/* _______ __ __ __ ______ __ __ _______ __ __ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ * * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson * * * Per Larsson a.k.a finalman * Olof Naessén a.k.a jansem/yakslem * * Visit: http://guichan.sourceforge.net * * License: (BSD) * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name of Guichan nor the names of its contributors may * be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef GCN_WIDGET_HPP #define GCN_WIDGET_HPP #include #include #include "guichan/color.hpp" #include "guichan/rectangle.hpp" #ifdef __GNUC__ #define _UNUSED_ __attribute__ ((unused)) #else #define _UNUSED_ #endif namespace gcn { class ActionListener; class BasicContainer; class DeathListener; class DefaultFont; class FocusHandler; class FocusListener; class Font; class Graphics; class KeyInput; class KeyListener; class MouseInput; class MouseListener; class WidgetListener; /** * Abstract class for widgets of Guichan. It contains basic functions * every widget should have. * * NOTE: Functions begining with underscore "_" should not * be overloaded unless you know what you are doing * * @author Olof Naessén * @author Per Larsson. * @since 0.1.0 */ class GCN_CORE_DECLSPEC Widget { public: /** * Constructor. Resets member variables. Noteable, a widget is not * focusable as default, therefore, widgets that are supposed to be * focusable should overide this default in their own constructor. */ Widget(); /** * Default destructor. */ virtual ~Widget(); /** * Draws the widget. It is called by the parent widget when it is time * for the widget to draw itself. The graphics object is set up so * that all drawing is relative to the widget, i.e coordinate (0,0) is * the top left corner of the widget. It is not possible to draw * outside of a widget's dimension. * * @param graphics aA graphics object to draw with. * @since 0.1.0 */ virtual void draw(Graphics* graphics) = 0; /** * Called when a widget is given a chance to draw a frame around itself. * The frame is not considered a part of the widget, it only allows a frame * to be drawn around the widget, thus a frame will never be included when * calculating if a widget should receive events from user input. Also * a widget's frame will never be included when calculating a widget's * position. * * The size of the frame is calculated using the widget's frame size. * If a widget has a frame size of 10 pixels than the area the drawFrame * function can draw to will be the size of the widget with an additional * extension of 10 pixels in each direction. * * An example when drawFrame is a useful function is if a widget needs * a glow around itself. * * @param graphics A graphics object to draw with. * @see setFrameSize, getFrameSize * @since 0.8.0 */ virtual void drawFrame(Graphics* graphics); /** * Sets the size of the widget's frame. The frame is not considered a part of * the widget, it only allows a frame to be drawn around the widget, thus a frame * will never be included when calculating if a widget should receive events * from user input. Also a widget's frame will never be included when calculating * a widget's position. * * A frame size of 0 means that the widget has no frame. The default frame size * is 0. * * @param frameSize The size of the widget's frame. * @see getFrameSize, drawFrame * @since 0.8.0 */ void setFrameSize(unsigned int frameSize); /** * Gets the size of the widget's frame. The frame is not considered a part of * the widget, it only allows a frame to be drawn around the widget, thus a frame * will never be included when calculating if a widget should receive events * from user input. Also a widget's frame will never be included when calculating * a widget's position. * * A frame size of 0 means that the widget has no frame. The default frame size * is 0. * * @return The size of the widget's frame. * @see setFrameSize, drawFrame * @since 0.8.0 */ unsigned int getFrameSize() const; /** * Called for all widgets in the gui each time Gui::logic is called. * You can do logic stuff here like playing an animation. * * @see Gui::logic * @since 0.1.0 */ virtual void logic() { } /** * Gets the widget's parent container. * * @return The widget's parent container. NULL if the widget * has no parent. * @since 0.1.0 */ virtual Widget* getParent() const; /** * Sets the width of the widget. * * @param width The width of the widget. * @see getWidth, setHeight, getHeight, setSize, * setDimension, getDimensi * @since 0.1.0 */ void