/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "resources/map/maplayer.h" #include "configuration.h" #ifndef USE_OPENGL #include "render/graphics.h" #endif #include "being/localplayer.h" #include "enums/resources/map/blockmask.h" #include "enums/resources/map/mapitemtype.h" #include "gui/userpalette.h" #include "render/graphics.h" #include "resources/image.h" #include "resources/map/mapitem.h" #include "resources/map/maprowvertexes.h" #include "resources/map/metatile.h" #include "resources/map/speciallayer.h" #include "debug.h" MapLayer::MapLayer(const int x, const int y, const int width, const int height, const bool fringeLayer, const int mask, const int tileCondition) : mX(x), mY(y), mWidth(width), mHeight(height), mTiles(new TileInfo[mWidth * mHeight]), mDrawLayerFlags(MapType::NORMAL), mSpecialLayer(nullptr), mTempLayer(nullptr), mTempRows(), mMask(mask), mTileCondition(tileCondition), mActorsFix(0), mIsFringeLayer(fringeLayer), mHighlightAttackRange(config.getBoolValue("highlightAttackRange")), mSpecialFlag(true) { // std::fill_n(mTiles, mWidth * mHeight, static_cast(nullptr)); config.addListener("highlightAttackRange", this); } MapLayer::~MapLayer() { config.removeListener("highlightAttackRange", this); CHECKLISTENERS // const int sz = mWidth * mHeight; // for (int f = 0; f < sz; f ++) // delete mTiles[f].image; delete []mTiles; delete_all(mTempRows); mTempRows.clear(); } void MapLayer::optionChanged(const std::string &value) { if (value == "highlightAttackRange") { mHighlightAttackRange = config.getBoolValue("highlightAttackRange"); } } void MapLayer::setTile(const int x, const int y, Image *const img) { mTiles[x + y * mWidth].image = img; } void MapLayer::draw(Graphics *const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY) const { if (!localPlayer) return; BLOCK_START("MapLayer::draw") startX -= mX; startY -= mY; endX -= mX; endY -= mY; if (startX < 0) startX = 0; if (startY < 0) startY = 0; if (endX > mWidth) endX = mWidth; if (endY > mHeight) endY = mHeight; const int dx = (mX * mapTileSize) - scrollX; const int dy = (mY * mapTileSize) - scrollY + mapTileSize; for (int y = startY; y < endY; y++) { const int y32 = y * mapTileSize; const int yWidth = y * mWidth; const int py0 = y32 + dy; TileInfo *tilePtr = &mTiles[static_cast(startX + yWidth)]; for (int x = startX; x < endX; x++, tilePtr++) { if (!tilePtr->isEnabled) continue; const int x32 = x * mapTileSize; int c = 0; const Image *const img = (*tilePtr).image; if (img) { const int px = x32 + dx; const int py = py0 - img->mBounds.h; if (mSpecialFlag || img->mBounds.h <= mapTileSize) { int width = 0; // here need not draw over player position c = getTileDrawWidth(tilePtr, endX - x, width); if (!c) { graphics->drawImage(img, px, py); } else { graphics->drawPattern(img, px, py, width, img->mBounds.h); } } } x += c; } } BLOCK_END("MapLayer::draw") } void MapLayer::drawSDL(Graphics *const graphics) const { BLOCK_START("MapLayer::drawSDL") MapRows::const_iterator rit = mTempRows.begin(); const MapRows::const_iterator rit_end = mTempRows.end(); while (rit != rit_end) { MapRowImages *const images = &(*rit)->images; MapRowImages::const_iterator iit = images->begin(); const MapRowImages::const_iterator iit_end = images->end(); while (iit != iit_end) { graphics->drawTileVertexes(*iit); ++ iit; } ++ rit; } BLOCK_END("MapLayer::drawSDL") } #ifdef USE_OPENGL void MapLayer::updateSDL(const Graphics *const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY) { BLOCK_START("MapLayer::updateSDL") delete_all(mTempRows); mTempRows.clear(); startX -= mX; startY -= mY; endX -= mX; endY -= mY; if (startX < 0) startX = 0; if (startY < 0) startY = 0; if (endX > mWidth) endX = mWidth; if (endY > mHeight) endY = mHeight; const int dx = (mX * mapTileSize) - scrollX; const int dy = (mY * mapTileSize) - scrollY + mapTileSize; for (int y = startY; y < endY; y++) { MapRowVertexes *const row = new MapRowVertexes(); mTempRows.push_back(row); const Image *lastImage = nullptr; ImageVertexes *imgVert = nullptr; const int yWidth = y * mWidth; const int py0 = y * mapTileSize + dy; TileInfo *tilePtr = &mTiles[static_cast(startX + yWidth)]; for (int x = startX; x < endX; x++, tilePtr++) { if (!tilePtr->isEnabled) continue; Image *const img = (*tilePtr).image; if (img) { const int px = x * mapTileSize + dx; const int py = py0 - img->mBounds.h; if (mSpecialFlag || img->mBounds.h <= mapTileSize) { if (lastImage != img) { imgVert = new ImageVertexes(); imgVert->image = img; row->images.push_back(imgVert); lastImage = img; } graphics->calcTileSDL(imgVert, px, py); } } } } BLOCK_END("MapLayer::updateSDL") } void MapLayer::updateOGL(Graphics *const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY) { BLOCK_START("MapLayer::updateOGL") delete_all(mTempRows); mTempRows.clear(); startX -= mX; startY -= mY; endX -= mX; endY -= mY; if (startX < 0) startX = 0; if (startY < 0) startY = 0; if (endX > mWidth) endX = mWidth; if (endY > mHeight) endY = mHeight; const int dx = (mX * mapTileSize) - scrollX; const int dy = (mY * mapTileSize) - scrollY + mapTileSize; MapRowVertexes *const row = new MapRowVertexes(); mTempRows.push_back(row); Image *lastImage = nullptr; ImageVertexes *imgVert = nullptr; typedef std::map ImageVertexesMap; ImageVertexesMap imgSet; for (int y = startY; y < endY; y++) { const int yWidth = y * mWidth; const int py0 = y * mapTileSize + dy; TileInfo *tilePtr = &mTiles[static_cast(startX + yWidth)]; for (int x = startX; x < endX; x++, tilePtr++) { if (!tilePtr->isEnabled) continue; Image *const img = (*tilePtr).image; if (img) { const int px = x * mapTileSize + dx; const int py = py0 - img->mBounds.h; const GLuint imgGlImage = img->mGLImage; if (mSpecialFlag || img->mBounds.h <= mapTileSize) { if (!lastImage || lastImage->mGLImage != imgGlImage) { if (img->mBounds.w > mapTileSize) imgSet.clear(); if (imgSet.find(imgGlImage) != imgSet.end()) { imgVert = imgSet[imgGlImage]; } else { if (lastImage) imgSet[lastImage->mGLImage] = imgVert; imgVert = new ImageVertexes(); imgVert->ogl.init(); imgVert->image = img; row->images.push_back(imgVert); } } lastImage = img; // if (imgVert->image->mGLImage != lastImage->mGLImage) // logger->log("wrong image draw"); graphics->calcTileVertexes(imgVert, lastImage, px, py); } } } } FOR_EACH (MapRowImages::iterator, it, row->images) { graphics->finalize(*it); } /* FOR_EACH (ImageVertexesMap::iterator, it, imgSet) { graphics->finalize((*it).second); } */ BLOCK_END("MapLayer::updateOGL") } void MapLayer::drawOGL(Graphics *const graphics) const { BLOCK_START("MapLayer::drawOGL") MapRows::const_iterator rit = mTempRows.begin(); const MapRows::const_iterator rit_end = mTempRows.end(); // int k = 0; while (rit != rit_end) { const MapRowImages *const images = &(*rit)->images; MapRowImages::const_iterator iit = images->begin(); const MapRowImages::const_iterator iit_end = images->end(); while (iit != iit_end) { graphics->drawTileVertexes(*iit); ++ iit; // k ++; } ++ rit; } BLOCK_END("MapLayer::drawOGL") // logger->log("draws: %d", k); } #endif void MapLayer::drawFringe(Graphics *const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY, const Actors &actors) const { BLOCK_START("MapLayer::drawFringe") if (!localPlayer || !mSpecialLayer || !mTempLayer) { BLOCK_END("MapLayer::drawFringe") return; } startX -= mX; startY -= mY; endX -= mX; endY -= mY; if (startX < 0) startX = 0; if (startY < 0) startY = 0; if (endX > mWidth) endX = mWidth; if (endY > mHeight) endY = mHeight; ActorsCIter ai = actors.begin(); const ActorsCIter ai_end = actors.end(); const int dx = (mX * mapTileSize) - scrollX; const int dy = (mY * mapTileSize) - scrollY + mapTileSize; const int specialWidth = mSpecialLayer->mWidth; const int specialHeight = mSpecialLayer->mHeight; const bool flag = mDrawLayerFlags == MapType::SPECIAL3 || mDrawLayerFlags == MapType::SPECIAL4 || mDrawLayerFlags == MapType::BLACKWHITE; const int minEndY = std::min(specialHeight, endY); if (flag) { // flag for (int y = startY; y < minEndY; y ++) { const int y32 = y * mapTileSize; const int y32s = (y + mActorsFix) * mapTileSize; BLOCK_START("MapLayer::drawFringe drawmobs") // If drawing the fringe layer, make sure all actors above this // row of tiles have been drawn while (ai != ai_end && (*ai)->getSortPixelY() <= y32s) { (*ai)->draw(graphics, -scrollX, -scrollY); ++ ai; } BLOCK_END("MapLayer::drawFringe drawmobs") if (y < specialHeight) { const int ptr = y * specialWidth; const int py1 = y32 - scrollY; int endX1 = endX; if (endX1 > specialWidth) endX1 = specialWidth; if (endX1 < 0) endX1 = 0; for (int x = startX; x < endX1; x++) { const int px1 = x * mapTileSize - scrollX; const MapItem *item = mSpecialLayer->mTiles[ptr + x]; if (item) { item->draw(graphics, px1, py1, mapTileSize, mapTileSize); } item = mTempLayer->mTiles[ptr + x]; if (item) { item->draw(graphics, px1, py1, mapTileSize, mapTileSize); } } } } for (int y = minEndY; y < endY; y++) { const int y32s = (y + mActorsFix) * mapTileSize; BLOCK_START("MapLayer::drawFringe drawmobs") // If drawing the fringe layer, make sure all actors above this // row of tiles have been drawn while (ai != ai_end && (*ai)->getSortPixelY() <= y32s) { (*ai)->draw(graphics, -scrollX, -scrollY); ++ ai; } BLOCK_END("MapLayer::drawFringe drawmobs") } } else { // !flag for (int y = startY; y < minEndY; y ++) { const int y32 = y * mapTileSize; const int y32s = (y + mActorsFix) * mapTileSize; const int yWidth = y * mWidth; BLOCK_START("MapLayer::drawFringe drawmobs") // If drawing the fringe layer, make sure all actors above this // row of tiles have been drawn while (ai != ai_end && (*ai)->getSortPixelY() <= y32s) { (*ai)->draw(graphics, -scrollX, -scrollY); ++ ai; } BLOCK_END("MapLayer::drawFringe drawmobs") const int py0 = y32 + dy; const int py1 = y32 - scrollY; TileInfo *tilePtr = &mTiles[static_cast(startX + yWidth)]; for (int x = startX; x < endX; x++, tilePtr++) { const int x32 = x * mapTileSize; const int px1 = x32 - scrollX; int c = 0; const Image *const img = (*tilePtr).image; if (img) { if (mSpecialFlag || img->mBounds.h <= mapTileSize) { const int px = x32 + dx; const int py = py0 - img->mBounds.h; int width = 0; // here need not draw over player position c = getTileDrawWidth(tilePtr, endX - x, width); if (!c) { graphics->drawImage(img, px, py); } else { graphics->drawPattern(img, px, py, width, img->mBounds.h); } } } if (y < specialHeight) { int c1 = c; if (c1 + x + 1 > specialWidth) c1 = specialWidth - x - 1; if (c1 < 0) c1 = 0; const int ptr = y * specialWidth + x; for (int x1 = 0; x1 < c1 + 1; x1 ++) { const MapItem *const item1 = mSpecialLayer->mTiles[ptr + x1]; const MapItem *const item2 = mTempLayer->mTiles[ptr + x1]; if (item1 || item2) { const int px2 = px1 + (x1 * mapTileSize); if (item1 && item1->mType != MapItemType::EMPTY) { item1->draw(graphics, px2, py1, mapTileSize, mapTileSize); } if (item2 && item2->mType != MapItemType::EMPTY) { item2->draw(graphics, px2, py1, mapTileSize, mapTileSize); } } } } x += c; } } for (int y = minEndY; y < endY; y++) { const int y32 = y * mapTileSize; const int y32s = (y + mActorsFix) * mapTileSize; const int yWidth = y * mWidth; BLOCK_START("MapLayer::drawFringe drawmobs") // If drawing the fringe layer, make sure all actors above this // row of tiles have been drawn while (ai != ai_end && (*ai)->getSortPixelY() <= y32s) { (*ai)->draw(graphics, -scrollX, -scrollY); ++ ai; } BLOCK_END("MapLayer::drawFringe drawmobs") const int py0 = y32 + dy; TileInfo *tilePtr = &mTiles[static_cast(startX + yWidth)]; for (int x = startX; x < endX; x++, tilePtr++) { const int x32 = x * mapTileSize; const Image *const img = (*tilePtr).image; if (img) { const int px = x32 + dx; const int py = py0 - img->mBounds.h; if (mSpecialFlag || img->mBounds.h <= mapTileSize) { int width = 0; // here need not draw over player position const int c = getTileDrawWidth(tilePtr, endX - x, width); if (!c) { graphics->drawImage(img, px, py); } else { graphics->drawPattern(img, px, py, width, img->mBounds.h); x += c; } } } } } } // !flag // Draw any remaining actors if (mDrawLayerFlags != MapType::SPECIAL3 && mDrawLayerFlags != MapType::SPECIAL4) { BLOCK_START("MapLayer::drawFringe drawmobs") while (ai != ai_end) { (*ai)->draw(graphics, -scrollX, -scrollY); ++ai; } BLOCK_END("MapLayer::drawFringe drawmobs") if (mHighlightAttackRange && localPlayer) { const int px = localPlayer->getPixelX() - scrollX - mapTileSize / 2; const int py = localPlayer->getPixelY() - scrollY - mapTileSize; const int attackRange = localPlayer->getAttackRange() * mapTileSize; int x = px - attackRange; int y = py - attackRange; int w = 2 * attackRange + mapTileSize; int h = w; if (attackRange <= mapTileSize) { x -= mapTileSize / 2; y -= mapTileSize / 2; w += mapTileSize; h += mapTileSize; } if (userPalette) { graphics->setColor(userPalette->getColorWithAlpha( UserColorId::ATTACK_RANGE)); graphics->fillRectangle(Rect(x, y, w, h)); graphics->setColor(userPalette->getColorWithAlpha( UserColorId::ATTACK_RANGE_BORDER)); graphics->drawRectangle(Rect(x, y, w, h)); } } } BLOCK_END("MapLayer::drawFringe") } int MapLayer::getTileDrawWidth(const TileInfo *tilePtr, const int endX, int &width) { BLOCK_START("MapLayer::getTileDrawWidth") const Image *const img1 = tilePtr->image; int c = 0; if (!img1) { width = 0; BLOCK_END("MapLayer::getTileDrawWidth") return c; } width = img1->mBounds.w; for (int x = 1; x < endX; x++) { tilePtr ++; const Image *const img = tilePtr->image; if (img != img1) break; c ++; if (img) width += img->mBounds.w; } BLOCK_END("MapLayer::getTileDrawWidth") return c; } void MapLayer::setDrawLayerFlags(const MapTypeT &n) { mDrawLayerFlags = n; mSpecialFlag = (mDrawLayerFlags != MapType::SPECIAL && mDrawLayerFlags != MapType::SPECIAL2 && mDrawLayerFlags != MapType::SPECIAL4); } void MapLayer::updateConditionTiles(MetaTile *const metaTiles, const int width, const int height) { const int width1 = width < mWidth ? width : mWidth; const int height1 = height < mHeight ? height : mHeight; for (int y = mY; y < height1; y ++) { MetaTile *metaPtr = metaTiles + (y - mY) * width; TileInfo *tilePtr = mTiles + y * mWidth; for (int x = mX; x < width1; x ++, metaPtr ++, tilePtr ++) { if (metaPtr->blockmask & mTileCondition || (metaPtr->blockmask == 0 && mTileCondition == BlockMask::GROUND)) { tilePtr->isEnabled = true; } else { tilePtr->isEnabled = false; } } } }