/*
* The ManaPlus Client
* Copyright (C) 2012-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef INPUT_INPUTMANAGER_H
#define INPUT_INPUTMANAGER_H
#include "input/inputfunction.h"
#include "events/inputevent.h"
#include "utils/stringmap.h"
#include
#include
class Setup_Input;
struct InputActionData;
typedef std::map StringInpActionMap;
typedef StringInpActionMap::const_iterator StringInpActionMapCIter;
class InputManager final
{
public:
InputManager();
A_DELETE_COPY(InputManager)
void init() restrict2;
bool handleEvent(const SDL_Event &restrict event) restrict2;
bool checkKey(const InputActionData *restrict const key) const
restrict2 A_WARN_UNUSED;
void retrieve() restrict2;
void store() const restrict2;
void resetKeys() restrict2;
void makeDefault(const InputActionT i) restrict2;
bool hasConflicts(InputActionT &restrict key1,
InputActionT &restrict key2) const
restrict2 A_WARN_UNUSED;
void callbackNewKey() restrict2;
InputFunction &getKey(InputActionT index)
restrict2 A_CONST A_WARN_UNUSED;
std::string getKeyValueString(const InputActionT index)
const restrict2 A_WARN_UNUSED;
std::string getKeyStringLong(const InputActionT index)
const restrict2 A_WARN_UNUSED;
std::string getKeyValueByName(const std::string &restrict keyName)
restrict2;
std::string getKeyValueByNameLong(const std::string &restrict keyName)
restrict2;
void addActionKey(const InputActionT action,
const InputTypeT type,
const int val) restrict2;
void setNewKey(const SDL_Event &event,
const InputTypeT type) restrict2;
void unassignKey() restrict2;
bool isActionActive(const InputActionT index) const
restrict2 A_WARN_UNUSED;
/**
* Set the index of the new key to be assigned.
*/
void setNewKeyIndex(const InputActionT value) restrict2 noexcept
{ mNewKeyIndex = value; }
/**
* Set a reference to the key setup window.
*/
void setSetupInput(Setup_Input *restrict const setupInput)
restrict2 noexcept A_NONNULL(2)
{ mSetupInput = setupInput; }
/**
* Get the index of the new key to be assigned.
*/
InputActionT getNewKeyIndex() const restrict2 noexcept A_WARN_UNUSED
{ return mNewKeyIndex; }
void updateKeyActionMap(KeyToActionMap &restrict actionMap,
KeyToIdMap &restrict idMap,
KeyTimeMap &restrict keyTimeMap,
const InputTypeT type) const restrict2;
bool invokeKey(const InputActionData *restrict const key,
const InputActionT keyNum) restrict2;
bool handleAssignKey(const SDL_Event &restrict event,
const InputTypeT type) restrict2;
static void handleRepeat();
bool triggerAction(const KeysVector *restrict const ptrs) restrict2;
InputActionT getKeyIndex(const int value,
const int grp,
const InputTypeT type) const
restrict2 A_WARN_UNUSED;
static void update();
void updateConditionMask() restrict2;
InputActionT getActionByKey(const SDL_Event &restrict event)
const restrict2 A_WARN_UNUSED;
void executeAction(const InputActionT keyNum) restrict2;
bool executeChatCommand(const std::string &restrict cmd,
const std::string &restrict args,
ChatTab *restrict const tab) restrict2;
bool executeRemoteChatCommand(const std::string &restrict cmd,
const std::string &restrict args,
ChatTab *restrict const tab) restrict2;
bool executeChatCommand(const InputActionT keyNum,
const std::string &restrict args,
ChatTab *restrict const tab) restrict2;
void addChatCommands(std::list &restrict arr) restrict;
protected:
void resetKey(const InputActionT i) restrict2;
static bool isActionActive0(const InputActionT index) A_WARN_UNUSED;
void updateKeyString(InputFunction &ki) const restrict2;
/** Reference to setup window */
Setup_Input *mSetupInput A_NONNULLPOINTER;
/** Index of new key to be assigned */
InputActionT mNewKeyIndex;
int mMask;
StringInpActionMap mNameMap;
StringIntMap mChatMap;
InputFunction mKey[CAST_SIZE(InputAction::TOTAL)];
};
extern InputManager inputManager;
#endif // INPUT_INPUTMANAGER_H