/* * The ManaPlus Client * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef NET_INVENTORYHANDLER_H #define NET_INVENTORYHANDLER_H #include "item.h" #include "inventory.h" #include <iosfwd> namespace Net { class InventoryHandler notfinal { public: virtual ~InventoryHandler() { } virtual void clear() = 0; virtual void equipItem(const Item *const item) const = 0; virtual void unequipItem(const Item *const item) const = 0; virtual void useItem(const Item *const item) const = 0; virtual void dropItem(const Item *const item, const int amount) const = 0; virtual bool canSplit(const Item *const item) const = 0; virtual void splitItem(const Item *const item, const int amount) const = 0; virtual void moveItem(const int oldIndex, const int newIndex) const = 0; virtual void openStorage(const int type) const = 0; virtual void closeStorage(const int type) const = 0; virtual void moveItem2(const int source, const int slot, const int amount, const int destination) const = 0; virtual size_t getSize(const int type) const A_WARN_UNUSED = 0; virtual Inventory *getStorage() const = 0; virtual void closeStorage() = 0; virtual void forgotStorage() = 0; virtual int convertFromServerSlot(const int eAthenaSlot) const = 0; virtual void useCard(const int index) const = 0; virtual void insertCard(const int cardIndex, const int itemIndex) const = 0; virtual void favoriteItem(const Item *const item, const bool favorite) const = 0; virtual void selectEgg(const Item *const item) const = 0; virtual int getProjectileSlot() const = 0; }; } // namespace Net extern Net::InventoryHandler *inventoryHandler; #endif // NET_INVENTORYHANDLER_H