setWidth(int width); /** * Gets the width of the widget. * * @return The width of the widget. * @see setWidth, setHeight, getHeight, setSize, * setDimension, getDimension * @since 0.1.0 */ int getWidth() const; /** * Sets the height of the widget. * * @param height The height of the widget. * @see getHeight, setWidth, getWidth, setSize, * setDimension, getDimension * @since 0.1.0 */ void setHeight(int height); /** * Gets the height of the widget. * * @return The height of the widget. * @see setHeight, setWidth, getWidth, setSize, * setDimension, getDimension * @since 0.1.0 */ int getHeight() const; /** * Sets the size of the widget. * * @param width The width of the widget. * @param height The height of the widget. * @see setWidth, setHeight, getWidth, getHeight, * setDimension, getDimension * @since 0.1.0 */ void setSize(int width, int height); /** * Sets the x coordinate of the widget. The coordinate is * relateive to the widget's parent. * * @param x The x coordinate of the widget. * @see getX, setY, getY, setPosition, setDimension, getDimension * @since 0.1.0 */ void setX(int x); /** * Gets the x coordinate of the widget. The coordinate is * relative to the widget's parent. * * @return The x coordinate of the widget. * @see setX, setY, getY, setPosition, setDimension, getDimension * @since 0.1.0 */ int getX() const; /** * Sets the y coordinate of the widget. The coordinate is * relative to the widget's parent. * * @param y The y coordinate of the widget. * @see setY, setX, getX, setPosition, setDimension, getDimension * @since 0.1.0 */ void setY(int y); /** * Gets the y coordinate of the widget. The coordinate is * relative to the widget's parent. * * @return The y coordinate of the widget. * @see setY, setX, getX, setPosition, setDimension, getDimension * @since 0.1.0 */ int getY() const; /** * Sets position of the widget. The position is relative * to the widget's parent. * * @param x The x coordinate of the widget. * @param y The y coordinate of the widget. * @see setX, getX, setY, getY, setDimension, getDimension * @since 0.1.0 */ void setPosition(int x, int y); /** * Sets the dimension of the widget. The dimension is * relative to the widget's parent. * * @param dimension The dimension of the widget. * @see getDimension, setX, getX, setY, getY, setPosition * @since 0.1.0 */ void setDimension(const Rectangle& dimension); /** * Gets the dimension of the widget. The dimension is * relative to the widget's parent. * * @return The dimension of the widget. * @see getDimension, setX, getX, setY, getY, setPosition * @since 0.1.0 */ const Rectangle& getDimension() const; /** * Sets the widget to be fosusable, or not. * * @param focusable True if the widget should be focusable, * false otherwise. * @see isFocusable * @since 0.1.0 */ void setFocusable(bool focusable); /** * Checks if a widget is focsable. * * @return True if the widget should be focusable, false otherwise. * @see setFocusable * @since 0.1.0 */ bool isFocusable() const; /** * Checks if the widget is focused. * * @return True if the widget is focused, false otherwise. * @since 0.1.0 */ virtual bool isFocused() const; /** * Sets the widget to enabled, or not. A disabled * widget will never recieve mouse or key events. * * @param enabled True if widget should be enabled, * false otherwise. * @see isEnabled * @since 0.1.0 */ void setEnabled(bool enabled); /** * Checks if the widget is enabled. A disabled * widget will never recieve mouse or key events. * * @return True if widget is enabled, false otherwise. * @see setEnabled * @since 0.1.0 */ bool isEnabled() const; /** * Sets the widget to be visible, or not. * * @param visible True if widget should be visible, false otherwise. * @see isVisible * @since 0.1.0 */ void setVisible(bool visible); /** * Checks if the widget is visible. * * @return True if widget is be visible, false otherwise. * @see setVisible * @since 0.1.0 */ bool isVisible() const; /** * Sets the base color of the widget. * * @param color The baseground color. * @see getBaseColor * @since 0.1.0 */ void setBaseColor(const Color& color); /** * Gets the base color. * * @return The base color. * @see setBaseColor * @since 0.1.0 */ const Color& getBaseColor() const; /** * Sets the foreground color. * * @param color The foreground color. * @see getForegroundColor * @since 0.1.0 */ void setForegroundColor(const Color& color); /** * Gets the foreground color. * * @see setForegroundColor * @since 0.1.0 */ const Color& getForegroundColor() const; /** * Sets