/* * Custom keyboard shortcuts configuration * Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au> * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "input/keyboardconfig.h" #include "configuration.h" #include "input/inputmanager.h" #include "utils/gettext.h" #include <SDL_events.h> #include "debug.h" extern volatile int tick_time; KeyboardConfig::KeyboardConfig() : mEnabled(true), mActiveKeys(nullptr), mActiveKeys2(nullptr), mRepeatTime(0), mKeyToAction(), mKeyToId(), mKeyTimeMap() { } void KeyboardConfig::init() { mEnabled = true; delete [] mActiveKeys2; mActiveKeys2 = new uint8_t[500]; mRepeatTime = config.getIntValue("repeateInterval2") / 10; } void KeyboardConfig::deinit() { delete [] mActiveKeys2; mActiveKeys2 = nullptr; } int KeyboardConfig::getKeyValueFromEvent(const SDL_Event &event) { #ifdef USE_SDL2 return event.key.keysym.scancode; #else if (event.key.keysym.sym) return static_cast<int>(event.key.keysym.sym); else if (event.key.keysym.scancode > 1) return -event.key.keysym.scancode; return 0; #endif } int KeyboardConfig::getKeyIndex(const SDL_Event &event, const int grp) { const int keyValue = getKeyValueFromEvent(event); return inputManager.getKeyIndex(keyValue, grp, INPUT_KEYBOARD); } void KeyboardConfig::refreshActiveKeys() { mActiveKeys = SDL_GetKeyState(nullptr); } std::string KeyboardConfig::getKeyName(const int key) { if (key == Input::KEY_NO_VALUE) return ""; if (key >= 0) { #ifdef USE_SDL2 return SDL_GetKeyName(SDL_GetKeyFromScancode( static_cast<SDL_Scancode>(key))); #else return SDL_GetKeyName(static_cast<SDLKey>(key)); #endif } // TRANSLATORS: long key name, should be short return strprintf(_("key_%d"), key); } std::string KeyboardConfig::getKeyShortString(const std::string &key) { if (key == "backspace") return "bksp"; else if (key == "numlock") return "numlock"; else if (key == "caps lock") return "caplock"; else if (key == "scroll lock") return "scrlock"; else if (key == "right shift") return "rshift"; else if (key == "left shift") return "lshift"; else if (key == "right ctrl") return "rctrl"; else if (key == "left ctrl") return "lctrl"; else if (key == "right alt") return "ralt"; else if (key == "left alt") return "lalt"; else if (key == "right meta") return "rmeta"; else if (key == "left meta") return "lmeta"; else if (key == "right super") return "rsuper"; else if (key == "left super") return "lsuper"; else if (key == "print screen") return "print screen"; else if (key == "page up") return "pg up"; else if (key == "page down") return "pg down"; if (key == "unknown key") { // TRANSLATORS: Unknown key short string. // TRANSLATORS: This string must be maximum 5 chars return _("u key"); } return key; } SDLKey KeyboardConfig::getKeyFromEvent(const SDL_Event &event) { #ifdef USE_SDL2 return event.key.keysym.scancode; #else return event.key.keysym.sym; #endif } KeysVector *KeyboardConfig::getActionVector(const SDL_Event &event) { const int i = getKeyValueFromEvent(event); // logger->log("key triggerAction: %d", i); if (i != 0 && i < SDLK_LAST && mKeyToAction.find(i) != mKeyToAction.end()) return &mKeyToAction[i]; return nullptr; } KeysVector *KeyboardConfig::getActionVectorByKey(const int i) { // logger->log("key triggerAction: %d", i); if (i != 0 && i < SDLK_LAST && mKeyToAction.find(i) != mKeyToAction.end()) return &mKeyToAction[i]; return nullptr; } int KeyboardConfig::getActionId(const SDL_Event &event) { const int i = getKeyValueFromEvent(event); // logger->log("getActionId: %d", i); if (i != 0 && i < SDLK_LAST && mKeyToId.find(i) != mKeyToId.end()) return mKeyToId[i]; return -1; } bool KeyboardConfig::isActionActive(const int index) const { if (!mActiveKeys) return false; const KeyFunction &key = inputManager.getKey(index); for (size_t i = 0; i < KeyFunctionSize; i ++) { const KeyItem &val = key.values[i]; if (val.type != INPUT_KEYBOARD) continue; const int value = val.value; if (value >= 0) { if (mActiveKeys[value]) return true; } else if (value < -1 && value > -500) { if (mActiveKeys2[-value]) return true; } } return false; } void KeyboardConfig::update() { inputManager.updateKeyActionMap(mKeyToAction, mKeyToId, mKeyTimeMap, INPUT_KEYBOARD); } void KeyboardConfig::handleActicateKey(const SDL_Event &event) { const int key = getKeyValueFromEvent(event); if (key < -1 && key > -500) mActiveKeys2[-key] = 1; resetRepeat(key); } void KeyboardConfig::handleActicateKey(const int key) { if (key < -1 && key > -500) mActiveKeys2[-key] = 1; resetRepeat(key); } void KeyboardConfig::handleDeActicateKey(const SDL_Event &event) { const int key = getKeyValueFromEvent(event); if (key < -1 && key > -500) mActiveKeys2[-key] = 0; resetRepeat(key); } void KeyboardConfig::handleDeActicateKey(const int key) { if (key < -1 && key > -500) mActiveKeys2[-key] = 0; resetRepeat(key); } void KeyboardConfig::handleRepeat(const int time) { FOR_EACH (KeyTimeMapIter, it, mKeyTimeMap) { bool repeat(false); const int key = (*it).first; if (key >= 0) { if (mActiveKeys && mActiveKeys[key]) repeat = true; } else if (key < -1 && key > -500) { if (mActiveKeys2 && mActiveKeys2[-key]) repeat = true; } if (repeat) { int &keyTime = (*it).second; if (time > keyTime && abs(time - keyTime) > static_cast<signed>(mRepeatTime)) { keyTime = time; inputManager.triggerAction(getActionVectorByKey(key)); } } } } void KeyboardConfig::resetRepeat(const int key) { const KeyTimeMapIter it = mKeyTimeMap.find(key); if (it != mKeyTimeMap.end()) (*it).second = tick_time; }