/* * The ManaPlus Client * Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au> * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "gui/setupactiondata.h" #include "input/inputaction.h" #include "input/inputactiondata.h" #include "utils/gettext.h" #include "utils/stringutils.h" #include "debug.h" SetupActionData setupActionDataWindows[] = { { // TRANSLATORS: input action name N_("Show Windows Menu"), InputAction::SHOW_WINDOWS, "", }, { // TRANSLATORS: input action name N_("Hide Windows"), InputAction::HIDE_WINDOWS, "", }, { // TRANSLATORS: input action name N_("About Window"), InputAction::WINDOW_ABOUT, "", }, { // TRANSLATORS: input action name N_("Help Window"), InputAction::WINDOW_HELP, "", }, { // TRANSLATORS: input action name N_("Status Window"), InputAction::WINDOW_STATUS, "", }, { // TRANSLATORS: input action name N_("Inventory Window"), InputAction::WINDOW_INVENTORY, "", }, { // TRANSLATORS: input action name N_("Equipment Window"), InputAction::WINDOW_EQUIPMENT, "", }, { // TRANSLATORS: input action name N_("Skill Window"), InputAction::WINDOW_SKILL, "", }, { // TRANSLATORS: input action name N_("Minimap Window"), InputAction::WINDOW_MINIMAP, "", }, { // TRANSLATORS: input action name N_("Chat Window"), InputAction::WINDOW_CHAT, "", }, { // TRANSLATORS: input action name N_("Item Shortcut Window"), InputAction::WINDOW_SHORTCUT, "", }, { // TRANSLATORS: input action name N_("Setup Window"), InputAction::WINDOW_SETUP, "", }, { // TRANSLATORS: input action name N_("Debug Window"), InputAction::WINDOW_DEBUG, "", }, { // TRANSLATORS: input action name N_("Social Window"), InputAction::WINDOW_SOCIAL, "", }, { // TRANSLATORS: input action name N_("Emote Shortcut Window"), InputAction::WINDOW_EMOTE_SHORTCUT, "", }, { // TRANSLATORS: input action name N_("Outfits Window"), InputAction::WINDOW_OUTFIT, "", }, { // TRANSLATORS: input action name N_("Shop Window"), InputAction::WINDOW_SHOP, "", }, { // TRANSLATORS: input action name N_("Quick drop Window"), InputAction::WINDOW_DROP, "", }, { // TRANSLATORS: input action name N_("Kill Stats Window"), InputAction::WINDOW_KILLS, "", }, { // TRANSLATORS: input action name N_("Commands Window"), InputAction::WINDOW_SPELLS, "", }, { // TRANSLATORS: input action name N_("Bot Checker Window"), InputAction::WINDOW_BOT_CHECKER, "", }, { // TRANSLATORS: input action name N_("Who Is Online Window"), InputAction::WINDOW_ONLINE, "", }, { // TRANSLATORS: input action name N_("Did you know Window"), InputAction::WINDOW_DIDYOUKNOW, "", }, { // TRANSLATORS: input action name N_("Quests Window"), InputAction::WINDOW_QUESTS, "", }, { // TRANSLATORS: input action name N_("Updates Window"), InputAction::WINDOW_UPDATER, "", }, { // TRANSLATORS: input action name N_("Previous Social Tab"), InputAction::PREV_SOCIAL_TAB, "", }, { // TRANSLATORS: input action name N_("Next Social Tab"), InputAction::NEXT_SOCIAL_TAB, "", }, { // TRANSLATORS: input action name N_("Previous Shortcuts tab"), InputAction::PREV_SHORTCUTS_TAB, "", }, { // TRANSLATORS: input action name N_("Next Shortcuts tab"), InputAction::NEXT_SHORTCUTS_TAB, "", }, { // TRANSLATORS: input action name N_("Previous Commands tab"), InputAction::PREV_COMMANDS_TAB, "", }, { // TRANSLATORS: input action name N_("Next Commands tab"), InputAction::NEXT_COMMANDS_TAB, "", }, { "", InputAction::NO_VALUE, "" } };