the background color. * * @param color The background Color. * @see setBackgroundColor * @since 0.1.0 */ void setBackgroundColor(const Color& color); /** * Gets the background color. * * @see setBackgroundColor * @since 0.1.0 */ const Color& getBackgroundColor() const; /** * Sets the selection color. * * @param color The selection color. * @see getSelectionColor * @since 0.6.0 */ void setSelectionColor(const Color& color); /** * Gets the selection color. * * @return The selection color. * @see setSelectionColor * @since 0.6.0 */ const Color& getSelectionColor() const; /** * Requests focus for the widget. A widget will only recieve focus * if it is focusable. */ virtual void requestFocus(); /** * Requests a move to the top in the parent widget. */ virtual void requestMoveToTop(); /** * Requests a move to the bottom in the parent widget. */ virtual void requestMoveToBottom(); /** * Sets the focus handler to be used. * * WARNING: This function is used internally and should not * be called or overloaded unless you know what you * are doing. * * @param focusHandler The focus handler to use. * @see _getFocusHandler * @since 0.1.0 */ virtual void _setFocusHandler(FocusHandler* focusHandler); /** * Gets the focus handler used. * * WARNING: This function is used internally and should not * be called or overloaded unless you know what you * are doing. * * @return The focus handler used. * @see _setFocusHandler * @since 0.1.0 */ virtual FocusHandler* _getFocusHandler(); /** * Adds an action listener to the widget. When an action event * is fired by the widget the action listeners of the widget * will get notified. * * @param actionListener The action listener to add. * @see removeActionListener * @since 0.1.0 */ void addActionListener(ActionListener* actionListener); /** * Removes an added action listener from the widget. * * @param actionListener The action listener to remove. * @see addActionListener * @since 0.1.0 */ void removeActionListener(ActionListener* actionListener); /** * Adds a death listener to the widget. When a death event is * fired by the widget the death listeners of the widget will * get notified. * * @param deathListener The death listener to add. * @see removeDeathListener * @since 0.1.0 */ void addDeathListener(DeathListener* deathListener); /** * Removes an added death listener from the widget. * * @param deathListener The death listener to remove. * @see addDeathListener * @since 0.1.0 */ void removeDeathListener(DeathListener* deathListener); /** * Adds a mouse listener to the widget. When a mouse event is * fired by the widget the mouse listeners of the widget will * get notified. * * @param mouseListener The mouse listener to add. * @see removeMouseListener * @since 0.1.0 */ void addMouseListener(MouseListener* mouseListener); /** * Removes an added mouse listener from the widget. * * @param mouseListener The mouse listener to remove. * @see addMouseListener * @since 0.1.0 */ void removeMouseListener(MouseListener* mouseListener); /** * Adds a key listener to the widget. When a key event is * fired by the widget the key listeners of the widget will * get notified. * * @param keyListener The key listener to add. * @see removeKeyListener * @since 0.1.0 */ void addKeyListener(KeyListener* keyListener); /** * Removes an added key listener from the widget. * * @param keyListener The key listener to remove. * @see addKeyListener * @since 0.1.0 */ void removeKeyListener(KeyListener* keyListener); /** * Adds a focus listener to the widget. When a focus event is * fired by the widget the key listeners of the widget will * get notified. * * @param focusListener The focus listener to add. * @see removeFocusListener * @since 0.7.0 */ void addFocusListener(FocusListener* focusListener); /** * Removes an added focus listener from the widget. * * @param focusListener The focus listener to remove. * @see addFocusListener * @since 0.7.0 */ void removeFocusListener(FocusListener* focusListener); /** * Adds a widget listener to the widget. When a widget event is * fired by the widget the key listeners of the widget will * get notified. * * @param widgetListener The widget listener to add. * @see removeWidgetListener * @since 0.8.0 */ void addWidgetListener(WidgetListener* widgetListener); /** * Removes an added widget listener from the widget. * * @param widgetListener The widget listener to remove. * @see addWidgetListener * @since 0.8.0 */ void removeWidgetListener(WidgetListener* widgetListener); /** * Sets the