == PORTHOS_UNUSED) { if (is_admin() || is_master()) SetPorthosPortal(8); dispbottom l("This portal is not currently active."); end; } warp $@EVENT_08_M$, $@EVENT_08_X, $@EVENT_08_Y; end; } // Shortcut to Moubootaur Legends? 033-1,31,155,0 script #Porthos09 NPC_NO_SPRITE,0,0,{ end; OnTouch: slide 31, 156; mes l("Do you want to visit The Mana World: Moubootaur Legends?"); next; if (askyesno() == ASK_YES) MirrorLakeSendTo(MLP_ML, 0); closeclientdialog; end; } // TODO: Event: Zax De'Kagen Showdown // Event: Moubootaur Showdown // This is a draft in npc/config/events.txt 033-1,154,238,0 script #Porthos06 NPC_NO_SPRITE,0,0,{ end; OnTouch: if ($@EVENT_06 == PORTHOS_BUSY) { dispbottom l("This portal is currently busy - an event must be in progress."); end; } if ($@EVENT_06 == PORTHOS_UNUSED) { if (is_admin() || is_master()) SetPorthosPortal(6); dispbottom l("This portal is not currently active."); end; } warp $@EVENT_06_M$, $@EVENT_06_X, $@EVENT_06_Y; end; }