/* * The ManaPlus Client * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2013 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef NET_EA_GUILDHANDLER_H #define NET_EA_GUILDHANDLER_H #include "net/guildhandler.h" #include "net/messagein.h" #include "net/ea/gui/guildtab.h" namespace Ea { class GuildHandler : public Net::GuildHandler { public: GuildHandler(); A_DELETE_COPY(GuildHandler) virtual ~GuildHandler(); void requestAlliance(const int guildId, const int otherGuildId) const override; void requestAllianceResponse(const int guildId, const int otherGuildId, const bool response) const override; void endAlliance(const int guildId, const int otherGuildId) const override; virtual void processGuildCreateResponse(Net::MessageIn &msg) const; virtual void processGuildPositionInfo(Net::MessageIn &msg) const; virtual void processGuildMemberLogin(Net::MessageIn &msg) const; virtual void processGuildMasterOrMember(Net::MessageIn &msg) const; virtual void processGuildBasicInfo(Net::MessageIn &msg); virtual void processGuildAlianceInfo(Net::MessageIn &msg) const; virtual void processGuildMemberList(Net::MessageIn &msg) const; virtual void processGuildPosNameList(Net::MessageIn &msg) const; virtual void processGuildPosInfoList(Net::MessageIn &msg) const; virtual void processGuildPositionChanged(Net::MessageIn &msg) const; virtual void processGuildMemberPosChange(Net::MessageIn &msg) const; virtual void processGuildEmblem(Net::MessageIn &msg) const; virtual void processGuildSkillInfo(Net::MessageIn &msg) const; virtual void processGuildNotice(Net::MessageIn &msg) const; virtual void processGuildInvite(Net::MessageIn &msg) const; virtual void processGuildInviteAck(Net::MessageIn &msg) const; virtual void processGuildLeave(Net::MessageIn &msg) const; virtual void processGuildExpulsion(Net::MessageIn &msg) const; virtual void processGuildExpulsionList(Net::MessageIn &msg) const; virtual void processGuildMessage(Net::MessageIn &msg) const; virtual void processGuildSkillUp(Net::MessageIn &msg) const; virtual void processGuildReqAlliance(Net::MessageIn &msg) const; virtual void processGuildReqAllianceAck(Net::MessageIn &msg) const; virtual void processGuildDelAlliance(Net::MessageIn &msg) const; virtual void processGuildOppositionAck(Net::MessageIn &msg) const; virtual void processGuildBroken(Net::MessageIn &msg) const; void clear() const override; ChatTab *getTab() const override; protected: bool showBasicInfo; }; extern Guild *taGuild; extern GuildTab *guildTab; } // namespace Ea #endif // NET_EA_GUILDHANDLER_H