/*
* The ManaPlus Client
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "resources/db/npcdb.h"
#include "configuration.h"
#include "logger.h"
#include "resources/beingcommon.h"
#include "resources/beinginfo.h"
#include "resources/spritereference.h"
#include "utils/dtor.h"
#include "utils/gettext.h"
#include "debug.h"
namespace
{
BeingInfos mNPCInfos;
bool mLoaded = false;
}
void NPCDB::load()
{
if (mLoaded)
unload();
logger->log1("Initializing NPC database...");
loadXmlFile(paths.getStringValue("npcsFile"));
loadXmlFile(paths.getStringValue("npcsPatchFile"));
loadXmlDir("npcsPatchDir", loadXmlFile);
mLoaded = true;
}
void NPCDB::loadXmlFile(const std::string &fileName)
{
XML::Document doc(fileName);
const XmlNodePtrConst rootNode = doc.rootNode();
if (!rootNode || !xmlNameEqual(rootNode, "npcs"))
{
logger->log("NPC Database: Error while loading %s!",
paths.getStringValue("npcsFile").c_str());
mLoaded = true;
return;
}
// iterate s
for_each_xml_child_node(npcNode, rootNode)
{
if (xmlNameEqual(npcNode, "include"))
{
const std::string name = XML::getProperty(npcNode, "name", "");
if (!name.empty())
loadXmlFile(name);
continue;
}
if (!xmlNameEqual(npcNode, "npc"))
continue;
const int id = XML::getProperty(npcNode, "id", 0);
BeingInfo *currentInfo = nullptr;
if (id == 0)
{
logger->log("NPC Database: NPC with missing ID in %s!",
paths.getStringValue("npcsFile").c_str());
continue;
}
else if (mNPCInfos.find(id) != mNPCInfos.end())
{
logger->log("NpcDB: Redefinition of npc ID %d", id);
currentInfo = mNPCInfos[id];
}
if (!currentInfo)
currentInfo = new BeingInfo;
currentInfo->setTargetSelection(XML::getBoolProperty(npcNode,
"targetSelection", true));
BeingCommon::readBasicAttributes(currentInfo, npcNode, "talk");
currentInfo->setDeadSortOffsetY(XML::getProperty(npcNode,
"deadSortOffsetY", 31));
currentInfo->setAvatarId(static_cast(XML::getProperty(
npcNode, "avatar", 0)));
SpriteDisplay display;
for_each_xml_child_node(spriteNode, npcNode)
{
if (!spriteNode->xmlChildrenNode)
continue;
if (xmlNameEqual(spriteNode, "sprite"))
{
SpriteReference *const currentSprite = new SpriteReference;
currentSprite->sprite = reinterpret_cast(
spriteNode->xmlChildrenNode->content);
currentSprite->variant =
XML::getProperty(spriteNode, "variant", 0);
display.sprites.push_back(currentSprite);
}
else if (xmlNameEqual(spriteNode, "particlefx"))
{
display.particles.push_back(reinterpret_cast(
spriteNode->xmlChildrenNode->content));
}
else if (xmlNameEqual(spriteNode, "menu"))
{
std::string name = XML::getProperty(spriteNode, "name", "");
std::string command = XML::getProperty(spriteNode,
"command", "");
currentInfo->addMenu(name, command);
}
}
currentInfo->setDisplay(display);
if (currentInfo->getMenu().empty())
{
currentInfo->addMenu(_("Talk"), "/talk ");
currentInfo->addMenu(_("Buy"), "/buy ");
currentInfo->addMenu(_("Sell"), "/sell ");
}
mNPCInfos[id] = currentInfo;
}
}
void NPCDB::unload()
{
delete_all(mNPCInfos);
mNPCInfos.clear();
mLoaded = false;
}
BeingInfo *NPCDB::get(const int id)
{
const BeingInfoIterator i = mNPCInfos.find(id);
if (i == mNPCInfos.end())
{
logger->log("NPCDB: Warning, unknown NPC ID %d requested", id);
return BeingInfo::unknown;
}
else
{
return i->second;
}
}
uint16_t NPCDB::getAvatarFor(const int id)
{
const BeingInfo *const info = get(id);
if (!info)
return 0;
return info->getAvatarId();
}