/* * The ManaPlus Client * Copyright (C) 2008-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "resources/db/npcdb.h" #include "configuration.h" #include "logger.h" #include "resources/beingcommon.h" #include "resources/beinginfo.h" #include "resources/spritereference.h" #include "utils/dtor.h" #include "utils/gettext.h" #include "debug.h" namespace { BeingInfos mNPCInfos; bool mLoaded = false; } void NPCDB::load() { if (mLoaded) unload(); logger->log1("Initializing NPC database..."); loadXmlFile(paths.getStringValue("npcsFile")); loadXmlFile(paths.getStringValue("npcsPatchFile")); loadXmlDir("npcsPatchDir", loadXmlFile); mLoaded = true; } void NPCDB::loadXmlFile(const std::string &fileName) { XML::Document doc(fileName); const XmlNodePtrConst rootNode = doc.rootNode(); if (!rootNode || !xmlNameEqual(rootNode, "npcs")) { logger->log("NPC Database: Error while loading %s!", paths.getStringValue("npcsFile").c_str()); mLoaded = true; return; } // iterate s for_each_xml_child_node(npcNode, rootNode) { if (xmlNameEqual(npcNode, "include")) { const std::string name = XML::getProperty(npcNode, "name", ""); if (!name.empty()) loadXmlFile(name); continue; } if (!xmlNameEqual(npcNode, "npc")) continue; const int id = XML::getProperty(npcNode, "id", 0); BeingInfo *currentInfo = nullptr; if (id == 0) { logger->log("NPC Database: NPC with missing ID in %s!", paths.getStringValue("npcsFile").c_str()); continue; } else if (mNPCInfos.find(id) != mNPCInfos.end()) { logger->log("NpcDB: Redefinition of npc ID %d", id); currentInfo = mNPCInfos[id]; } if (!currentInfo) currentInfo = new BeingInfo; currentInfo->setTargetSelection(XML::getBoolProperty(npcNode, "targetSelection", true)); BeingCommon::readBasicAttributes(currentInfo, npcNode, "talk"); currentInfo->setDeadSortOffsetY(XML::getProperty(npcNode, "deadSortOffsetY", 31)); currentInfo->setAvatarId(static_cast(XML::getProperty( npcNode, "avatar", 0))); SpriteDisplay display; for_each_xml_child_node(spriteNode, npcNode) { if (!spriteNode->xmlChildrenNode) continue; if (xmlNameEqual(spriteNode, "sprite")) { SpriteReference *const currentSprite = new SpriteReference; currentSprite->sprite = reinterpret_cast( spriteNode->xmlChildrenNode->content); currentSprite->variant = XML::getProperty(spriteNode, "variant", 0); display.sprites.push_back(currentSprite); } else if (xmlNameEqual(spriteNode, "particlefx")) { display.particles.push_back(reinterpret_cast( spriteNode->xmlChildrenNode->content)); } else if (xmlNameEqual(spriteNode, "menu")) { std::string name = XML::getProperty(spriteNode, "name", ""); std::string command = XML::getProperty(spriteNode, "command", ""); currentInfo->addMenu(name, command); } } currentInfo->setDisplay(display); if (currentInfo->getMenu().empty()) { currentInfo->addMenu(_("Talk"), "/talk "); currentInfo->addMenu(_("Buy"), "/buy "); currentInfo->addMenu(_("Sell"), "/sell "); } mNPCInfos[id] = currentInfo; } } void NPCDB::unload() { delete_all(mNPCInfos); mNPCInfos.clear(); mLoaded = false; } BeingInfo *NPCDB::get(const int id) { const BeingInfoIterator i = mNPCInfos.find(id); if (i == mNPCInfos.end()) { logger->log("NPCDB: Warning, unknown NPC ID %d requested", id); return BeingInfo::unknown; } else { return i->second; } } uint16_t NPCDB::getAvatarFor(const int id) { const BeingInfo *const info = get(id); if (!info) return 0; return info->getAvatarId(); }