/* _______ __ __ __ ______ __ __ _______ __ __ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ * * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson * * * Per Larsson a.k.a finalman * Olof Naessén a.k.a jansem/yakslem * * Visit: http://guichan.sourceforge.net * * License: (BSD) * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name of Guichan nor the names of its contributors may * be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef GCN_WINDOW_HPP #define GCN_WINDOW_HPP #include #include "guichan/mouselistener.hpp" #include "guichan/platform.hpp" #include "guichan/widgets/container.hpp" #ifdef __GNUC__ #define A_UNUSED __attribute__ ((unused)) #else #define A_UNUSED #endif namespace gcn { /** * An implementation of a movable window that can contain other widgets. */ class GCN_CORE_DECLSPEC Window : public Container, public MouseListener { public: /** * Constructor. */ Window(); /** * Constructor. The window will be automatically resized in height * to fit the caption. * * @param caption the caption of the window. */ Window(const std::string& caption); /** * Destructor. */ virtual ~Window(); /** * Sets the caption of the window. * * @param caption The caption of the window. * @see getCaption */ void setCaption(const std::string& caption); /** * Gets the caption of the window. * * @return the caption of the window. * @see setCaption */ const std::string& getCaption() const; /** * Sets the alignment of the caption. * * @param alignment The alignment of the caption. * @see getAlignment, Graphics */ void setAlignment(Graphics::Alignment alignment); /** * Gets the alignment of the caption. * * @return The alignment of caption. * @see setAlignment, Graphics */ Graphics::Alignment getAlignment() const; /** * Sets the padding of the window. The padding is the distance between the * window border and the content. * * @param padding The padding of the window. * @see getPadding */ void setPadding(unsigned int padding); /** * Gets the padding of the window. The padding is the distance between the * window border and the content. * * @return The padding of the window. * @see setPadding */ unsigned int getPadding() const; /** * Sets the title bar height. * * @param height The title height value. * @see getTitleBarHeight */ void setTitleBarHeight(unsigned int height); /** * Gets the title bar height. * * @return The title bar height. * @see setTitleBarHeight */ unsigned int getTitleBarHeight(); /** * Sets the window to be moveble or not. * * @param movable True if the window should be movable, false otherwise. * @see isMovable */ void setMovable(bool movable); /** * Checks if the window is movable. * * @return True if the window is movable, false otherwise. * @see setMovable */ bool isMovable() const; /** * Sets the window to be opaque or not. An opaque window will draw it's background * and it's content. A non opaque window will only draw it's content. * * @param opaque True if the window should be opaque, false otherwise. * @see isOpaque */ void setOpaque(bool opaque); /** * Checks if the window is opaque. * * @return True if the window is opaque, false otherwise. * @see setOpaque */ bool isOpaque(); /** * Resizes the window to fit the content. */ virtual void resizeToContent(); // Inherited from BasicContainer virtual Rectangle getChildrenArea(); // Inherited from MouseListener virtual void mousePressed(MouseEvent& mouseEvent); virtual void mouseDragged(MouseEvent& mouseEvent); virtual void mouseReleased(MouseEvent& mouseEvent); protected: /** * Holds the caption of the window. */ std::string mCaption; /** * Holds the alignment of the caption. */ Graphics::Alignment mAlignment; /** * Holds the padding of the window. */ unsigned int mPadding; /** * Holds the title bar height of the window. */ unsigned int mTitleBarHeight; /** * True if the window is movable, false otherwise. */ bool mMovable; /** * True if the window is opaque, false otherwise. */ bool mOpaque; /** * Holds a drag offset as an x coordinate where the drag of the window * started if the window is being dragged. It's used to move the window * correctly when dragged. */ int mDragOffsetX; /** * Holds a drag offset as an y coordinate where the drag of the window * started if the window is being dragged. It's used to move the window * correctly when dragged. */ int mDragOffsetY; /** * True if the window is being moved, false otherwise. */ bool mMoved; }; } #endif // end GCN_WINDOW_HPP