/* * Support for non-overlapping floating text * Copyright (C) 2008 Douglas Boffey <DougABoffey@netscape.net> * Copyright (C) 2008-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef TEXT_H #define TEXT_H #include "graphics.h" #include "guichanfwd.h" #include <guichan/color.hpp> class TextManager; class Text { friend class TextManager; public: /** * Constructor creates a text object to display on the screen. */ Text(const std::string &text, int x, int y, gcn::Graphics::Alignment alignment, const gcn::Color *color, bool isSpeech = false, gcn::Font *font = 0); /** * Destructor. The text is removed from the screen. */ virtual ~Text(); void setColor(const gcn::Color *color); int getWidth() const { return mWidth; } int getHeight() const { return mHeight; } /** * Allows the originator of the text to specify the ideal coordinates. */ void adviseXY(int x, int y); /** * Draws the text. */ virtual void draw(gcn::Graphics *graphics, int xOff, int yOff); private: int mX; /**< Actual x-value of left of text written. */ int mY; /**< Actual y-value of top of text written. */ int mWidth; /**< The width of the text. */ int mHeight; /**< The height of the text. */ int mXOffset; /**< The offset of mX from the desired x. */ static int mInstances; /**< Instances of text. */ std::string mText; /**< The text to display. */ const gcn::Color *mColor; /**< The color of the text. */ gcn::Font *mFont; /**< The font of the text */ bool mIsSpeech; /**< Is this text a speech bubble? */ protected: static ImageRect mBubble; /**< Speech bubble graphic */ static Image *mBubbleArrow; /**< Speech bubble arrow graphic */ }; class FlashText : public Text { public: FlashText(const std::string &text, int x, int y, gcn::Graphics::Alignment alignment, const gcn::Color* color, gcn::Font *font = 0); /** * Remove the text from the screen */ virtual ~FlashText() { } /** * Flash the text for so many refreshes. */ void flash(int time) { mTime = time; } /** * Draws the text. */ virtual void draw(gcn::Graphics *graphics, int xOff, int yOff); private: int mTime; /**< Time left for flashing */ }; #endif // TEXT_H