From a7c45a192268da2601cef47a4cdba987ae2327ca Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sun, 23 Oct 2022 21:44:22 -0300 Subject: Initial commit (Moubootaur Legends fork) --- npc/018-5-5/_import.txt | 4 ++ npc/018-5-5/_warps.txt | 3 ++ npc/018-5-5/ivanize.txt | 99 +++++++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 106 insertions(+) create mode 100644 npc/018-5-5/_import.txt create mode 100644 npc/018-5-5/_warps.txt create mode 100644 npc/018-5-5/ivanize.txt (limited to 'npc/018-5-5') diff --git a/npc/018-5-5/_import.txt b/npc/018-5-5/_import.txt new file mode 100644 index 0000000..bcf2f81 --- /dev/null +++ b/npc/018-5-5/_import.txt @@ -0,0 +1,4 @@ +// Map 018-5-5: Indoors +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/018-5-5/_warps.txt", +"npc/018-5-5/ivanize.txt", diff --git a/npc/018-5-5/_warps.txt b/npc/018-5-5/_warps.txt new file mode 100644 index 0000000..b5a5dcc --- /dev/null +++ b/npc/018-5-5/_warps.txt @@ -0,0 +1,3 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 018-5-5: Indoors warps +018-5-5,33,47,0 warp #018-5-5_33_47 1,0,018-5,117,55 diff --git a/npc/018-5-5/ivanize.txt b/npc/018-5-5/ivanize.txt new file mode 100644 index 0000000..9d8b548 --- /dev/null +++ b/npc/018-5-5/ivanize.txt @@ -0,0 +1,99 @@ +// TMW2 scripts. +// Authors: +// Indigovox +// Jesusalva +// Description: +// Evil Fairy + +018-5-5,29,38,0 script Ivanize NPC_FAIRY_C,{ + function ivanizeBusy; + if (strcharinfo(0) == "Manatauro") npctalk3 l("Leave me alone! Stop annoying me!"); + .@q = getq(LilitQuest_Ivanize); + if (BaseLevel < 50) ivanizeBusy(); + if (.@q == 0) goto L_FirstTime; + if (.@q > 0) goto L_Exchange; + ivanizeBusy(); + end; + +L_FirstTime: + mesn; + mesq l("Hello %s.", strcharinfo(0)); + next; + mesn strcharinfo(0); + select + l("And who are you?"), + l("How do you know my name?"); + mes ""; + mesn; + mesq l("My name is %s. I am an upstanding citizen of this kingdom. Everyone loves me.", .name$); + next; + mesn; + mesq l("Because I am a special nymph."); + mes "%%0"; + next; + mesn strcharinfo(0); + select + l("Hahah, tell me another one!"), + l("Let's pretend I believe you."); + mes ""; + mes "%%:"; + mes ""; + mesc l("%s, a bit upset, tries to change subjects.", .name$); + next; + mesn; + mesq l("Have you brought me some %s?", getitemlink(SnakeEgg)); + next; + mesn strcharinfo(0); + select + l("Why you don't tell me?"), + l("Wait, I thought you were a nymph!"); + mes ""; + mesn; + mesq l("I know you have %d %s with you, just haven't said before to be polite.", countitem(SnakeEgg), getitemlink(SnakeEgg)); + next; + mesn; + mesq l("I like to eat snake eggs. Lemme do you a proposal: You bring me %d %s, and I'll give you a flask of %s.", .minEggs, getitemlink(SnakeEgg), getitemlink(NymphPoison)); + next; + mesn; + mesq l("Just make sure to don't try to poison a guard or something, and don't tell anyone of our little deal. As a proof of our agreement, I'll even give you a freebie, so you can see this is the real deal."); + next; + mesn; + mesq l("Come back when you have the Snake Eggs for me."); + getitem NymphPoison, 1; + setq LilitQuest_Ivanize, 1; + close; + +L_Exchange: + .@c=countitem(SnakeEgg); + .@o=(.@c/.minEggs); + if (.@c < .minEggs) ivanizeBusy(); + mesn; + mesq l("Look at this, %s really brought me %d %s.", + strcharinfo(0), countitem(SnakeEgg), getitemlink(SnakeEgg)); + next; + mesn strcharinfo(0); + select + l("I want %d %s!", .@o, getitemname(NymphPoison)), + l("I'll see you later."); + mes ""; + if (@menu == 2) close; + delitem SnakeEgg, .@o*.minEggs; + getitem NymphPoison, .@o; + compareandsetq LilitQuest_Ivanize, 1, 2; + mesn; + mesq l("Here you go; See you later!"); + close; + +function ivanizeBusy { + mesn; + mesq l("Can't you see I'm busy?"); + close; +} + +OnInit: + .minEggs = 15; + .sex=G_FEMALE; + .distance=5; + end; +} + -- cgit v1.2.3-70-g09d2