/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "net/eathena/chathandler.h" #include "actormanager.h" #include "being/localplayer.h" #include "being/playerrelations.h" #include "gui/chatconsts.h" #include "gui/windows/chatwindow.h" #include "gui/widgets/tabs/chat/chattab.h" #include "net/mercenaryhandler.h" #include "net/serverfeatures.h" #include "net/eathena/messageout.h" #include "net/eathena/protocol.h" #include "resources/chatobject.h" #include "utils/gettext.h" #include "utils/stringutils.h" #include #include "debug.h" extern Net::ChatHandler *chatHandler; namespace EAthena { ChatHandler::ChatHandler() : MessageHandler(), Ea::ChatHandler() { static const uint16_t _messages[] = { SMSG_BEING_CHAT, SMSG_PLAYER_CHAT, SMSG_WHISPER, SMSG_WHISPER_RESPONSE, SMSG_GM_CHAT, SMSG_GM_CHAT2, SMSG_MVP, SMSG_IGNORE_ALL_RESPONSE, SMSG_COLOR_MESSAGE, SMSG_CHAT_IGNORE_LIST, SMSG_FORMAT_MESSAGE, SMSG_FORMAT_MESSAGE_NUMBER, SMSG_FORMAT_MESSAGE_SKILL, SMSG_CHAT_DISPLAY, SMSG_CHAT_JOIN_ACK, SMSG_CHAT_LEAVE, SMSG_CHAT_JOIN_CHANNEL, SMSG_IGNORE_NICK_ACK, SMSG_CHAT_CREATE_ACK, SMSG_CHAT_DESTROY, SMSG_CHAT_JOIN_FAILED, 0 }; handledMessages = _messages; chatHandler = this; } void ChatHandler::handleMessage(Net::MessageIn &msg) { switch (msg.getId()) { case SMSG_WHISPER_RESPONSE: processWhisperResponse(msg); break; // Received whisper case SMSG_WHISPER: processWhisper(msg); break; // Received speech from being case SMSG_BEING_CHAT: processBeingChat(msg); break; case SMSG_PLAYER_CHAT: processChat(msg); break; case SMSG_FORMAT_MESSAGE: processFormatMessage(msg); break; case SMSG_FORMAT_MESSAGE_NUMBER: processFormatMessageNumber(msg); break; case SMSG_FORMAT_MESSAGE_SKILL: processFormatMessageSkill(msg); break; case SMSG_COLOR_MESSAGE: processColorChat(msg); break; case SMSG_GM_CHAT: processGmChat(msg); break; case SMSG_GM_CHAT2: processGmChat2(msg); break; case SMSG_MVP: processMVP(msg); break; case SMSG_IGNORE_ALL_RESPONSE: processIgnoreAllResponse(msg); break; case SMSG_CHAT_IGNORE_LIST: processChatIgnoreList(msg); break; case SMSG_CHAT_DISPLAY: processChatDisplay(msg); break; case SMSG_CHAT_JOIN_ACK: processChatJoinAck(msg); break; case SMSG_CHAT_LEAVE: processChatLeave(msg); break; case SMSG_CHAT_JOIN_CHANNEL: processJoinChannel(msg); break; case SMSG_IGNORE_NICK_ACK: processIgnoreNickAck(msg); break; case SMSG_CHAT_CREATE_ACK: processChatCreateAck(msg); break; case SMSG_CHAT_DESTROY: processChatDestroy(msg); break; case SMSG_CHAT_JOIN_FAILED: processChatJoinFailed(msg); break; default: break; } } void ChatHandler::talk(const std::string &restrict text, const std::string &restrict channel A_UNUSED) const { if (!localPlayer) return; const std::string mes = std::string(localPlayer->getName()).append( " : ").append(text); createOutPacket(CMSG_CHAT_MESSAGE); // Added + 1 in order to let eAthena parse admin commands correctly outMsg.writeInt16(static_cast(mes.length() + 4 + 1), "len"); outMsg.writeString(mes, static_cast(mes.length() + 1), "message"); } void ChatHandler::talkRaw(const std::string &mes) const { createOutPacket(CMSG_CHAT_MESSAGE); outMsg.writeInt16(static_cast(mes.length() + 4), "len"); outMsg.writeString(mes, static_cast(mes.length()), "message"); } void ChatHandler::privateMessage(const std::string &restrict recipient, const std::string &restrict text) { createOutPacket(CMSG_CHAT_WHISPER); outMsg.writeInt16(static_cast(text.length() + 28 + 1), "len"); outMsg.writeString(recipient, 