/* * The Mana World * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 Andrei Karas * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "gui/widgets/dropshortcutcontainer.h" #include "gui/inventorywindow.h" #include "gui/itempopup.h" #include "gui/palette.h" #include "gui/theme.h" #include "gui/viewport.h" #include "configuration.h" #include "dropshortcut.h" #include "graphics.h" #include "inventory.h" #include "item.h" #include "keyboardconfig.h" #include "localplayer.h" #include "playerinfo.h" #include "resources/image.h" #include "resources/iteminfo.h" #include "resources/resourcemanager.h" #include "utils/stringutils.h" #include "debug.h" DropShortcutContainer::DropShortcutContainer(): ShortcutContainer(), mItemClicked(false), mItemMoved(NULL) { addMouseListener(this); addWidgetListener(this); mItemPopup = new ItemPopup; mBackgroundImg = Theme::getImageFromTheme("item_shortcut_bgr.png"); if (dropShortcut) mMaxItems = dropShortcut->getItemCount(); else mMaxItems = 0; if (mBackgroundImg) { mBackgroundImg->setAlpha(Client::getGuiAlpha()); mBoxHeight = mBackgroundImg->getHeight(); mBoxWidth = mBackgroundImg->getWidth(); } else { mBoxHeight = 1; mBoxWidth = 1; } } DropShortcutContainer::~DropShortcutContainer() { if (mBackgroundImg) { mBackgroundImg->decRef(); mBackgroundImg = 0; } delete mItemPopup; mItemPopup = 0; } void DropShortcutContainer::draw(gcn::Graphics *graphics) { if (!dropShortcut) return; if (Client::getGuiAlpha() != mAlpha) { mAlpha = Client::getGuiAlpha(); if (mBackgroundImg) mBackgroundImg->setAlpha(mAlpha); } Graphics *g = static_cast<Graphics*>(graphics); graphics->setFont(getFont()); for (unsigned i = 0; i < mMaxItems; i++) { const int itemX = (i % mGridWidth) * mBoxWidth; const int itemY = (i / mGridWidth) * mBoxHeight; if (mBackgroundImg) g->drawImage(mBackgroundImg, itemX, itemY); /* // Draw item keyboard shortcut. const char *key = SDL_GetKeyName( (SDLKey) keyboard.getKeyValue(keyboard.KEY_SHORTCUT_1 + i)); graphics->setColor(guiPalette->getColor(Palette::TEXT)); g->drawText(key, itemX + 2, itemY + 2, gcn::Graphics::LEFT); */ if (dropShortcut->getItem(i) < 0) continue; Inventory *inv = PlayerInfo::getInventory(); if (!inv) return; Item *item = inv->findItem(dropShortcut->getItem(i), dropShortcut->getItemColor(i)); if (item) { // Draw item icon. Image* image = item->getImage(); if (image) { std::string caption; if (item->getQuantity() > 1) caption = toString(item->getQuantity()); else if (item->isEquipped()) caption = "Eq."; image->setAlpha(1.0f); g->drawImage(image, itemX, itemY); if (item->isEquipped()) g->setColor(Theme::getThemeColor(Theme::ITEM_EQUIPPED)); else g->setColor(Theme::getThemeColor(Theme::TEXT)); g->drawText(caption, itemX + mBoxWidth / 2, itemY + mBoxHeight - 14, gcn::Graphics::CENTER); } } } if (mItemMoved) { // Draw the item image being dragged by the cursor. Image* image = mItemMoved->getImage(); if (image) { const int tPosX = mCursorPosX - (image->getWidth() / 2); const int tPosY = mCursorPosY - (image->getHeight() / 2); g->drawImage(image, tPosX, tPosY); g->drawText(toString(mItemMoved->getQuantity()), tPosX + mBoxWidth / 2, tPosY + mBoxHeight - 14, gcn::Graphics::CENTER); } } } void DropShortcutContainer::mouseDragged(gcn::MouseEvent &event) { if (!dropShortcut) return; if (event.getButton() == gcn::MouseEvent::LEFT) { if (!mItemMoved && mItemClicked) { const int index = getIndexFromGrid(event.getX(), event.getY()); if (index == -1) return; const int itemId = dropShortcut->getItem(index); const int itemColor = dropShortcut->getItemColor(index); if (itemId < 0) return; Inventory *inv = PlayerInfo::getInventory(); if (!inv) return; Item *item = inv->findItem(itemId, itemColor); if (item) { mItemMoved = item; dropShortcut->removeItem(index); } } if (mItemMoved) { mCursorPosX = event.getX(); mCursorPosY = event.getY(); } } } void DropShortcutContainer::mousePressed(gcn::MouseEvent &event) { if (!dropShortcut || !inventoryWindow) return; const int index = getIndexFromGrid(event.getX(), event.getY()); if (index == -1) return; if (event.getButton() == gcn::MouseEvent::LEFT) { // Stores the selected item if theirs one. if (dropShortcut->isItemSelected() && inventoryWindow->isVisible()) { dropShortcut->setItem(index); dropShortcut->setItemSelected(-1); } else if (dropShortcut->getItem(index)) { mItemClicked = true; } } else if (event.getButton() == gcn::MouseEvent::RIGHT) { Inventory *inv = PlayerInfo::getInventory(); if (!inv) return; Item *item = inv->findItem(dropShortcut->getItem(index), dropShortcut->getItemColor(index)); if (viewport) viewport->showDropPopup(item); } } void DropShortcutContainer::mouseReleased(gcn::MouseEvent &event) { if (!dropShortcut) return; if (event.getButton() == gcn::MouseEvent::LEFT) { if (dropShortcut->isItemSelected()) dropShortcut->setItemSelected(-1); const int index = getIndexFromGrid(event.getX(), event.getY()); if (index == -1) { mItemMoved = NULL; return; } if (mItemMoved) { dropShortcut->setItems(index, mItemMoved->getId(), mItemMoved->getColor()); mItemMoved = NULL; } if (mItemClicked) mItemClicked = false; } } // Show ItemTooltip void DropShortcutContainer::mouseMoved(gcn::MouseEvent &event) { if (!dropShortcut) return; const int index = getIndexFromGrid(event.getX(), event.getY()); if (index == -1) return; const int itemId = dropShortcut->getItem(index); const int itemColor = dropShortcut->getItemColor(index); if (itemId < 0) return; Inventory *inv = PlayerInfo::getInventory(); if (!inv) return; Item *item = inv->findItem(itemId, itemColor); if (item && viewport) { mItemPopup->setItem(item); mItemPopup->position(viewport->getMouseX(), viewport->getMouseY()); } else { mItemPopup->setVisible(false); } } // Hide ItemTooltip void DropShortcutContainer::mouseExited(gcn::MouseEvent &event _UNUSED_) { mItemPopup->setVisible(false); }