action event identifier of the widget. The identifier is * used to be able to identify which action has occured. * * NOTE: An action event identifier should not be used to identify a * certain widget but rather a certain event in your application. * Several widgets can have the same action event identifer. * * @param actionEventId The action event identifier. * @see getActionEventId * @since 0.6.0 */ void setActionEventId(const std::string& actionEventId); /** * Gets the action event identifier of the widget. * * @return The action event identifier of the widget. * @see setActionEventId * @since 0.6.0 */ const std::string& getActionEventId() const; /** * Gets the absolute position on the screen for the widget. * * @param x The absolute x coordinate will be stored in this parameter. * @param y The absolute y coordinate will be stored in this parameter. * @since 0.1.0 */ virtual void getAbsolutePosition(int& x, int& y) const; /** * Sets the parent of the widget. A parent must be a BasicContainer. * * WARNING: This function is used internally and should not * be called or overloaded unless you know what you * are doing. * * @param parent The parent of the widget. * @see getParent * @since 0.1.0 */ virtual void _setParent(Widget* parent); /** * Gets the font set for the widget. If no font has been set, * the global font will be returned. If no global font has been set, * the default font will be returend. * * @return The font set for the widget. * @see setFont, setGlobalFont * @since 0.1.0 */ Font *getFont() const; /** * Sets the global font to be used by default for all widgets. * * @param font The global font. * @see getGlobalFont * @since 0.1.0 */ static void setGlobalFont(Font* font); /** * Sets the font for the widget. If NULL is passed, the global font * will be used. * * @param font The font to set for the widget. * @see getFont * @since 0.1.0 */ void setFont(Font* font); /** * Called when the font has changed. If the change is global, * this function will only be called if the widget doesn't have a * font already set. * * @since 0.1.0 */ virtual void fontChanged() { } /** * Checks if a widget exists or not, that is if it still exists * an instance of the object. * * @param widget The widget to check. * @return True if an instance of the widget exists, false otherwise. * @since 0.1.0 */ static bool widgetExists(const Widget* widget); /** * Checks if tab in is enabled. Tab in means that you can set focus * to this widget by pressing the tab button. If tab in is disabled * then the focus handler will skip this widget and focus the next * in its focus order. * * @return True if tab in is enabled, false otherwise. * @see setTabInEnabled * @since 0.1.0 */ bool isTabInEnabled() const; /** * Sets tab in enabled, or not. Tab in means that you can set focus * to this widget by pressing the tab button. If tab in is disabled * then the FocusHandler will skip this widget and focus the next * in its focus order. * * @param enabled True if tab in should be enabled, false otherwise. * @see isTabInEnabled * @since 0.1.0 */ void setTabInEnabled(bool enabled); /** * Checks if tab out is enabled. Tab out means that you can lose * focus to this widget by pressing the tab button. If tab out is * disabled then the FocusHandler ignores tabbing and focus will * stay with this widget. * * @return True if tab out is enabled, false otherwise. * @see setTabOutEnabled * @since 0.1.0 */ bool isTabOutEnabled() const; /** * Sets tab out enabled. Tab out means that you can lose * focus to this widget by pressing the tab button. If tab out is * disabled then the FocusHandler ignores tabbing and focus will * stay with this widget. * * @param enabled True if tab out should be enabled, false otherwise. * @see isTabOutEnabled * @since 0.1.0 */ void setTabOutEnabled(bool enabled); /** * Requests modal focus. When a widget has modal focus, only that * widget and it's children may recieve input. * * @throws Exception if another widget already has modal focus. * @see releaseModalFocus, isModalFocused * @since 0.4.0 */ virtual void requestModalFocus(); /** * Requests modal mouse input focus. When a widget has modal input focus * that widget will be the only widget receiving input even if the input * occurs outside of the widget and no matter what the input is. * * @throws Exception if another widget already has modal focus. * @see releaseModalMouseInputFocus, isModalMouseInputFocused * @since 0.6.0 */ virtual void requestModalMouseInputFocus(); /** * Releases