24, "recipient nick"); outMsg.writeString(text, static_cast(text.length()), "message"); outMsg.writeInt8(0, "null char"); mSentWhispers.push(recipient); } void ChatHandler::channelMessage(const std::string &restrict channel, const std::string &restrict text) { privateMessage(channel, text); } void ChatHandler::who() const { createOutPacket(CMSG_WHO_REQUEST); } void ChatHandler::sendRaw(const std::string &args) const { std::string line = args; std::string str; MessageOut *outMsg = nullptr; if (line == "") return; size_t pos = line.find(" "); if (pos != std::string::npos) { str = line.substr(0, pos); outMsg = new MessageOut(static_cast(parseNumber(str))); line = line.substr(pos + 1); pos = line.find(" "); } else { outMsg = new MessageOut(static_cast(parseNumber(line))); delete outMsg; return; } while (pos != std::string::npos) { str = line.substr(0, pos); processRaw(*outMsg, str); line = line.substr(pos + 1); pos = line.find(" "); } if (line != "") processRaw(*outMsg, line); delete outMsg; } void ChatHandler::processRaw(MessageOut &restrict outMsg, const std::string &restrict line) { if (line.size() < 2) return; const uint32_t i = parseNumber(line.substr(1)); switch (tolower(line[0])) { case 'b': { outMsg.writeInt8(static_cast(i), "raw"); break; } case 'w': { outMsg.writeInt16(static_cast(i), "raw"); break; } case 'l': { outMsg.writeInt32(static_cast(i), "raw"); break; } default: break; } } void ChatHandler::ignoreAll() const { createOutPacket(CMSG_IGNORE_ALL); outMsg.writeInt8(0, "flag"); } void ChatHandler::unIgnoreAll() const { createOutPacket(CMSG_IGNORE_ALL); outMsg.writeInt8(1, "flag"); } void ChatHandler::ignore(const std::string &nick) const { createOutPacket(CMSG_IGNORE_NICK); outMsg.writeString(nick, 24, "nick"); outMsg.writeInt8(0, "flag"); } void ChatHandler::unIgnore(const std::string &nick) const { createOutPacket(CMSG_IGNORE_NICK); outMsg.writeString(nick, 24, "nick"); outMsg.writeInt8(1, "flag"); } void ChatHandler::processIgnoreNickAck(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; msg.readUInt8("type"); msg.readUInt8("flag"); } void ChatHandler::requestIgnoreList() const { createOutPacket(CMSG_REQUEST_IGNORE_LIST); } void ChatHandler::createChatRoom(const std::string &title, const std::string &password, const int limit, const bool isPublic) { createOutPacket(CMSG_CREAYE_CHAT_ROOM); outMsg.writeInt16(static_cast( password.size() + title.size() + 5), "len"); outMsg.writeInt16(static_cast(limit), "limit"); outMsg.writeInt8(static_cast(isPublic ? 1 : 0), "public"); outMsg.writeString(password, 8, "password"); outMsg.writeString(title, 36, "title"); } void ChatHandler::battleTalk(const std::string &text) const { if (!localPlayer) return; const std::string mes = std::string(localPlayer->getName()).append( " : ").append(text); createOutPacket(CMSG_BATTLE_CHAT_MESSAGE); // Added + 1 in order to let eAthena parse admin commands correctly outMsg.writeInt16(static_cast(mes.length() + 4 + 1), "len"); outMsg.writeString(mes, static_cast(mes.length() + 1), "message"); } void ChatHandler::processChat(Net::MessageIn &msg) { BLOCK_START("ChatHandler::processChat") int chatMsgLength = msg.readInt16("len") - 4; if (chatMsgLength <= 0) { BLOCK_END("ChatHandler::processChat") return; } processChatContinue(msg.readRawString(chatMsgLength, "message"), ChatMsgType::BY_PLAYER); } void ChatHandler::processFormatMessage(Net::MessageIn &msg) { const int msgId = msg.readInt16("msg id"); // +++ here need load message from configuration file std::string chatMsg; if (msgId >= 1266 && msgId <= 1269) { mercenaryHandler->handleMercenaryMessage(msgId - 1266); return; } switch (msgId) { case 1334: chatMsg = _("Can't cast skill in this area."); break; case 1335: chatMsg = _("Can't use item in this area."); break; case 1773: chatMsg = _("Can't equip. Wrong level."); break; case 1774: chatMsg = _("Can't use. Wrong level."); break; case 1923: chatMsg = _("Work in progress."); // busy with npc break; default: chatMsg = strprintf("Message #%d", msgId); break; } processChatContinue(chatMsg, ChatMsgType::BY_SERVER); } void ChatHandler::processFormatMessageNumber(Net::MessageIn &msg) { int msgId = msg.readInt16("msg id"); int value = msg.readInt32("value"); // +++ here need load message from configuration file const std::string chatMsg = strprintf( "Message #%d, value: %d", msgId, value); processChatContinue(chatMsg, ChatMsgType::BY_SERVER); } void ChatHandler::processFormatMessageSkill(Net::MessageIn &msg) { const int skillId = msg.readInt16("skill id"); const int msgId = msg.readInt32("msg id"); // +++ here need load message from configuration file const std::string chatMsg = strprintf( "Message #%d, skill: %d", msgId, skillId); processChatContinue(chatMsg, ChatMsgType::BY_SERVER); } void ChatHandler::processColorChat(Net::MessageIn &msg) { BLOCK_START("ChatHandler::processChat") int chatMsgLength = msg.readInt16("len") - 4; msg.readInt32("unused"); msg.readInt32("chat color"); chatMsgLength -= 8; if (chatMsgLength <= 0) { BLOCK_END("ChatHandler::processChat") return; } std::string message = msg.readRawString(chatMsgLength, "message"); std::string msg2 = message; if (findCutFirst(msg2, "You're now in the '#") && findCutLast(msg2, "'")) { const size_t idx = msg2.find("' channel for '"); if (idx != std::string::npos && chatWindow) { chatWindow->addChannelTab(std::string("#").append( msg2.substr(0, idx)), false); return; } } else { const std::string nick = getLastWhisperNick(); if (nick.size() > 1 && nick[0] == '#') { if (message == strprintf("[ %s ] %s : \302\202\302", nick.c_str(), localPlayer->getName().c_str())) { mSentWhispers.pop(); } } } processChatContinue(message, ChatMsgType::BY_UNKNOWN); } std::string ChatHandler::extractChannelFromMessage(std::string &chatMsg) { std::string msg = chatMsg; std::string channel(GENERAL_CHANNEL); if (findCutFirst(msg, "[ #")) { // found channel message const size_t idx = msg.find(" ] "); if (idx != std::string::npos) { channel = std::string("#").append(msg.substr(0, idx)); chatMsg = msg.substr(idx + 3); } } return channel; } void ChatHandler::processChatContinue(std::string chatMsg, ChatMsgType::Type own) { const std::string channel = extractChannelFromMessage(chatMsg); bool allow(true); if (chatWindow) { allow = chatWindow->resortChatLog(chatMsg, own, channel, false, true); } const size_t pos = chatMsg.find(" : ", 0); if (pos != std::string::npos) chatMsg.erase(0, pos + 3); trim(chatMsg); if (localPlayer) { if ((chatWindow || mShowMotd) && allow) localPlayer->setSpeech(chatMsg, GENERAL_CHANNEL); } BLOCK_END("ChatHandler::processChat") } void ChatHandler::processGmChat(Net::MessageIn &msg) { BLOCK_START("ChatHandler::processChat") int chatMsgLength = msg.readInt16("len") - 4; if (chatMsgLength <= 0) { BLOCK_END("ChatHandler::processChat") return; } std::string chatMsg = msg.readRawString(chatMsgLength, "message"); // remove