/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "net/eathena/adminhandler.h" #include "logger.h" #include "net/eathena/messageout.h" #include "net/eathena/protocol.h" #include <string> #include "debug.h" extern Net::AdminHandler *adminHandler; namespace EAthena { std::string AdminHandler::mStatsName; AdminHandler::AdminHandler() : MessageHandler(), Ea::AdminHandler() { static const uint16_t _messages[] = { SMSG_ADMIN_KICK_ACK, SMSG_ADMIN_GET_LOGIN_ACK, SMSG_ADMIN_SET_TILE_TYPE, SMSG_ADMIN_ACCOUNT_STATS, 0 }; handledMessages = _messages; adminHandler = this; } void AdminHandler::handleMessage(Net::MessageIn &msg) { switch (msg.getId()) { case SMSG_ADMIN_KICK_ACK: processKickAck(msg); break; case SMSG_ADMIN_GET_LOGIN_ACK: processAdminGetLoginAck(msg); break; case SMSG_ADMIN_SET_TILE_TYPE: processSetTileType(msg); break; case SMSG_ADMIN_ACCOUNT_STATS: processAccountStats(msg); break; default: break; } } void AdminHandler::announce(const std::string &text) const { createOutPacket(CMSG_ADMIN_ANNOUNCE); outMsg.writeInt16(static_cast<int16_t>(text.length() + 4), "len"); outMsg.writeString(text, static_cast<int>(text.length()), "message"); } void AdminHandler::localAnnounce(const std::string &text) const { createOutPacket(CMSG_ADMIN_LOCAL_ANNOUNCE); outMsg.writeInt16(static_cast<int16_t>(text.length() + 4), "len"); outMsg.writeString(text, static_cast<int>(text.length()), "message"); } void AdminHandler::hide(const bool h A_UNUSED) const { createOutPacket(CMSG_ADMIN_HIDE); outMsg.writeInt32(0, "unused"); } void AdminHandler::kick(const int playerId) const { createOutPacket(CMSG_ADMIN_KICK); outMsg.writeInt32(playerId, "account id"); } void AdminHandler::kickAll() const { createOutPacket(CMSG_ADMIN_KICK_ALL); } void AdminHandler::warp(const std::string &map, const int x, const int y) const { createOutPacket(CMSG_PLAYER_MAPMOVE); outMsg.writeString(map, 16, "map"); outMsg.writeInt16(static_cast<int16_t>(x), "x"); outMsg.writeInt16(static_cast<int16_t>(y), "y"); } void AdminHandler::resetStats() const { createOutPacket(CMSG_ADMIN_RESET_PLAYER); outMsg.writeInt16(0, "flag"); } void AdminHandler::resetSkills() const { createOutPacket(CMSG_ADMIN_RESET_PLAYER); outMsg.writeInt16(1, "flag"); } void AdminHandler::gotoName(const std::string &name) const { createOutPacket(CMSG_ADMIN_GOTO); outMsg.writeString(name, 24, "name"); } void AdminHandler::recallName(const std::string &name) const { createOutPacket(CMSG_ADMIN_RECALL); outMsg.writeString(name, 24, "name"); } void AdminHandler::mute(const Being *const being, const int type, const int limit) const { if (!being) return; createOutPacket(CMSG_ADMIN_MUTE); outMsg.writeInt32(being->getId(), "account id"); outMsg.writeInt8(static_cast<int8_t>(type), "type"); outMsg.writeInt16(static_cast<int16_t>(limit), "value"); } void AdminHandler::muteName(const std::string &name) const { createOutPacket(CMSG_ADMIN_MUTE_NAME); outMsg.writeString(name, 24, "name"); } void AdminHandler::requestLogin(const Being *const being) const { if (!being) return; createOutPacket(CMSG_ADMIN_ID_TO_LOGIN); outMsg.writeInt32(being->getId(), "account id"); } void AdminHandler::setTileType(const int x, const int y, const int type) const { createOutPacket(CMSG_ADMIN_SET_TILE_TYPE); outMsg.writeInt16(static_cast<int16_t>(x), "x"); outMsg.writeInt16(static_cast<int16_t>(y), "y"); outMsg.writeInt16(static_cast<int16_t>(type), "type"); } void AdminHandler::unequipAll(const Being *const being) const { if (!being) return; createOutPacket(CMSG_ADMIN_UNEQUIP_ALL); outMsg.writeInt32(being->getId(), "account id"); } void AdminHandler::processAdminGetLoginAck(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; msg.readInt32("account id"); msg.readString(24, "login"); } void AdminHandler::processSetTileType(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; // +++ here need set collision tile for map msg.readInt16("x"); msg.readInt16("y"); msg.readInt16("type"); msg.readString(16, "map name"); } void AdminHandler::requestStats(const std::string &name) { mStatsName = name; createOutPacket(CMSG_ADMIN_REQUEST_STATS); outMsg.writeString(name, 24, "name"); } void AdminHandler::processAccountStats(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; // +++ need show in other players stats window, nick in mStatsName msg.readUInt8("str"); msg.readUInt8("need str"); msg.readUInt8("agi"); msg.readUInt8("need agi"); msg.readUInt8("vit"); msg.readUInt8("need vit"); msg.readUInt8("int"); msg.readUInt8("need int"); msg.readUInt8("dex"); msg.readUInt8("need dex"); msg.readUInt8("luk"); msg.readUInt8("need luk"); msg.readInt16("attack"); msg.readInt16("refine"); msg.readInt16("matk max"); msg.readInt16("matk min"); msg.readInt16("item def"); msg.readInt16("plus def"); msg.readInt16("mdef"); msg.readInt16("plus mdef"); msg.readInt16("hit"); msg.readInt16("flee"); msg.readInt16("flee2/10"); msg.readInt16("cri/10"); msg.readInt16("speed"); msg.readInt16("zero"); } } // namespace EAthena