modal focus. Modal focus will only be released if the * widget has modal focus. * * @see requestModalFocus, isModalFocused * @since 0.4.0 */ virtual void releaseModalFocus(); /** * Releases modal mouse input focus. Modal mouse input focus will only * be released if the widget has modal mouse input focus. * * @see requestModalMouseInputFocus, isModalMouseInputFocused * @since 0.6.0 */ virtual void releaseModalMouseInputFocus(); /** * Checks if the widget or it's parent has modal focus. * * @return True if the widget has modal focus, false otherwise. * @see requestModalFocus, releaseModalFocus * @since 0.8.0 */ virtual bool isModalFocused() const; /** * Checks if the widget or it's parent has modal mouse input focus. * * @return True if the widget has modal mouse input focus, false * otherwise. * @see requestModalMouseInputFocus, releaseModalMouseInputFocus * @since 0.8.0 */ virtual bool isModalMouseInputFocused() const; /** * Gets a widget from a certain position in the widget. * This function is used to decide which gets mouse input, * thus it can be overloaded to change that behaviour. * * NOTE: This always returns NULL if the widget is not * a container. * * @param x The x coordinate of the widget to get. * @param y The y coordinate of the widget to get. * @return The widget at the specified coodinate, NULL * if no widget is found. * @since 0.6.0 */ virtual Widget *getWidgetAt(int x, int y); /** * Gets the mouse listeners of the widget. * * @return The mouse listeners of the widget. * @since 0.6.0 */ virtual const std::list& _getMouseListeners(); /** * Gets the key listeners of the widget. * * @return The key listeners of the widget. * @since 0.6.0 */ virtual const std::list& _getKeyListeners(); /** * Gets the focus listeners of the widget. * * @return The focus listeners of the widget. * @since 0.7.0 */ virtual const std::list& _getFocusListeners(); /** * Gets the area of the widget occupied by the widget's children. * By default this method returns an empty rectangle as not all * widgets are containers. If you want to make a container this * method should return the area where the children resides. This * method is used when drawing children of a widget when computing * clip rectangles for the children. * * An example of a widget that overloads this method is ScrollArea. * A ScrollArea has a view of its contant and that view is the * children area. The size of a ScrollArea's children area might * vary depending on if the scroll bars of the ScrollArea is shown * or not. * * @return The area of the widget occupied by the widget's children. * @see BasicContainer * @see BasicContainer::getChildrenArea * @see BasicContainer::drawChildren * @since 0.1.0 */ virtual Rectangle getChildrenArea(); /** * Gets the internal focus handler used. * * @return the internalFocusHandler used. If no internal focus handler * is used, NULL will be returned. * @see setInternalFocusHandler * @since 0.1.0 */ virtual FocusHandler* _getInternalFocusHandler(); /** * Sets the internal focus handler. An internal focus handler is * needed if both a widget in the widget and the widget itself * should be foucsed at the same time. * * @param focusHandler The internal focus handler to be used. * @see getInternalFocusHandler * @since 0.1.0 */ void setInternalFocusHandler(FocusHandler* internalFocusHandler); /** * Moves a widget to the top of this widget. The moved widget will be * drawn above all other widgets in this widget. * * @param widget The widget to move to the top. * @see moveToBottom * @since 0.1.0 */ virtual void moveToTop(Widget* widget _UNUSED_) { }; /** * Moves a widget in this widget to the bottom of this widget. * The moved widget will be drawn below all other widgets in this widget. * * @param widget The widget to move to the bottom. * @see moveToTop * @since 0.1.0 */ virtual void moveToBottom(Widget* widget _UNUSED_) { }; /** * Focuses the next widget in the widget. * * @see moveToBottom * @since 0.1.0 */ virtual void focusNext() { }; /** * Focuses the previous widget in the widget. * * @see moveToBottom * @since 0.1.0 */ virtual void focusPrevious() { }; /** * Tries to show a specific part of a widget by moving it. Used if the * widget should act as a container. * * @param widget The target widget. * @param area The area to show. * @since 0.1.0 */ virtual void showWidgetPart(Widget* widget _UNUSED_, Rectangle area _UNUSED_) { }; /** * Sets an id of a widget. An id can be useful if a widget needs to be * identified in a