non persistend "colors" from server. if (!findCutFirst(chatMsg, "ssss")) findCutFirst(chatMsg, "eulb"); if (chatWindow) chatWindow->addGlobalMessage(chatMsg); BLOCK_END("ChatHandler::processChat") } void ChatHandler::processGmChat2(Net::MessageIn &msg) { const int chatMsgLength = msg.readInt16("len") - 16; msg.readInt32("font color"); msg.readInt16("font type"); msg.readInt16("font size"); msg.readInt16("font align"); msg.readInt16("font y"); const std::string chatMsg = msg.readRawString(chatMsgLength, "message"); if (chatWindow) chatWindow->addGlobalMessage(chatMsg); } void ChatHandler::processWhisper(Net::MessageIn &msg) { BLOCK_START("ChatHandler::processWhisper") const int chatMsgLength = msg.readInt16("len") - 32; std::string nick = msg.readString(24, "nick"); msg.readInt32("admin flag"); if (chatMsgLength <= 0) { BLOCK_END("ChatHandler::processWhisper") return; } processWhisperContinue(nick, msg.readString(chatMsgLength, "message")); } void ChatHandler::processWhisperResponse(Net::MessageIn &msg) { BLOCK_START("ChatHandler::processWhisperResponse") const uint8_t type = msg.readUInt8("response"); msg.readInt32("unknown"); if (type == 1 && chatWindow) { const std::string nick = getLastWhisperNick(); if (nick.size() > 1 && nick[0] == '#') { chatWindow->channelChatLog(nick, // TRANSLATORS: chat message strprintf(_("Message could not be sent, channel " "%s is not exists."), nick.c_str()), ChatMsgType::BY_SERVER, false, false); if (!mSentWhispers.empty()) mSentWhispers.pop(); return; } } processWhisperResponseContinue(type); } void ChatHandler::processChatIgnoreList(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; // +++ need put it in some object or window const int count = (msg.readInt16("len") - 4) / 24; for (int f = 0; f < count; f ++) msg.readString(24, "nick"); } void ChatHandler::processChatDisplay(Net::MessageIn &msg) { const int len = msg.readInt16("len") - 17; ChatObject *const obj = new ChatObject; obj->ownerId = msg.readInt32("owner account id"); obj->chatId = msg.readInt32("chat id"); obj->maxUsers = msg.readInt16("max users"); obj->currentUsers = msg.readInt16("current users"); obj->type = msg.readUInt8("type"); obj->title = msg.readString(len, "title"); Being *const dstBeing = actorManager->findBeing(obj->ownerId); if (dstBeing) dstBeing->setChat(obj); } void ChatHandler::joinChat(const ChatObject *const chat, const std::string &password) const { if (!chat) return; createOutPacket(CMSG_CHAT_JOIN); outMsg.writeInt32(chat->chatId, "chat id"); outMsg.writeString(password, 8, "password"); } void ChatHandler::processChatJoinAck(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; const int count = msg.readInt16("len") - 8; msg.readInt32("chat id"); for (int f = 0; f < count; f ++) { msg.readInt32("role"); msg.readString(24, "name"); } } void ChatHandler::processChatLeave(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; msg.readInt16("users"); msg.readString(24, "name"); msg.readUInt8("flag"); // 0 - left, 1 - kicked } void ChatHandler::joinChannel(const std::string &channel) { if (serverFeatures->haveJoinChannel()) { createOutPacket(CMSG_CHAT_JOIN_CHANNEL); outMsg.writeString(channel, 24, "channel name"); } else { channelMessage(channel, "\302\202\302"); } } void ChatHandler::processJoinChannel(Net::MessageIn &msg) { if (!chatWindow) return; const std::string channel = msg.readString(24, "channel name"); int flag = msg.readUInt8("flag"); if (channel.size() < 2) return; switch (flag) { case 0: default: chatWindow->channelChatLog(channel, // TRANSLATORS: chat message strprintf(_("Can't open channel. Channel " "%s is not exists."), channel.c_str()), ChatMsgType::BY_SERVER, false, false); break; case 1: case 2: chatWindow->addChannelTab(std::string("#").append( channel.substr(1)), false); break; } } void ChatHandler::partChannel(const std::string &channel) { if (serverFeatures->haveJoinChannel()) { createOutPacket(CMSG_CHAT_PART_CHANNEL); outMsg.writeString(channel, 24, "channel name"); } } void ChatHandler::processWhisperContinue(const std::string &nick, std::string chatMsg) { // ignoring future whisper messages if (chatMsg.find("\302\202G") == 0 || chatMsg.find("\302\202A") == 0) { BLOCK_END("ChatHandler::processWhisper") return; } // remove first unicode space if this is may be whisper command. if (chatMsg.find("\302\202!") == 0) chatMsg = chatMsg.substr(2); if (nick != "Server") { if (player_relations.hasPermission(nick, PlayerRelation::WHISPER)) chatWindow->addWhisper(nick, chatMsg); } else if (localChatTab) { localChatTab->chatLog(chatMsg, ChatMsgType::BY_SERVER); } BLOCK_END("ChatHandler::processWhisper") } void ChatHandler::processBeingChat(Net::MessageIn &msg) { if (!actorManager) return; BLOCK_START("ChatHandler::processBeingChat") int chatMsgLength = msg.readInt16("len") - 8; Being *const being = actorManager->findBeing(msg.readInt32("being id")); if (chatMsgLength <= 0) { BLOCK_END("ChatHandler::processBeingChat") return; } std::string chatMsg = msg.readRawString(chatMsgLength, "message"); if (being && being->getType() == ActorType::Player) being->setTalkTime(); const size_t pos = chatMsg.find(" : ", 0); std::string sender_name = ((pos == std::string::npos) ? "" : chatMsg.substr(0, pos)); if (being && sender_name != being->getName() && being->getType() == ActorType::Player) { if (!being->getName().empty()) sender_name = being->getName(); } else { chatMsg.erase(0, pos + 3); } trim(chatMsg); bool allow(true); // We use getIgnorePlayer instead of ignoringPlayer here // because ignorePlayer' side effects are triggered // right below for Being::IGNORE_SPEECH_FLOAT. if (player_relations.checkPermissionSilently(sender_name, PlayerRelation::SPEECH_LOG) && chatWindow) { allow = chatWindow->resortChatLog( removeColors(sender_name).append(" : ").append(chatMsg), ChatMsgType::BY_OTHER, GENERAL_CHANNEL, false, true); } if (allow && being && player_relations.hasPermission(sender_name, PlayerRelation::SPEECH_FLOAT)) { being->setSpeech(chatMsg, GENERAL_CHANNEL); } BLOCK_END("ChatHandler::processBeingChat") } void ChatHandler::talkPet(const std::string &restrict text, const std::string &restrict channel A_UNUSED) const { if (text.empty()) return; std::string msg = text; if (msg.size() > 500) msg = msg.substr(0, 500); const size_t sz = msg.size(); createOutPacket(CMSG_PET_TALK); outMsg.writeInt16(static_cast(sz + 4 + 1), "len"); outMsg.writeString(msg, static_cast(sz), "message"); outMsg.writeInt8(0, "zero byte"); } void ChatHandler::processChatCreateAck(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; msg.readUInt8("flag"); } void ChatHandler::processChatDestroy(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; msg.readInt32("chat id"); } void ChatHandler::processChatJoinFailed(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; msg.readUInt8("flag"); } } // namespace EAthena