// This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 006-10: Fefe's Crypt conf 006-10,68,50,0 script #006-10_68_50 NPC_TRAP,0,0,{ mesn strcharinfo(0); mesq l("Something seems off with that!"); close; OnTouch: OnTouchNPC: IronTrap(80, 15, 1); end; OnTimer15000: stopnpctimer; setnpctimer 0; setnpcdisplay "#006-10_68_50", NPC_TRAP; end; } 006-10,70,51,0 script #006-10_70_51 NPC_TRAP,0,0,{ mesn strcharinfo(0); mesq l("Something seems off with that!"); close; OnTouch: OnTouchNPC: IronTrap(80, 15, 1); end; OnTimer15000: stopnpctimer; setnpctimer 0; setnpcdisplay "#006-10_70_51", NPC_TRAP; end; } 006-10,72,49,0 script #006-10_72_49 NPC_TRAP,0,0,{ mesn strcharinfo(0); mesq l("Something seems off with that!"); close; OnTouch: OnTouchNPC: IronTrap(80, 15, 1); end; OnTimer15000: stopnpctimer; setnpctimer 0; setnpcdisplay "#006-10_72_49", NPC_TRAP; end; } 006-10,73,52,0 script #006-10_73_52 NPC_TRAP,0,0,{ mesn strcharinfo(0); mesq l("Something seems off with that!"); close; OnTouch: OnTouchNPC: IronTrap(80, 15, 1); end; OnTimer15000: stopnpctimer; setnpctimer 0; setnpcdisplay "#006-10_73_52", NPC_TRAP; end; } 006-10,75,49,0 script #006-10_75_49 NPC_TRAP,0,0,{ mesn strcharinfo(0); mesq l("Something seems off with that!"); close; OnTouch: OnTouchNPC: IronTrap(80, 15, 1); end; OnTimer15000: stopnpctimer; setnpctimer 0; setnpcdisplay "#006-10_75_49", NPC_TRAP; end; } 006-10,50,27,0 script #006-10_50_27 NPC_TRAP,0,0,{ mesn strcharinfo(0); mesq l("Something seems off with that!"); close; OnTouch: IronTrap(30, 15, 1); end; OnTimer15000: stopnpctimer; setnpctimer 0; setnpcdisplay "#006-10_50_27", NPC_TRAP; end; } 006-10,50,28,0 script #006-10_50_28 NPC_TRAP,0,0,{ mesn strcharinfo(0); mesq l("Something seems off with that!"); close; OnTouch: IronTrap(30, 15, 1); end; OnTimer15000: stopnpctimer; setnpctimer 0; setnpcdisplay "#006-10_50_28", NPC_TRAP; end; } 006-10,52,27,0 script #006-10_52_27 NPC_TRAP,0,0,{ mesn strcharinfo(0); mesq l("Something seems off with that!"); close; OnTouch: IronTrap(30, 15, 1); end; OnTimer15000: stopnpctimer; setnpctimer 0; setnpcdisplay "#006-10_52_27", NPC_TRAP; end; } 006-10,52,28,0 script #006-10_52_28 NPC_TRAP,0,0,{ mesn strcharinfo(0); mesq l("Something seems off with that!"); close; OnTouch: IronTrap(30, 15, 1); end; OnTimer15000: stopnpctimer; setnpctimer 0; setnpcdisplay "#006-10_52_28", NPC_TRAP; end; } 006-10,54,27,0 script #006-10_54_27 NPC_TRAP,0,0,{ mesn strcharinfo(0); mesq l("Something seems off with that!"); close; OnTouch: IronTrap(30, 15, 1); end; OnTimer15000: stopnpctimer; setnpctimer 0; setnpcdisplay "#006-10_54_27", NPC_TRAP; end; } 006-10,54,28,0 script #006-10_54_28 NPC_TRAP,0,0,{ mesn strcharinfo(0); mesq l("Something seems off with that!"); close; OnTouch: IronTrap(30, 15, 1); end; OnTimer15000: stopnpctimer; setnpctimer 0; setnpcdisplay "#006-10_54_28", NPC_TRAP; end; }