/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2013 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "resources/animation.h" #include "debug.h" Animation::Animation() : mFrames(), mDuration(0) { } void Animation::addFrame(Image *const image, const int delay, const int offsetX, const int offsetY, const int rand) { Frame frame = { image, delay, offsetX, offsetY, rand, Frame::ANIMATION, "" }; mFrames.push_back(frame); mDuration += delay; } void Animation::addTerminator(const int rand) { addFrame(nullptr, 0, 0, 0, rand); } bool Animation::isTerminator(const Frame &candidate) { return (!candidate.image && candidate.type == Frame::ANIMATION); } void Animation::addJump(const std::string &name, const int rand) { Frame frame = { nullptr, 0, 0, 0, rand, Frame::JUMP, name }; mFrames.push_back(frame); } void Animation::addLabel(const std::string &name) { Frame frame = { nullptr, 0, 0, 0, 100, Frame::LABEL, name }; mFrames.push_back(frame); } void Animation::addGoto(const std::string &name, const int rand) { Frame frame = { nullptr, 0, 0, 0, rand, Frame::GOTO, name }; mFrames.push_back(frame); } void Animation::addPause(const int delay, const int rand) { Frame frame = { nullptr, delay, 0, 0, rand, Frame::PAUSE, "" }; mFrames.push_back(frame); } void Animation::setLastFrameDelay(const int delay) { for (FramesRevIter it = mFrames.rbegin(), it_end = mFrames.rend(); it != it_end; ++ it) { if ((*it).type == Frame::ANIMATION && (*it).image) { (*it).delay = delay; break; } } }