/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2013 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef GUI_WINDOWS_SETUP_H #define GUI_WINDOWS_SETUP_H #include "gui/widgets/tabbedarea.h" #include "gui/widgets/window.h" #include <guichan/actionlistener.hpp> #include <list> class Label; class SetupTab; /** * The setup dialog. Displays several tabs for configuring different aspects * of the game. * * \ingroup GUI */ class Setup final : public Window, public gcn::ActionListener { public: Setup(); A_DELETE_COPY(Setup) ~Setup(); void postInit() override; void action(const gcn::ActionEvent &event) override; void setInGame(const bool inGame); void externalUpdate(); void registerWindowForReset(Window *const window); void clearWindowsForReset() { mWindowsToReset.clear(); } void doCancel(); void activateTab(const std::string &name); void setVisible(bool visible) override; void widgetResized(const gcn::Event &event) override; private: std::list<SetupTab*> mTabs; std::list<Window*> mWindowsToReset; std::vector<Button*> mButtons; Button *mResetWindows; TabbedArea *mPanel; Label *mVersion; }; extern Setup* setupWindow; #endif // GUI_WINDOWS_SETUP_H