container. For example, if widgets are created by an * XML document, a certain widget can be retrieved given that the widget * has an id. * * @param id The id to set to the widget. * @see getId, BasicContainer::findWidgetById * @since 0.8.0 */ void setId(const std::string& id); /** * Gets the id of a widget. An id can be useful if a widget needs to be * identified in a container. For example, if widgets are created by an * XML document, a certain widget can be retrieved given that the widget * has an id. * * @param id The id to set to the widget. * @see setId, BasicContainer::findWidgetById * @since 0.8.0 */ const std::string& getId(); /** * Shows a certain part of a widget in the widget's parent. * Used when widgets want a specific part to be visible in * its parent. An example is a TextArea that wants a specific * part of its text to be visible when a TextArea is a child * of a ScrollArea. * * @param rectangle The rectangle to be shown. * @since 0.8.0 */ virtual void showPart(Rectangle rectangle); protected: /** * Distributes an action event to all action listeners * of the widget. * * @since 0.8.0 */ void distributeActionEvent(); /** * Distributes resized events to all of the widget's listeners. * * @since 0.8.0 */ void distributeResizedEvent(); /** * Distributes moved events to all of the widget's listeners. * * @since 0.8.0 */ void distributeMovedEvent(); /** * Distributes hidden events to all of the widget's listeners. * * @since 0.8.0 * @author Olof Naessén */ void distributeHiddenEvent(); /** * Distributes shown events to all of the widget's listeners. * * @since 0.8.0 * @author Olof Naessén */ void distributeShownEvent(); /** * Typdef. */ typedef std::list MouseListenerList; /** * Typdef. */ typedef MouseListenerList::iterator MouseListenerIterator; /** * Holds the mouse listeners of the widget. */ MouseListenerList mMouseListeners; /** * Typdef. */ typedef std::list KeyListenerList; /** * Holds the key listeners of the widget. */ KeyListenerList mKeyListeners; /** * Typdef. */ typedef KeyListenerList::iterator KeyListenerIterator; /** * Typdef. */ typedef std::list ActionListenerList; /** * Holds the action listeners of the widget. */ ActionListenerList mActionListeners; /** * Typdef. */ typedef ActionListenerList::iterator ActionListenerIterator; /** * Typdef. */ typedef std::list DeathListenerList; /** * Holds the death listeners of the widget. */ DeathListenerList mDeathListeners; /** * Typdef. */ typedef DeathListenerList::iterator DeathListenerIterator; /** * Typdef. */ typedef std::list FocusListenerList; /** * Holds the focus listeners of the widget. */ FocusListenerList mFocusListeners; /** * Typdef. */ typedef FocusListenerList::iterator FocusListenerIterator; typedef std::list WidgetListenerList; /** * Holds the widget listeners of the widget. */ WidgetListenerList mWidgetListeners; /** * Typdef. */ typedef WidgetListenerList::iterator WidgetListenerIterator; /** * Holds the foreground color of the widget. */ Color mForegroundColor; /** * Holds the background color of the widget. */ Color mBackgroundColor; /** * Holds the base color of the widget. */ Color mBaseColor; /** * Holds the selection color of the widget. */ Color mSelectionColor; /** * Holds the focus handler used by the widget. */ FocusHandler* mFocusHandler; /** * Holds the focus handler used by the widget. NULL * if no internal focus handler is used. */ FocusHandler* mInternalFocusHandler; /** * Holds the parent of the widget. NULL if the widget * has no parent. */ Widget* mParent; /** * Holds the dimension of the widget. */ Rectangle mDimension; /** * Holds the frame size of the widget. */ unsigned int mFrameSize; /** * Holds the action event of the widget. */ std::string mActionEventId; /** * True if the widget focusable, false otherwise. */ bool mFocusable; /** * True if the widget visible, false otherwise. */ bool mVisible; /** * True if the widget has tab in enabled, false otherwise. */ bool mTabIn; /** * True if the widget has tab in enabled, false otherwise. */ bool mTabOut; /** * True if the widget is enabled, false otherwise. */ bool mEnabled; /** * Holds the id of the widget. */ std::string mId; /** * Holds the font used by the widget. */ Font* mCurrentFont; /** * Holds the default font used by the widget. */ static DefaultFont mDefaultFont; /** * Holds the global font used by the widget. */ static Font* mGlobalFont; /** * Holds a list of all instances of widgets. */ static std::list mWidgets; }; } #endif // end GCN_WIDGET_HPP